E
eol
Guest
Well sure its a fun thing to actually turn in rare items to take place in the events, good to go along with the program so to speak.
But remember, UO is a game where items in the game equal real money. Thus that rare item you turn in might actually get you some money if you don't turn it in. Depends on if you want to roleplay in the game or make some cash.
A perfect example....
Many publishes ago we had the Yew change, when plague beasts and lords were first introduced, when the landscape of Yew changed from woodland into swamps. Now, if you might remember part of the quest was gathering up I think blue plague beast lord cores and "putting" them into the trees around Yew, to heal them and finish the quest.
I and a few others spend days running around getting good at getting those blue cores. (icy blue brain graphics). At one point, I had dozens of them, but one guy who did it almost the entire time had maybe a hundred or more!. Now, 2 things happened. He actually went along with the quest, hoping for maybe a reward or something, seeing what would happen. Me, I kept my blue brains and stuck them in the bank, knowing they would be rare once the publish was finished and the spawn dissappeared.
Bingo. He turned his blue brain cores in, helped heal the trees, helped the "quest" and got...zilch out of it. Me, I kept my blue brain cores, sold alot of them for 200k each, and made about 4 mil off it.
Who was smarter? personally I think I was. I got something for my effort other than a short good feeling of participating in the quest. Its not like UO really helps out people in the game, most of the time they like to screw people over (ruining pvp, ruining rares, ruining skills for item based game playing, etc). So do I feel the least bit guilty about keeping such rares and letting the event coordinators fend for themselves? Heck no.
But remember, UO is a game where items in the game equal real money. Thus that rare item you turn in might actually get you some money if you don't turn it in. Depends on if you want to roleplay in the game or make some cash.
A perfect example....
Many publishes ago we had the Yew change, when plague beasts and lords were first introduced, when the landscape of Yew changed from woodland into swamps. Now, if you might remember part of the quest was gathering up I think blue plague beast lord cores and "putting" them into the trees around Yew, to heal them and finish the quest.
I and a few others spend days running around getting good at getting those blue cores. (icy blue brain graphics). At one point, I had dozens of them, but one guy who did it almost the entire time had maybe a hundred or more!. Now, 2 things happened. He actually went along with the quest, hoping for maybe a reward or something, seeing what would happen. Me, I kept my blue brains and stuck them in the bank, knowing they would be rare once the publish was finished and the spawn dissappeared.
Bingo. He turned his blue brain cores in, helped heal the trees, helped the "quest" and got...zilch out of it. Me, I kept my blue brain cores, sold alot of them for 200k each, and made about 4 mil off it.
Who was smarter? personally I think I was. I got something for my effort other than a short good feeling of participating in the quest. Its not like UO really helps out people in the game, most of the time they like to screw people over (ruining pvp, ruining rares, ruining skills for item based game playing, etc). So do I feel the least bit guilty about keeping such rares and letting the event coordinators fend for themselves? Heck no.