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Why RMT is bad... an article.

Lore

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.

It's a lengthy read. Enjoy. It's well written. I'd add that UO also has the unique situation of devs creating low RNG drops either to combat or assist RMT. Either way hurts the regular gamer.

I also think websites should do more to separate themselves from users known to deal in RMT instead of just looking the other way while a game we've all loved gets strangled even more and even if that ship has already sailed. Is your website really worth more to you than the video game you're talking about? Business may be business, but doesn't mean you have to be an unethical business or ignore the destruction of a hobby people have enjoyed.
 

TheMiner

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.

It's a lengthy read. Enjoy. It's well written. I'd add that UO also has the unique situation of devs creating low RNG drops either to combat or assist RMT. Either way hurts the regular gamer.

I also think websites should do more to separate themselves from users known to deal in RMT instead of just looking the other way while a game we've all loved gets strangled even more and even if that ship has already sailed. Is your website really worth more to you than the video game you're talking about? Business may be business, but doesn't mean you have to be an unethical business or ignore the destruction of a hobby people have enjoyed.
TL;DR

But as far as I can tell. Maybe not completely but am guessing this has to do with Avatar. But quick summary glance.

Ship has sailed, there are so many ways he or anyone can come back it can never fully be prevented.

This is all thx to VPNs and things of the like.

But stop the allowance of using chat with EJ accounts and people like Avatar will be forced to use paid accounts for selling.

This is where I suspect the biggest impact would be bec eventually. Paying for new accounts every month will get old even if its paid for by profits from sales.

Sure. You might piss some legitimate ppl off, but who cares if you can chat in EJ or not bec it will be a bigger blow to a problem that this games had for the last 20 yrs.


Edit: Even if people like avatar kept paying for it. BS is still getting something from it.
 
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Kylie Kinslayer

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RMT has only done good things for me in the past... both in game and out. If folks want to 'pay to win' and others want to grind to be able to provide that alternative, why should they not be able to get paid for some of their time?

I fail to see how RMT hurts the regular gamer. The normal gamers play the game at their own pace, I have never understood how someone else taking short cuts detracts from their experience with the game. Now, if UO was a straight PvP game I could understand that concept..

imho the low RNG on drops discourages normal (2-3 hours a day) and new players alike.. and it does nothing but keep the 'sweat shops' and afk farmers making high profits.

to each their own tho I guess.
 

Lore

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RMT has only done good things for me in the past... both in game and out. If folks want to 'pay to win' and others want to grind to be able to provide that alternative, why should they not be able to get paid for some of their time?

I fail to see how RMT hurts the regular gamer. The normal gamers play the game at their own pace, I have never understood how someone else taking short cuts detracts from their experience with the game. Now, if UO was a straight PvP game I could understand that concept..

imho the low RNG on drops discourages normal (2-3 hours a day) and new players alike.. and it does nothing but keep the 'sweat shops' and afk farmers making high profits.

to each their own tho I guess.
The article is full of reasons. You're not arguing with any of them. As for your point on it having only done good for you in the past... How do you know? You may not even be aware of the ways it's been a harmful gaming experience. You didn't even read the article to learn the points the writer wrote. I've bought items. I'm not trying to be some holier than thou type. I'm just acknowledging a problem and highlighting it. Talking about it.

TL;DR

But as far as I can tell. Maybe not completely but am guessing this has to do with Avatar. But quick summary glance.

Ship has sailed, there are so many ways he or anyone can come back it can never fully be prevented.

This is all thx to VPNs and things of the like.

But stop the allowance of using chat with EJ accounts and people like Avatar will be forced to use paid accounts for selling.

This is where I suspect the biggest impact would be bec eventually. Paying for new accounts every month will get old even if its paid for by profits from sales.

Sure. You might piss some legitimate ppl off, but who cares if you can chat in EJ or not bec it will be a bigger blow to a problem that this games had for the last 20 yrs.
It has nothing to do with anything you're talking about and your post makes no sense because you chose not to read the linked article and then further chose to reply to a topic about the article. Congratulations.
 

TheMiner

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The article is full of reasons. You're not arguing with any of them. As for your point on it having only done good for you in the past... How do you know? You may not even be aware of the ways it's been a harmful gaming experience. You didn't even read the article to learn the points the writer wrote. I've bought items. I'm not trying to be some holier than thou type. I'm just acknowledging a problem and highlighting it. Talking about it.


