UO is the only game I know of where gold is not tied directly to your character, and is a physical, tangible item. Now, there are debates on both sides of the aisle as to whether this should be changed, how it should be changed, and so forth. But in the meantime, I'd like to propose a solution that would ease typical shopping experiences throughout the game.
Presently, if I go and buy something from a player run vendor, as long as I can afford it, I can buy it.
If I go and buy something from an NPC vendor, unless I have the money on me, the only time it comes directly from my account is if the amount I'm trying to spend is 2,000gp or more.
I would request that the amount be changed to 1gp. As long as I have the money in the bank, allow any NPC to withdraw it for me and pay for my goods. It's already in there at the 2,000gp amount. Let's bring it down and make it convenient to not have to remember to go to the bank for the few times I'm not actually spending in excess of 2,000gp.
I'm sure I'm not the only one who would appreciate it, and it would be a step toward the "money follows you around" convenience of other games.
Presently, if I go and buy something from a player run vendor, as long as I can afford it, I can buy it.
If I go and buy something from an NPC vendor, unless I have the money on me, the only time it comes directly from my account is if the amount I'm trying to spend is 2,000gp or more.
I would request that the amount be changed to 1gp. As long as I have the money in the bank, allow any NPC to withdraw it for me and pay for my goods. It's already in there at the 2,000gp amount. Let's bring it down and make it convenient to not have to remember to go to the bank for the few times I'm not actually spending in excess of 2,000gp.
I'm sure I'm not the only one who would appreciate it, and it would be a step toward the "money follows you around" convenience of other games.