S
Seismic
Guest
Just curious what the PvM caps are for:
HCI
DCI
DI
and any other "warrior-related" mods..
HCI
DCI
DI
and any other "warrior-related" mods..
This is a kind of a complementary description.HCI 45
DCI 45
DI (pvp) 100
DI (pvm) 300
I don't, but Gray@Izumo has, so I quote them from his site, which he allows to everyone.Do you have the multiplier list for everything? What about the other specials?
Some special effects on Weapons go off before the original damage. For example, Harm and Lightning on weapons go off before the damage of original hit. The slayer effects with this kind of effects are cancelled. The added damage of concussion blow is given to the target also before the original hit, and therefore the slayer is cancelled as well.Why does the demon slayer part of a Xbow get canceled when you use concussion blow?
This is a kind of buggy effect, so I can't describe it in public. I can only answer to the latter question, Yes.Why does double slayer work on Dark Father? Is he weak to all elemental slayers? Sure seems like it.
Gray writes, Velocity didn't cancel slayers on TC when this property was introduced. It seems that this property is an exception. Besides, Immolating Weapon doesn't cancel slayers. It may be that they fixed this on ML.Does hit velocity on bows cancel slayer effects too?