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Darkfall: [Minimum age 17] Society of the Anvil: Well Established/Known, Mature

S

Sonn

Guest




The Society of the Anvil is the
oldest and most well grounded dwarven nation for Darkfall Online,
and with the rarity of such clans in the MMORPG world abroad,
likely the most established dwarven nation in all of gamedom. With
a highly active moderately sized member base, our crowning
achievements have been the preservation of relative modesty,
intelligence, and the subtle nuances that make up the foundation of
all things both expected and demanded of an adult group of gamers,
and all things blissfully dwarven. Daring to embody all that is
stereotypical of dwarven pride, we staunchly adhere to the
principles of brotherhood, bellicosity, and booze. We are both
merchant and warrior, both economist and strategist, and uphold our
love of money as dearly as our love of victory. May your mettle be
tempered by passion, and may your minds be dulled only by the
mightiest of brews.



Society and Identity
We are pragmatists, utilitarians, and govern ourselves by the
virtues of logic rather than being ensnared by the perils of
emotion. Key in that philosophy is that we "govern ourselves".
The Society of the Anvil is very much unlike the majority of clans
or nations out there in that we have had the great fortune of
establishing a membership of self-motivated and responsible gamers
who do not need to be governed on a regular basis by any kind of
authority. As such, the leadership of the Anvil's primary function
is to ensure efficiency rather than being bogged down with the
mundane parenting tasks of a daycare center. This has been
achieved by the irregular practice of purging immature and
problematic members with no *****-footing around the issue.

If you possess a liberal sense of humor, are not judgmental, and
have no tendency to go on hysterical rants or demand attention for
the trivial problems of your stupid life then you are already a
member of the Anvil Society, at least in spirit.
An excerpt regarding Maturity in the Society

Originally posted, in part, at the Anvil Society
forums.


Maturity is something that is likely somewhat different in the
Anvil than in clans which claim to be "mature", though it is
nonetheless of great importance to our unity. We do not rate
maturity as being a prude; it is not being free from humor, and it
is not "acting" all grown up. Maturity is trust and it is
respect; it is nothing more, nor any less. We enforce
almost no social controls, requirements for behavior, nor forum or
guild channel regulations or moderation because we trust our
members and do not seek to be their parents, a luxury afforded to
only the few clans who truly enforce strong character and respect
among their members. The Anvil is, in my own estimation, one of
the few clans in existence that will actively purge members who
cannot function as mature individuals. There is no greater threat
to the unity of a clan than "Guild Drama" which effectively turns
clans into beauty salons rife with bickering women. We are in
every essence possible a clan of all dwarven principles ever drawn
from reality, which dictates that we must have a handle on our
emotions just as much as it does for cantankerous shouting matches,
cursing and spitting contests, and drinking far too much alcohol.
What this means to you, the potential applicant, is more than
likely inconsequential by now, for any person who has the attention
span to get this far already shows the beginnings of
patience, the precursor to temperance.

Surly said:
Arguing and getting angry isn't causing
drama. Shouting matches are fine, name calling is fine, even
holding a grudge against some one is fine. It's the open, public
displays of vindictiveness, cattiness, and emotional outbursts
which cause problems. What goes on in private has no relevance to
this sort of thing at all, it's when people refuse to handle their
problems in the proper method and instead resort to repeatedly
whining in public to try and get a sympathetic ear. Pestering or
ridiculing people for laughs and being a general prick to people
don't fall into this category unless it really becomes
harassment... and even at that point, depending on the nature of
the harassment there's a pretty high likelihood that the "victim"
is to blame for being a whiner about it since in most cases
deriding people ends when they stop reacting favorably. I consider
that kind of horseplay and foolery just a part of socializing, and
if some one is so ill-tempered or emotionally insecure that they
are going to take true offense from their team mates ****ing with
them... well, they should have played an elf.
I'd be more inclined to kick some one for pancakes about BEING
harassed than I would to boot the harasser. Like I said, maturity
doesn't mean being a prude... it's more about not being a
judgmental whiny prick who can't take a joke. It's not going to
come up often enough to be an issue for anyone, but if you notice
some one crying a lot and being emotional at least you won't have
to wonder where they went when you stop seeing them around.
In any case, to get booted for drama you have to first have your
feelings hurt and handle it like a baby. If you've got thick
skin, or you aren't a big gaping vagina, it just isn't an
issue.

