Allow me to plug the New Legacy -Everything We Know article I put together for cah. It's up to date as of the most recent newsletter.Oh I thought they said that when I was watching one of their lives streams. It was a while ago so I could be wrong.
TyAllow me to plug the New Legacy -Everything We Know article I put together for cah. It's up to date as of the most recent newsletter.
Oh no you aren’t wrong… you seemingly will be able to transfer your character. I’m just saying there wouldn’t be much of a point to it, as I see it.Oh I thought they said that when I was watching one of their lives streams. It was a while ago so I could be wrong.
Not bagging on the article, but a good three-quarter of "what we know" is the Dev team talking out their butt with nothing to back it up. I'll be surprised if even half of that is in the game.Allow me to plug the New Legacy -Everything We Know article I put together for cah. It's up to date as of the most recent newsletter.
Because they are not the ones putting the stuff in?Not bagging on the article, but a good three-quarter of "what we know" is the Dev team talking out their butt with nothing to back it up. I'll be surprised if even half of that is in the game.
The article heavily implies that it is what will be the feature set of NL based on what Rainbows and Unicorns a certain developer has coming out of their backside. Given how easily some people get worked up, I was attempting to indicate that I KNOW the author is just the messenger and not responsible for when said developer can't accomplish half of what they think they can.Because they are not the ones putting the stuff in?
That stuff was not written by Jepeth, he just compiled what the Devs have said and put it in an easy to read form. They have been working on this for almost 5 years. Remember NL is the Biggest and Boldest Announcement from the 20th Anniversary.The article heavily implies that it is what will be the feature set of NL based on what Rainbows and Unicorns a certain developer has coming out of their backside. Given how easily some people get worked up, I was attempting to indicate that I KNOW the author is just the messenger and not responsible for when said developer can't accomplish half of what they think they can.
Why have we seen nothing concrete nothing with the anniversary what 5 months away and they have nothing to show ....That stuff was not written by Jepeth, he just compiled what the Devs have said and put it in an easy to read form. They have been working on this for almost 5 years. Remember NL is the Biggest and Boldest Announcement from the 20th Anniversary.
Yes some things will change like game mechanics and what type of armor they decide upon.
But the armor and weapons seem like they will be pretty basic. (which I am not a fan of) So that part is not that difficult.
It should have rainbows and unicorns.
I am not a developer. There was a time when they said Diablo was down to one full time developer, and it was years before the next change.Why have we seen nothing concrete nothing with the anniversary what 5 months away and they have nothing to show ....
You are not the slightest bit bothered by the fact that we've seen not one screenshot or video?I am not a developer. There was a time when they said Diablo was down to one full time developer, and it was years before the next change.
UO has 2 code writers? Hopefully they are building this from scratch and not using old UO code.
Do the UO people we know just work on UO? Someone says they also work on DaoC. I do not know.
There was an online game that was a near copy of UO when UO came out that was written by one guy. The toons were little tiny sprites that looked like lego men.
They said we would only be taking titles and banners back. But, that can change.Let's say it's wildly popular and young
Paddy cakes the brave is a 7x
Gm swordsman you decide to take him back to LS with his Sword Unbreakable, The Breastplate Impenetrable, and the Helmet Invulnerable. What's the first thing that is gonna happen?
I have no toons with other than starting skills on all other servers. I would love to bring a toon like this to any other server.Paddy cakes the brave is a 7x
Gm swordsman you decide to take him back to LS
I'm not sure they are popular. Often they are perceived as a chore but people do it anyway because of FOMO.Seasons are very popular in other games, sometimes more play the seasons than the regular constant game world.
I really don’t care about getting a preview. I’m completely ok with waiting for the reveal.You are not the slightest bit bothered by the fact that we've seen not one screenshot or video?
Let's take the Diablo example. Seasons are where most play. It is UO without houses. Blizzard is now paying player game testers $20 an hour. UO has Misk.I'm not sure they are popular. Often they are perceived as a chore but people do it anyway because of FOMO.
Permanency it's what makes UOLet's take the Diablo example. Seasons are where most play. It is UO without houses. Blizzard is now paying player game testers $20 an hour. UO has Misk.
