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all shards?

Storm

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1
Just got the message all shards to go down in 30 min wonder whats up
 

Crysta

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Kinda sucks the timing coincides with the start of the weekly EM meetup on LS. :\
 

MalagAste

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Hopefully they are fixing something.... Like the little bug that is making elves human.... Or... Could be they are fixing the champ spawns... since they seem to get "stuck".. dunno but that's my guess.
 

Kellgory

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They found another misspelled word that needed corrected....actually I hope it is to fix the champ spawns.
 

Uriah Heep

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Wonder why they didnt just do it as part of daily maintenance?

has to be more to it than a champ fix, I would think
 
M

Millie

Guest

Publish 58 Update
Chrissay Zeeman
26 Mar 2009 19:04:41 EST
We will be bringing the shards down for an update to Pub 58 at approximately 7:15 PM EST. The shards will be down for approximately 1 hour 15 minutes.
The updates include:


Champspawns

Fixed an issue with SOT’s and Powerscrolls (105’s) dropping correctly.
Fixed the Champ Spawns to cycle correctly in Felucca and Ilshenar
To reduce lag caused by the gold drops at champ spawns and the Harrower we are doing the follow:


  • Number of gold piles being spawned will be reduced
  • Quantity of gold per pile will be increased
  • Gold will be spread out more
  • Gold piles will stack on top of each other, rather than all be at the same elevation

Bug Fixes

Fixed the issue that allows players to place bare trees instead of xmas trees year round.
Mirror Images will no longer be aggressive.
Paladin NPC’s will no longer be available as a hireling.


Faction Changes

Paladins NPC’s throughout the world will now attempt to attack Reds and SL/Minax followers on sight.


  • Target must be visible
  • Paladins will no longer respawn once killed

Obsidian daggers will be available to SL’s twice a day maximum to do extra damage against the Paladin NPC’s only.




Previous Carpentry Skill Required to Convert Logs into Boards

New Carpentry and/or Lumberjacking Skill Required to Convert Logs into Boards *
Regular Wood

0​

0​
Oak Wood

65​

65​
Ash Wood

75​

80​
Yew Wood

85​

95​
Bloodwood, Frostwood and Heartwood

95​

100​
No changes have been made to the skill requirements to create items from the various woods in the carpentry or fletching menus. Only board creation has been changed.







Previous Carpentry/Fletching Skill Required to Use Wood​

New Carpentry/Fletching Skill Required to Use Wood​
Regular Wood

0​

0​
Oak Wood

65​

65​
Ash Wood

75​

75​
Yew Wood

85​

85​
Bloodwood, Frostwood and Heartwood

95​

95​





* This is the same skill level required for a lumberjack to produce this level of resource from trees.
 
F

Flora Green

Guest
They're fixing the holiday tree deeds? :)

Ha! That's important stuff there.
 

DevilsOwn

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Flora, brace yourself, it says "bare trees"


you don't suppose....... nahh.... they wouldn't have stripped them completely, would they?

:eek::lol::eek:
 

Uriah Heep

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Not to beat a dead horse, still dont see what was critical and had to be done in primetime...instead of morning maintenance.

*shrugs and wanders off to play xbox with kids*
 
G

Goodoljoe

Guest
Does that mean that a GM LJ and fletcher can turn any wood type now into logs without need of carpentry?
 
M

Millie

Guest
It would be nice. Would love to stone carpentrey on my lumberjack to give her a fighting skill
 
G

Goodoljoe

Guest
Yea I meant boards,lol. But yes it would be really nice its silly imo that you need carpentry to just use wood to make arrows and bows
 
F

Flora Green

Guest
lol

Trees work DevilsOwn, but you probably already know that. :):)
 

DevilsOwn

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lol

Trees work DevilsOwn, but you probably already know that. :):)
well, mine kinda work, Flora

went up just fine, all bare and woodsy lookin'..... logged in this morning and it had redeeded itself :D

anyone else having this trouble?
 

Spellbound

Lore Master
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lol

Trees work DevilsOwn, but you probably already know that. :):)
well, mine kinda work, Flora

went up just fine, all bare and woodsy lookin'..... logged in this morning and it had redeeded itself :D

anyone else having this trouble?
Ditto, pretty deed locked down instead of the tall pine now. Also the negative physical resist is still broken, presently at -16 instead of -44 last night.
 
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