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Fishing Quest and not lose Favor

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madmischlers

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I spoke with Mesanna on Great Lakes last night about the possibility of fishing quests being changed to allow players to complete a quest and not automatically getting the 'accept/ refuse' gump so we could drydock our boats between quests if we wanted. As the system is setup now, a player must refuse a quest upon completion of one, therefore losing 'favor' with the fish mongers, in order to drydock a boat. This is highly unacceptable being the 'rewards' and quest 'levels' are based on 'good favor'. Once you begin fishing quests, it's as though UO has taken your ship hostage. A mere change to the gump, so we can turn in a quest, then double click the fish monger for our next quest would be a simple 'fix'.
 
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