For people who have been playing for 100 years, sure. For new players, or casual players, not so much. I imagine it really sucks to come into a game where everyone is a vet who has everything and things cost millions of gold. Yearly resets would be great for new and casual players who want to play the game without the severe handicap of not having actively played for years. I see quite a few people in discord that come in interested in NL that haven't played since 2002 or earlier, perhaps they'll find what they are looking for. I personally remain skeptical, but with such limited information an how the systems work, it's hard to say.Permanency it's what makes UO
It is supposed to bring the account number to new heights, you can not do that by appeasing Vets. You need new players and easy to attain goals.I don't think NL is being made to please you (the vets).
Same for Fallout 76 or Destiny 2. Most people only play seasons and quit after finishing until the next season starts.Let's take the Diablo example. Seasons are where most play.
I think they realized this with NL. Just instead of throwing a new shard into the mix once every couple of years and permitting transfers in for say 6 months or a year they decided to go an a 5 year long "let's talk" hiatus. What can you do.For people who have been playing for 100 years, sure. For new players, or casual players, not so much. I imagine it really sucks to come into a game where everyone is a vet who has everything and things cost millions of gold.
This is all very true. If it were up to me, I wouldn't release any more new information and I sure wouldn't listen to anyone who's already playing. They shouldn't have hyped it up when they did, but let's face it, marketing has never been UO's strong point. I think the whole "seasons" idea really has the potential of bringing in new players every year, and just that one thing alone appeals to both new and casual players. The crusty old vets like us on the forums should be happy that they are trying something to bring new blood to the game after EJ pretty much failed. I really don't like how the devs are now saying that characters won't be deleted after a year. I think that really goes against what they are trying to do with it and they did it only to try to appease people who are are not the target audience.It is supposed to bring the account number to new heights, you can not do that by appeasing Vets. You need new players and easy to attain goals.
But, the crybabies are already out and if they continue to modify NL to please them, it will not bring in new players. Vets will stay, they do not need to make NL for us.
The more they show us, the more the same babies will cry.
What UO needs is a halfway professional producer.. not another butthurt oneIf it were up to me, I wouldn't release any more new information and I sure wouldn't listen to anyone who's already playing.
I deleted a fully typed out comment to him more than once, but from what I read, I think @Pawain believes in most of it.Is anyone really confident that 1) anything that they've said so far is actually going to be in NL? They've already walked back several comments. 2) there is an actual plan that they're following? or 3) that this will actually launch this year as Bonnie has said?
Releasing information about games is unprofessional. Typically, AAA game studios don't tell you much of anything until they have a demo. Then when they have a demo, they bring in writers to play the demo and the writers go back to their office and tell you about it. They certainly don't listen to anyone's opinions except for their designers.What UO needs is a halfway professional producer.. not another butthurt one
Idk, Fallout 76 (to name one) has a roadmap every year what's to come. It's not perfect of course, but I regard that as rather professional, not the opposite. Interesting how others call that unprofessional and propose to not tell anyone what's in the pipeline.Releasing information about games is unprofessional. Typically, AAA game studios don't tell you much of anything until they have a demo.
The fact that not one ounce of player feedback is being used is ridiculous basically we're being force fed mesannes vision and told like it or leave...Idk, Fallout 76 (to name one) has a roadmap every year what's to come. It's not perfect of course, but I regard that as rather professional, not the opposite. Interesting how others call that unprofessional and propose to not tell anyone what's in the pipeline.
It's true. I personally didn't like it (and when I told them Petra perma banned me). So I left. It also became harder and harder to justify throwing money at OSI, as it certainly goes into the pockets of various leeches but not into improving anything UO. They will ruin NL as well. Sometimes I boot up an EJ but it's been a while as well..The fact that not one ounce of player feedback is being used is ridiculous basically we're being force fed mesannes vision and told like it or leave...
Truly. Honestly. Do you think they want to hear your ideas?The fact that not one ounce of player feedback is being used is ridiculous basically we're being force fed mesannes vision and told like it or leave...
