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Changes that should be made to PeeVeePee

  • Thread starter Simon Francis
  • Start date
  • Watchers 1
S

Simon Francis

Guest
Since the dev team obviously is aware of the massive amounts of damage capable by wrestle mages, they should make the following changes too...

#1 They should require GM alchemy to get any effects from EP at all, but change all rings back to 75 EP.

#2 Cap Fire breath Damage on all pets at 35, reduce casting speed to 2/6 and range of spells

#3 Cap swing speed on bows at 30
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
Since the dev team obviously is aware of the massive amounts of damage capable by wrestle mages, they should make the following changes too...

#1 They should require GM alchemy to get any effects from EP at all, but change all rings back to 75 EP.

#2 Cap Fire breath Damage on all pets at 35, reduce casting speed to 2/6 and range of spells

#3 Cap swing speed on bows at 30

Shouldnt the title of your post simply be "Nerf Archers & Tamers"??

Lol
 
A

Anjeel

Guest
shhhh, he thinks he might not get moved to spiels and rants
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
If you want a cap on swing speed on bows, then cap them on all weapons. And instead of requiring GM alchemy to use Enhance Potions benefits, why not lower it to a reasonable level such as 50.
 

Violence

Lore Keeper
Stratics Veteran
Stratics Legend
There was word from the Devs about weapon rebalance. I am not sure if it will be included with Pub56, but I'd wait until that's implemented on Test before suggesting weapon changes.

As for potions, alchemy, EP and poisoning the whole system needs to be re-done from scrap. PvP right now revolves primarily around your EP and amount of potions one carries- and violently stabbing at their respective macros.
 
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