Worlds of Ultima: Baja - New Magincia
Timeline
Maginus
Meliak
Kevelia
Talimet
De Patrie
Eldira
Vellinia
Zellinous
Delicitus
Lamperouge
Heathard
Silverbrook
Typhoon
Westron
Verrinas
Shadowspire
Terinzeliach
Other Notes
In 250 A.C., the Kingdom of Britannia was established, which worried many of the nobles of Magincia. Parliament spent a few years debating the political ramifications, and to everyone’s surprise petitioned to be admitted into the Kingdom in 259 A.C. Although many in the Kingdom disliked the idea, Lord British saw their admittance as a step forward towards better relations, and a possibility of more influence, to prevent another Embargo. The only concession was that Parliament would retain the right to veto any of Lord British’s decree’s they did not see as equitable to their city-state. So far none have come that they have disagreed with, but it may only be a matter of time.
Magincia has not constructed any new buildings in over a century, and has shown no inclination to do so. As a result, Magincians often visit NuJel’m to satisfy their cravings for the finer things of life. On their own isle they do have two bakeries, the Magincian sweet-tooth is legendary, and their own tavern, which is frequented by Parliament.
From Shattered Worlds: On the absence of Virtue in Ultima Online. "The city of Magincia, a blatant foil to the Virtues, continues to exist."

Timeline
- 100,00 A.B.
Zog casts Armageddon.
- 1800 A.B.
Khal Ankur murders his wives and entombs his servants with him beneath Ambrosia. The Meliak discovers his Grimoire - the Necronomicon - and forms a Priesthood that worships death.
- 1600 A.B.
Eldira Clan forms.
- 500 A.B.
The Necromancer Clans build their temples on the plateau that would become the Isle of Magincia at the behest of Mondain.
- 25 A.B.
The Necromancer Wars. The Necromancer Clans wiped themselves to near extinction over the Tezinwrath Staff. Their loss proves to be a boon to the Immortal Emperor who would summon a Stranger to defeat Mondain.
The survivors fight in the War of Imbalance against Sosaria.
0 A.B.
Mondain's empire collapses.
18 A.B.
Refugees from the ruined city of Fawn, sailing a ship purchased from Vesper, settle on a jungle island, which they dub “Magincia”. They quickly develop a nomadic herding culture.
36 A.B.
The city of Vesper is formed, and making use of the natural lumber resources in the region, builds a sizable fleet of exploration ships, and begins establishing contact with the other “lost” cities in the strange new world.
54 A.B.
Vesper establishes trade with Magincia. The merchants find them to be a simple people, who’s wool is moderately worth the voyage, in return for metal tools and other items that were impossible to make on the island.
85 A.B.
Methis, a herdsman of Magincia, finds a vast cavern network beneath the island of Magincia, literally loaded with rare gemstones.
106 A.B.
A circle of mages from the city of Moon, fleeing the civil war on Verity Isle, settle on Magincia, establishing the mage’s guild there.
107 A.B.
Necromancers begin returning to Magincia in secret.
108 A.B.
The engineer and artisan, Enris of Trinsic, is banished from his home city for greed and dishonorable acts.
110 A.B.
Enris, formerly of Trinsic, settles on Magincia. He is commissioned to create the new city that is planned.
115 A.B.
Methis, the undisputed ruler of Magincia at the time, orders all wooden structures on the island to be burnt and the ashes scattered to the sea winds.
140 A.B.
The aged Methis creates the Magincian Parliment, with nine council members, to rule after his death, which occurs one year later.
154 A.B.
Enris, designer of the city of Jewels, dies the wealthiest artisan in the world. His home, the first stone building on the island, is converted for use by the Tinker’s Guild, which he founded during his construction years.
174 A.B.
An emissary of Ocllo visits Magincia, and suggests the idea of embargoing the world as a show of Magincian power, and as a way to break up the unification of the city-states under Lord British.
175 A.B.
The trade embargo of gemstones by Magincia begins. The loss of gemstones on the market causes a severe slide in the value of gold, and a sharp increase in gem value, which throws the developing cities into turmoil. Silver and copper coinage come into widespread use to fill the gaps, without much success. The beginning of the Dark Years.
