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Dungeon Chests

JellyBelly

Adventurer
Stratics Veteran
hi all,

Not sure if this is discussed elsewhere, but I cant find it - when picking the locks on dungeon chests - the higher level respawnable ones i've noticed that they now have three traps on them and they are all very weak traps. Almost as if they are level one static chests instead.

this is the case in several dungeons including hythloth and ice.

didn't see anything in the patch notes to justify this so is it a bug or am I, as usual, a bit behind the times and have missed something obvious?

Sorry if this message is spelt a bit strangely but i'm posting using my phone and i can barely see the screen let alone get my fat fingers to type with it =)

Cheers,

Jellybslly
 

Aran

Always Present
Stratics Veteran
Stratics Legend
Dungeon chests have always been trapped, haven't they?
 

JellyBelly

Adventurer
Stratics Veteran
Yeah - but never, to my knowledge, with three traps.

Static chests usually have three traps. The respawnable dungeon chests usually only have one, and that one trap is generally very strong. Now they have three and all three traps only do about 5 points of damage (with 70 resist), almost as if they are static level one chests.
 
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