aye, a hidden player works bestYou're training Detect Hidden, it doesn't have to be a trap
Seems like a pain in the ass to continuously hide a character.You're training Detect Hidden, it doesn't have to be a trap
You could add invis -> target to the macro.Seems like a pain in the ass to continuously hide a character.
Does that work? I only need to get to 70, so I'm hoping it won't require me to find incrementally stronger trapped boxes, because I would have to do it myself, and that sounds like a pain. Anyone without a siege character wanna make one with 50 tink and make me a trapped box?You could add invis -> target to the macro.
I don't know, but I don't think it would hurt to try it out.Does that work?
On Siege I just hid a character out side a house and detected them to GM. To 70 I just detected on despise chest and it went fast enough.Does that work? I only need to get to 70, so I'm hoping it won't require me to find incrementally stronger trapped boxes, because I would have to do it myself, and that sounds like a pain. Anyone without a siege character wanna make one with 50 tink and make me a trapped box?
I tried giving him a hint, he wasnt biting.On Siege I just hid a character out side a house and detected them to GM. To 70 I just detected on despise chest and it went fast enough.
And not have the under 200 skill mandate for itOr @Kyronix they could add something like a mythic token for a single skill for $5 in the store - lots of possibilities there
Don't know but 70 starts the ROT Timer on Siegeis 70 what it takes to detect those chest in Kotl?
Yup. Love RoT. That is why 70 matters. I have an alacrity ready at that point. Should go quickly.its funny i find 1-69 gains the most annoying. Once I hit 70 I always look forward to ROT. I think its because from 1-69.9 you don't always get a gain but at 70 i might have to wait a few minutes but it always moves.
I don't have another character to hide and seek, unfortunately.I tried giving him a hint, he wasnt biting.