177 A.B.
Lord Robere, Lord British’s brother, starts a rebellion to take the throne for himself. After several months of grievous fighting in Britain, Robere fled to his fortress on the Battle Plains to the north. Lord British followed, defeated and slew Robere in the Battle of the Crimson Plains, as they were renamed. The green valley west of Robere’s fortress, where he died and was buried, began to wither and die at this time, eventually forming the Sandlands.
Lord British is visited by the Time Lord, and told of the true nature of the world, and what he must do. He begins the Virtue Project, in which the eight shrines are built. Lord Blackthorn moves out of the Castle and takes up in Lord Robere’s old abode, and constructs the Shrine of Chaos.
190 A.B.
Under threat of war, and diplomatic pressure from Britain, Magincia finally lifts the embargo, restoring economic balance. End of the Dark Years.
192 A.B.
The Temple of Pride is built in Magincia.
225 A.B.
Kahz the Ravager comes into power in NuJel’m. He signs a treaty with Magincia, guaranteeing complete protection from the scattered pirate bands, in return for a sizable influx of wealth to develop NuJel’m.
250 A.B.
Britain, Trinsic, Yew, Serpent’s Hold, and Skara Brae sign the Treaty of Unification, which forms the cornerstone of the Empire of Britannia, recognizing Lord British as the monarch of the Empire, and each city-state as a sovereign member.
253 A.B.
Magincia signs a mutual defense treaty, the Maritime Alliance, with Ocllo and NuJel’m, staving off any planned invasions from Trinsic.
279 A.B.
Magincia joins the Kingdom and alliance as the city of Pride, which they argue to this day is superior over Humility.
300 A.B.
Full Unification. The Empire of Sosaria is renamed Britannia.
303 A.B. (2000 A.D.)
Trinsic collapses. The House of Lamperouge looses its place on the Parliament but not it's vast wealth.
Anon the Magelord declares Magincia (Felucca) independent. Magincians in Trammel share the same sentiment.
311 A.B.
Magincia falls.
313 A.B.
Virtuebane builds his Altar upon the ruins of Magincia.
314 A.B.
Present date.
Magincia declares its sovereign status. Argues that Britannians aided in the destruction of Magincia and committed ethnic genocide against the Magincian people.
Magincian Houses and SurnamesZog casts Armageddon.
- 1800 A.B.
Khal Ankur murders his wives and entombs his servants with him beneath Ambrosia. The Meliak discovers his Grimoire - the Necronomicon - and forms a Priesthood that worships death.
- 1600 A.B.
Eldira Clan forms.
- 500 A.B.
The Necromancer Clans build their temples on the plateau that would become the Isle of Magincia at the behest of Mondain.
- 25 A.B.
The Necromancer Wars. The Necromancer Clans wiped themselves to near extinction over the Tezinwrath Staff. Their loss proves to be a boon to the Immortal Emperor who would summon a Stranger to defeat Mondain.
The survivors fight in the War of Imbalance against Sosaria.
0 A.B.
Mondain's empire collapses.
18 A.B.
Refugees from the ruined city of Fawn, sailing a ship purchased from Vesper, settle on a jungle island, which they dub “Magincia”. They quickly develop a nomadic herding culture.
36 A.B.
The city of Vesper is formed, and making use of the natural lumber resources in the region, builds a sizable fleet of exploration ships, and begins establishing contact with the other “lost” cities in the strange new world.
54 A.B.
Vesper establishes trade with Magincia. The merchants find them to be a simple people, who’s wool is moderately worth the voyage, in return for metal tools and other items that were impossible to make on the island.
85 A.B.
Methis, a herdsman of Magincia, finds a vast cavern network beneath the island of Magincia, literally loaded with rare gemstones.
106 A.B.
A circle of mages from the city of Moon, fleeing the civil war on Verity Isle, settle on Magincia, establishing the mage’s guild there.
107 A.B.
Necromancers begin returning to Magincia in secret.
108 A.B.
The engineer and artisan, Enris of Trinsic, is banished from his home city for greed and dishonorable acts.
110 A.B.
Enris, formerly of Trinsic, settles on Magincia. He is commissioned to create the new city that is planned.
115 A.B.
Methis, the undisputed ruler of Magincia at the time, orders all wooden structures on the island to be burnt and the ashes scattered to the sea winds.