Ours is a unique environment where the freedom loving
rough-and-tumble attitudes of even the most offensive and crass
mouth are welcome alongside the in-depth dissertations of qualified
and educated sociologists and philosophers. Where a dedicated
robber-baron is free to play the game like he wants, and be part of
a larger society where mercenary groups or hardcore competitive
sub-clans and groups are on the same side. One need only respect
one's own self to feel at home in the Anvil, for disrespecting
others only amounts to sticks and stones. Together, these
principles have all but buried the notion of "drama" and "serious
business" from our establishment... and that, itself, is something
I'm proud to have seen develop through all these years.

Purpose
We're here to have fun, like everyone else. We aren't here,
however, to tell you how to behave yourself. This is an endeavor
for recreation, not a vehicle for introspective or searching out a
greater meaning to your life by kicking ass in a video game. Any
clan promising professionalism or competitiveness to the exclusion
of fun is a farce trying to legitimize their lack of purpose. Any
clan of the Anvil's size must have the integrity and diversity to
support the individual inclinations of their members to achieve any
manner of gameplay environment desired. Elite fighting squads, PvP
groups, crafting unions, politics, nation building, random
griefing... these are not purposes for the clan to define, these
are the byproducts of the environment that a clan must furnish to
its members. Holding this true, the Anvil Society will forever
respect the individuality of its members and sub-clans to pursue
these goals by providing an enriching and diverse community where
culture, and its various subcultures, realistically flourish.
More direct: We are a conquest PvP clan with a tolerance for all
types of players and styles of gaming, whether in our clan or not.
We are respectful, hopefully, of each other as well as our
competitors. Respectful not in any dated sense of "honor", but
respectful that each person playing Darkfall has agreed to log into
a game where they can let their competitive natures run rampant.
Morality of a transcendent nature in such an environment is not
only a hindrance, it's foolish. With a strong focus on efficiency,
and a great appreciation for the competition of sandbox MMOs like
Darkfall, we intend to revel in the competition itself rather than
turning the gratification of victory into a sick addiction.
We are achievers, but to look back on our exploits it is our hope
that we will yearn more nostalgically for the path that brought us
to the realization of those goals than the achievements themselves.
Though what would a dwarven guild be without an insatiable
lust for gold?


Who are we? Really.
Here in the Anvil, what it's really like, propaganda and
fancy words all shot to hell with only the bare husk remaining: A
group of regular computer dorks playing video games together. Our
**** stinks as much as the next guy, we drown the hardships of the
long day in alcohol, and tell dirty jokes to each other on Ventrilo
while working together to build something that brings us
satisfaction. We're not so different from you, except perhaps that
we have a lot more fun doing the same things.


Society of the Anvil
Races: Dwarf
Ages: 17+
Website: Anvil Society - The
Book of Steel

Clan Lore:


Tome of History

Application:
Appli
cation Page



Sub Clans:



The Drunken Beggar Clan
The beggars are, well,
drunken beggars. Built on the hopes of establishing an economic base in true street-urchin fashion, the DBC is the ideal choice for dwarves and humans looking to exercise their penchant for humor and creativity in battle. Their recruitment thread can be found

here, and their forums here. The DBC
accepts Humans and Dwarves as members, and applications may
be accepted via the main Anvil application page, or on the

DBC website.
Thelema


The thelemites are a group of forum trolls and unscrupulous
rapscallions who believe in what amounts to anarchy and
hedonism. They're in it for the lulz, so to speak. They allow
Humans and Dwarves as members, and focus primarily on
battlefield interdiction and less direct forms of combat such
as stealth, resource and convoy raiding, and waylaying.
Applying to Thelema may also be accomplished through
the primary

Anvilapplication page.

Slade
Slade is the embodiment of MMO
warfare management, organization and unhinged rage, specializing in first-strike units and siege management. Their leader, Savant, is a veteran competitive FPS and RTS gamer with strong leadership experience in EVE Online under one of the most successful and longstanding corporations in the game. Members seeking to indulge in siege warfare, group pvp, and mass murder should consider joining Slade, which can be applied for at the primary Anvil application page.

Anvilapplication page.

NyX
NyX, or Organized Chaos, is a clan of
MMO gamers who've played together intermittently with the Anvil Society for five years. They are a tight-knit group who've spent a lot of time
involved in Planetside, Lineage 2, Warhammer Online and
World of Warcraft. NyX does not recruit... well, at least not
off of forums. Their own forums may be found here.​
Forums: http://forums.anvilsociety.com
 

Aran

Always Present
Stratics Veteran
Stratics Legend
Call me crazy, but how can one be the "oldest" of anything, when the game you're recruiting for has yet to be released?
 
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