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NEWS Events Pick Up for Napa

Kirthag

Former Stratics Publisher
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The Spirit of Sosaria begins to stir once more on the Shard of Napa Valley as citizens and leadership alike start to wake up from an apathetic slumber. The first part of the shard's motto, "Come for the Roleplay..." seems to be drawing souls from the mists, luring them into a the sleepy shard with activities sponsored not only by the gods, but by the citizens themselves. It also helps that the new EM is working with the population to help encourage activity. Although the governing seats are not all full, interest is growing in the shard's politics, which in turn will help with activity.






Governor's Meeting with the King

The King announced that offices can be built for the governors if certain supplies are made ready. When suggestions about using existing buildings within the cities were made, the King stated the locations for these offices were already selected, and without the materials, the offices would not be built.

Reports from the Governors were mainly about the status of their cities, some events that are being organized, and the desire for some select activity. Of note:
  • Yew requested the walls around the commerce area be completed, which the King found to be of interest
  • Yew further requested docks, but when asked if it was really necessary, no argument could be brought forward and the King wants the results of a poll that is currently running asking about the implementation of such
  • Yew also asked for a Community & Historical Center to be established in the old Counselor's Hall, which the King expressed great interest in. More information on this as it becomes available.
  • Skara Brae thanked the King and the realm for protection during the last Minotaur invasion
  • Skara Brae also mentioned a followup event in Felucca which includes the Barracoon and a summoning of a shard wide Harrower. All governors were asked to relay the news to the shard's citizens
  • Trinsic reported a loss of population, which was echoed by several to be a shard wide concern
  • Trinsic further hinted at wanting protection against the possibility of the dreaded Lich Lord, Juo'Nar, returning; of which the King found to be a distasteful subject stating the realm has much danger in the near future and just the thought of that dreaded lich was not something to entertain
  • Trinsic then relayed that the cost for implementing trade agreements with the trade guilds is a bit steep for the shard's active population and asked for the fees (currently 2mil for 1 standard week) be lowered. The governor of Jhelom suggested 5mil for a standard month would be a good fee. The King will consider it and speak to the trade guild representatives, but makes no promises that it will be changed
  • New Magincia's governor reported that there are issues at the docks of Serpent's Hold that prevents ships from docking properly
  • New Magincia also requested some way to alert the general population, or at least certain individuals, of new, young adventurers entering the shard so that those who wish to provide services and/or welcome the newcomers will be alerted. The King mentioned he doesn't believe such a thing is possible
  • J'helom requests a trash can on every corner of the city - the King finds that comical, but will look into getting a trash can at the bank
  • J'helom further requested that the trees from the gate to the city proper be removed, and a park be created, the King said that is not possible
  • J'helom then announced a Pugilist Tournament to be held at 6pm shard time (pacific) on Sunday (today) in honor the Lady Seona's passing (the previous and short-lived Governor of J'helom). A purse of 5mil gold will go to the winner
  • Yew then announced the Iron Sword Joust to be held on Saturday, October 5th at 7pm shard time (pacific). A purse of 5mil will go to the winner.
 
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Merus

Crazed Zealot
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UNLEASHED
Just incase anyone misses it... the Pugilist Tournament posting indicates 6pm Napa time (not 8pm as mentioned above).
 
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Kirthag

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yes, you're right - thank you!
 

Endal

Journeyman
Stratics Veteran
Just incase anyone misses it... the Pugilist Tournament posting indicates 6pm Napa time (not 8pm as mentioned above).
This may have been where the confusion came into play... it was supposed to be 8 Napa Time (Pacific). I'll have to reschedule this for a later date.
 

Cephas [V]

Journeyman
Stratics Veteran
New Magincia, bereft of structures as it is, has already submitted materials for the construction of an office, and is willing to open its northern beaches to responsible mining for foundation sand for other cities construction efforts.

  • New Magincia also requested some way to alert the general population, or at least certain individuals, of new, young adventurers entering the shard so that those who wish to provide services and/or welcome the newcomers will be alerted. The King mentioned he doesn't believe such a thing is possible
I would have been surprised if an avenue like "create a chat channel with an automatic 'Napa Valley welcomes so-and-so' message whenever a new character is created" were in place, and it sort of reeks of privacy issues, but I was trying to think of something that would work. It isn't the end of the world that this first idea is a non-starter.

The Illustrious Lord Cephas
Lord of Knights of Veritas
Governor of New Magincia

P.S. The problem with the Serpent's Hold docks exists in Felucca and Trammel both.
 

Endal

Journeyman
Stratics Veteran
I would have been surprised if an avenue like "create a chat channel with an automatic 'Napa Valley welcomes so-and-so' message whenever a new character is created" were in place, and it sort of reeks of privacy issues, but I was trying to think of something that would work. It isn't the end of the world that this first idea is a non-starter.
It would be cool if we could get an NPC or even a Book that says Welcome To Napa: Join the General Chat if you would like assistance or have questions. Just have that locked down next to the NH bank and let new players be welcomed that way. That could work..
 

Kirthag

Former Stratics Publisher
Alumni
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As she rides around her lovely hometown of Yew, slaying the hordes of undead that have somehow gained freedom from their cemetary, Kirth realizes her sword is a bit dinged up from banging on all these skeletons. She quickly runs back to her house, grabs a repair scroll and turns to go visit the Yew Blacksmith for repairs. She trots briskly along, for she noticed a zombie like skeleton bearing a disturbing resemblance to herself, when she stops dead in her tracks.

Looking around the gentile commerce center of Yew, She sees the citizens milling about aimlessly. The monks, who tend to stay near the abbey, are also milling around in the commerce center. Funny, they usually don't go there for it a quite a walk to the porticlus...

And that's when she realizes, the walls around the Yew Commerce Centre are gone!

She's shocked, then a slow frown forms - her brow creases and she growls softly to herself.

"The citizens voted to keep the wall, I asked that it be repaired, the holes mended, and wall be made solid for defense. It would be prudent, especially now with all the undead streaming from the cemeteries, to have a solid wall. I didna ask for it to be REMOVED! The people didna want it REMOVED! As much I wanted it gone, the people voted, that they did, and they voted to KEEP THAT BLEEDING WALL!"

Grinding her teeth, she feels her celtic temper really starting to get a hold of her. She'd already been irked by all these undead despoiling Yew, and that strange "butcher" creature that mimics the gods. But this....

The celt growls as she dismounts, her pooka disappearing silently into the Void and she clangs her armor toward the blacksmith. In her mind, she is wondering what bureaucrat got his instructions mixed up, and then she thinks of how she will relay this to the few citizens who actually CARED enough to vote on the poll asking about keeping the wall.

She is angry.
She is very, very angry now.
 
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