140 A.B.
The aged Methis creates the Magincian Parliment, with nine council members, to rule after his death, which occurs one year later.
154 A.B.
Enris, designer of the city of Jewels, dies the wealthiest artisan in the world. His home, the first stone building on the island, is converted for use by the Tinker’s Guild, which he founded during his construction years.
174 A.B.
An emissary of Ocllo visits Magincia, and suggests the idea of embargoing the world as a show of Magincian power, and as a way to break up the unification of the city-states under Lord British.
175 A.B.
The trade embargo of gemstones by Magincia begins. The loss of gemstones on the market causes a severe slide in the value of gold, and a sharp increase in gem value, which throws the developing cities into turmoil. Silver and copper coinage come into widespread use to fill the gaps, without much success. The beginning of the Dark Years.
177 A.B.
Lord Robere, Lord British’s brother, starts a rebellion to take the throne for himself. After several months of grievous fighting in Britain, Robere fled to his fortress on the Battle Plains to the north. Lord British followed, defeated and slew Robere in the Battle of the Crimson Plains, as they were renamed. The green valley west of Robere’s fortress, where he died and was buried, began to wither and die at this time, eventually forming the Sandlands.
Lord British is visited by the Time Lord, and told of the true nature of the world, and what he must do. He begins the Virtue Project, in which the eight shrines are built. Lord Blackthorn moves out of the Castle and takes up in Lord Robere’s old abode, and constructs the Shrine of Chaos.
190 A.B.
Under threat of war, and diplomatic pressure from Britain, Magincia finally lifts the embargo, restoring economic balance. End of the Dark Years.
192 A.B.
The Temple of Pride is built in Magincia.
225 A.B.
Kahz the Ravager comes into power in NuJel’m. He signs a treaty with Magincia, guaranteeing complete protection from the scattered pirate bands, in return for a sizable influx of wealth to develop NuJel’m.
250 A.B.
Britain, Trinsic, Yew, Serpent’s Hold, and Skara Brae sign the Treaty of Unification, which forms the cornerstone of the Empire of Britannia, recognizing Lord British as the monarch of the Empire, and each city-state as a sovereign member.
253 A.B.
Magincia signs a mutual defense treaty, the Maritime Alliance, with Ocllo and NuJel’m, staving off any planned invasions from Trinsic.
279 A.B.
Magincia joins the Kingdom and alliance as the city of Pride, which they argue to this day is superior over Humility.
300 A.B.
Full Unification. The Empire of Sosaria is renamed Britannia.
303 A.B. (2000 A.D.)
Trinsic collapses. The House of Lamperouge looses its place on the Parliament but not it's vast wealth.
Anon the Magelord declares Magincia (Felucca) independent. Magincians in Trammel share the same sentiment.
311 A.B.
Magincia falls.
313 A.B.
Virtuebane builds his Altar upon the ruins of Magincia.
314 A.B.
Present date.
Magincia declares its sovereign status. Argues that Britannians aided in the destruction of Magincia and committed ethnic genocide against the Magincian people.
Maginus
Meliak
Kevelia
Talimet
De Patrie
Eldira
Vellinia
Zellinous
Delicitus
Lamperouge
Heathard
Silverbrook
Typhoon
Westron
Verrinas
Shadowspire
Terinzeliach
Other Notes
In 250 A.C., the Kingdom of Britannia was established, which worried many of the nobles of Magincia. Parliament spent a few years debating the political ramifications, and to everyone’s surprise petitioned to be admitted into the Kingdom in 259 A.C. Although many in the Kingdom disliked the idea, Lord British saw their admittance as a step forward towards better relations, and a possibility of more influence, to prevent another Embargo. The only concession was that Parliament would retain the right to veto any of Lord British’s decree’s they did not see as equitable to their city-state. So far none have come that they have disagreed with, but it may only be a matter of time.
Magincia has not constructed any new buildings in over a century, and has shown no inclination to do so. As a result, Magincians often visit NuJel’m to satisfy their cravings for the finer things of life. On their own isle they do have two bakeries, the Magincian sweet-tooth is legendary, and their own tavern, which is frequented by Parliament.
From Shattered Worlds: On the absence of Virtue in Ultima Online. "The city of Magincia, a blatant foil to the Virtues, continues to exist."