Hail All and Well Met!
At the risk of being flamed, abused, vilified, or, worst of all ignored, I thought I would add my lengthy but humble thoughts...
First of all, consider the title of this thread, "Why UO will never grow." When I read that, I think to myself... "Does it matter...?"
I seem to be hearing in this thread that the average computer gamer these days is someone who:
- Is only satisfied with increasingly spectacular graphics and special effects;
- Has the attention span of a second grader;
- Can't be separated from his/her cell phone without experiencing debilitating mental trauma;
- Wants everything handed to them, everything explained to them, and, essentially, everything DONE for them;
- Is not interested in, or capable of, concentrating on the simple tasks necessary to thrive in the REAL world, let alone a gaming world...
One post claimed that anyone under 30 would NEVER pursue UO if they first saw a screen shot of the game.
Another proclaimed that, without a glossy box featuring fantastic fantasy artwork sitting on a store shelf somewhere, Ultima Online is simply doomed!
There are all sorts of theories offered as to why UO will or won't grow, why it will or won't last, and what needs to be fixed for it to have even the slightest relevance to the gaming world.
There were many points made, some of which I agreed with, some of which I scoffed at, and some of which ACTUALLY caused me to LOL!
So, allow me to offer my own little bit of white noise to this cacophony of sound (and these thoughts are in no particular relevance):
1.) I have played UO for about 7.5 years. Between the game, itself, my Internet connection, and the interactions I have experienced with other gamers, there have been times when UO has frustrated me beyond tears, made me laugh until my sides hurt, made me concentrate until my head hurt, put me to sleep, woke me up, inspired me, made me stand up and cheer, and even made me do the "I finally got a pink tombstone" dance. I can't think of too many other outlets for entertainment that I can say that about--in fact, not one;
2.) I could fill several pages of Stratics Forum Boards with things I would fix, or that I would, at least, like a reason for--in fact, over the years, I HAVE filled several pages. I would never presume to pretend that UO is perfect. We ALL know that it is NOT perfect. I would submit to you, however, that if you have played this game for more than a year, and still plan to keep playing, you are not only okay with the imperfections--you sort of expect them. Most of us even have a fondness for a few of them--who among us, for example, wasn't relieved to hear that the Purple Llama flaw wouldn't be fixed?!
3.) Not everyone cheats. In fact, in my time playing, I believe that I have largely been able to avoid cheaters. Have I ever been duped or scammed or abused or ripped-off? Sure. Are there major jerks that play UO and prey on any exposed weakness? Absolutely. Are the bad eggs the rule rather than the exception? Certainly NOT.
4.) If you made a list of all of the computer games that are still played after ten years in existence, you would probably have a pretty short list. There have not been too many movies that still draw fans if they are released ten years later... (I can only think of a handful). How many television shows last longer than ten years? Yes--there are certainly examples of long-standing entertainment survivors--I am not suggesting that there aren't. But, the simple truth is, most new games don't last long. They fade away. Some have such brief lifespans that the stores can't even sell the initial production runs. Entertainment outlets are a fickle thing. Look at the music industry for example. Can anyone out there think of a one-hit wonder? Of course! Not everyone has the staying power of AC/DC. Or Tim McGraw. Or Beethoven. The same is true for TV shows, romance novels, professional athletes, and, yes, computer games. I would say, if the game is holding its ground, nobody should have anything to complain about. If you subscribe to the theory that the monthly fees we all pay to play UO, (coupled with purchases of new expansions and fun items from the UO Game Code store), ACTUALLY support this game (which they must, or it would go the way of the VCR rather quickly), then you must realize that UO is doing fine. Growing? Maybe not. Holding its ground now and into the future? You can bet on it. Why?
5.) Because this game IS for the more mature players who can get by with less-than-WoW graphics, and THEY have the jobs and the money to keep on paying to play. They appreciate the quirks and the problems almost as much as the new content, the challenge of a completely non-linear environment, and the joy of figuring things out. Incidentally, a good friend of mine saw UO for the first time at age 22. She is still playing. I helped a twelve-year-old [Young] player for six hours two days ago--and he's still loving every minute of UO. You don't have to be "over 30" to tolerate the less-than-stunning graphics. There is more to THIS game than meets the eye!
6.) For EVERYONE I know that plays this game, it's not about cheating, or griefing anyone, or making RL cash, or anything else sinister. It's about fun, the joy of discovery, the triumph of finally hitting "Legendary (insert skill here)," and the agony of the dirt nap. If you don't understand all of that, then you probably can't understand why UO endures.
7.) This is a simple equation, really. If you don't like it, don't play it. That's all there is to it. For those of us that DO continue to play, we know that there is enough there that makes this game different and special and--let's face it--OURS-- that we will likely be there when they do finally close Sosaria down for good. UO can't compete with the graphics of newer games, and it shouldn't attempt to. Any Dev Team member or designer who is reading this should try to understand that many folks play the 2D Classic Client because it is more stable, exhibits less lag, demonstrates greater accuracy and precision, and, well, frankly because some of the monsters look just plain silly in the Enhanced Client! (See also: hiryu, giant (blue) beetle, puny looking greater dragons, skittering hopper, etc.) Whatever the case, though, please don't log on to the Stratics Boards just to bash the game. If you have constructive criticism to offer--that's one thing--but, really, what is the purpose of creating a thread called "Why UO will never grow," anyway? Are you going to stop playing it? Do you think if you sound disapproving enough that all of your gripes and concerns will immediately be addressed? I mean, really...what's your point?
8.) I help young players all the time and agree that it is a vital part of keeping our game alive. I am the leader of a guild on Lake Superior that is dedicated as part of its written charter to helping those in need--especially the [Young] ones. I would encourage others to do this--it was done for me long ago, and it just seems like the best way to "pay it forward"--not to mention being the right thing to do. It has also earned me a lot of friends, given my guild a solid reputation, and helped a LOT of folks enjoy what others before them have enjoyed (and continue to enjoy) about UO;
9.) I have found that most people who enjoy UO and continue to play it DON'T want everything handed to them on a silver platter. Do I have conclusive statistics to offer you or verifiable proof of this observation? Of course not. But, at least in my experience, self-reliance has been the (refreshing) norm.
The hour is late and I've rambled on as I will often tend to do, but I would just conclude that UO is a great game--flaws and all--and it WILL survive as long as great people continue to play it, great people continue to support it (both paid and unpaid), and great adventure continues to beckon from its many lands!
UO may never grow... but it doesn't matter, it is a force unto itself!
Lady Arafel Ilianna
Guildmistress, Lords and Ladies Guild
Lake Superior Shard
"Look at me--judge me by my size do you? ...And well you should NOT! For my ally is the Force, and a powerful ally it is!"
-Yoda to Luke Skywalker, The Empire Strikes Back