That's how games work when they're under development. Name one game where developers listen to potential players on their ideas before they release... I'll wait. They've already started backtracking on characters being wiped at the end of a season because of player's whining, which is a big mistake in my opinion. If anything, listening to feedback at this stage is the exact wrong thing to do.The fact that not one ounce of player feedback is being used is ridiculous basically we're being force fed mesannes vision and told like it or leave...
They should put little polls on the log in screen...Truly. Honestly. Do you think they want to hear your ideas?
Let's pretend a chef is inventing some new food. Should he ask the people who frequent his restaurant what ingredients to put in it? Or should he just make it according to how he sees fit and then get opinions from people who tried it and make changes from there?They should put little polls on the log in screen...
Well if he thought his customers might be allergic to garlic(non consensual pvp) he should probably ask before he makes it..Let's pretend a chef is inventing some new food. Should he ask the people who frequent his restaurant what ingredients to put in it? Or should he just make it according to how he sees fit and then get opinions from people who tried it and make changes from there?
As much as I think Bonnie is an extremely terrible producer, I'm actually going to agree with you on this point. Player feedback regarding specific features is a bad idea. However, the rub here is that a good producer has a pulse of the general feeling of the community (i.e. Players feel overall crafting has become too complex. Ok let's look into that. Players seem to favor these 3 champ spawns while these 2 are never completed. Ok, let's look into that). Bonnie is not doing any of that, she's listening to a select group of groupies and acting like this is a free shard.That's how games work when they're under development. Name one game where developers listen to potential players on their ideas before they release... I'll wait. They've already started backtracking on characters being wiped at the end of a season because of player's whining, which is a big mistake in my opinion. If anything, listening to feedback at this stage is the exact wrong thing to do.
Crowd sourcing stuff like this is how you get million-dollar pieces of hardware called "Boaty McBoatface".Let's pretend a chef is inventing some new food. Should he ask the people who frequent his restaurant what ingredients to put in it? Or should he just make it according to how he sees fit and then get opinions from people who tried it and make changes from there?
I agree. For an expansion, it makes sense to give updates and to hype up players to want to buy it immediately. For a new game, that doesn't work, it's been proven time and time again with these crowd sourced indie games that always leave their backers disappointed (Chronicles of Eleria and Stonehearth come to mind).Now I will disagree with you regarding triple A studios giving updates on expansions. I may be actually be misunderstanding you since you do call out "until there is a demo" but WoW (despite all of it's flaws) does do a good job of letting players know what new features expansions will have. Blizzard overall is actually pretty communicative when they're not harassing female interns. Bethesda is fairly communicative regarding their MMO's and upcoming changes.
Yeah, that would be a good idea. I doubt they will though. I've found that some people like to discover and some want to go to a wiki and look it up. Seems that having a wiki for people who don't want to discover things is a good idea, but the odds of BS doing that... slim to none. Luckily, it probably won't take long for Petra to get everything documented.I just hope they explain how the new systems work and what we can expect after it goes live.
I should know better than to use analogies on these boards by now. It always turns up some stupid response.Well if he thought his customers might be allergic to garlic(non consensual pvp) he should probably ask before he makes it..
I guess I’m more thinking of how the crafting systems will work the current system is so complicated it would take a season or two to discover how it works and even then the amount of common and rare resources need along with the recipes and where and how to obtain those items etc etc etcYeah, that would be a good idea. I doubt they will though. I've found that some people like to discover and some want to go to a wiki and look it up. Seems that having a wiki for people who don't want to discover things is a good idea, but the odds of BS doing that... slim to none. Luckily, it probably won't take long for Petra to get everything documented.
From what has been heard and read, there will be simpler systems in NL.I guess I’m more thinking of how the crafting systems will work the current system is so complicated it would take a season or two to discover how it works and even then the amount of common and rare resources need along with the recipes and where and how to obtain those items etc etc etc
And things like luck and reward point system for drops
I’m wasn’t really concerned with how to best kill xyz to get items or how to do quest. That should all be discovered by playing.
I really think this could lead to a better game if they dumb it down some.