It has nothing to do with anything you're talking about and your post makes no sense because you chose not to read the linked article and then further chose to reply to a topic about the article. Congratulations.
And I could care less what you say or think bec I said I didn't read it and honestly dont give a flying... about it.

But the part of the article I landed on suggested things that led me to what I said... so...

Not that you care bec I sure as hell don't...

Bye Felicia !
 

Lord Nabin

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The article I feel outlines a few obvious negatives for 3rd party websites. Duh. It's why we are all pretty much against them.

Average player to player trades really are not addressed other than the basic monopoly example. Playing monopoly vs playing an mmorpg are not comparable. They have to distinctly different end games.

Player to player rmt trades are main stream, daily, and are not a result of Chinese farming sweatshops. Whatever you personal feelings about rmt are, it's where the community is at and how they want to engage. Its not going away anytime soon. The player base has a tremendous amount of disposable income.
 

Lord Nabin

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Any excuse to justify the things you want to do amiright comrade?
You can have your opinion @Lore but you can't make up the facts. No excuses made and you did ask for input. Sorry if it wasn't in line with your personal reality.
 

Kylie Kinslayer

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Any excuse to justify the things you want to do amiright comrade?
FInd a way to stop player to player RMT and you will see the game utterly dead within a year. The number of folks who do some RMT far outweighs those who do not.
 

Lore

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I wasn't directing my comments toward anyone. Let's say, however, that I did have a castle at some point that I no longer wanted. Would I find a reason to make a couple hundred USD off it rather than letting it resolve itself out in game where maybe a player that really wanted one, but just didn't want to drop real money on one? Probably. I'd probably tell myself all sorts of good reasons why it was justified or didn't really hurt the game. We both know it wouldn't be true though.

Further, let's say I made a thread about another user named Weith telling everyone he was lying and had no proof of things that prompted yet another thread about my castle activities that I couldn't really defend... so I went ahead and dropped a little hint to the boards we were talking on in the way of donations... Butter up the fact that I know I'm wrong with my castle activities and it might be bad for business to have it pointed out... That'd be a tough spot right?
 

Lord Nabin

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@Lore You have serious issues. Lol

Not sure what your issue with castles are. Kind of sounds like you don't have the gold to buy one????? Plenty of shards around that you can place one.

I'm also sure if you decided you were done with a castle and wanted to sell it you could without all the ethical mental gymnastics.

Can somebody give @Lore a castle please he needs some love.
 

Lore

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@Lore You have serious issues. Lol

Not sure what your issue with castles are. Kind of sounds like you don't have the gold to buy one????? Plenty of shards around that you can place one.

I'm also sure if you decided you were done with a castle and wanted to sell it you could without all the ethical mental gymnastics.

Can somebody give @Lore a castle please he needs some love.
You had one you were looking to get rid of recently right? Where'd that one go?
 

Lord Nabin

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@Lore I think you need to stop watching all the conspiracy theory crap on YouTube its really got your head messed up


another thread about my castle activities that I couldn't really defend... so I went ahead and dropped a little hint to the boards we were talking on in the way of donations... Butter up the fact that I know I'm wrong with my castle activities and it might be bad for business to have it pointed out... That'd be a tough spot right?
Uhm No. Log off and go night night. You have absolutely no idea what you are talking about.

Wow
 

Lord Nabin

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You had one you were looking to get rid of recently right? Where'd that one go?
Well like the thread was updated it is sold...and? That's normally how it works.
 

Kylie Kinslayer

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Not sure what your issue with castles are. Kind of sounds like you don't have the gold to buy one?????
Dunnno about him but I dang sure don't :lol:

Took me forever to get 3 18x18's side by side close to Umbra.. will take the rest of my life to snag 3 Castles side by side.. gotta have goals though :thumbup1:
 

Lord Nabin

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@Lore
Not sure what your issue with castles are. Kind of sounds like you don't have the gold to buy one?????
Dunnno about him but I dang sure don't :lol:

Took me forever to get 3 18x18's side by side close to Umbra.. will take the rest of my life to snag 3 Castles side by side.. gotta have goals though :thumbup1:
[/QUOTE]

Now that's a good challenge. It's good to have life goals!
 

Goldberg-Chessy

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I wasn't directing my comments toward anyone. Let's say, however, that I did have a castle at some point that I no longer wanted. Would I find a reason to make a couple hundred USD off it rather than letting it resolve itself out in game where maybe a player that really wanted one, but just didn't want to drop real money on one? Probably. I'd probably tell myself all sorts of good reasons why it was justified or didn't really hurt the game. We both know it wouldn't be true though.

Further, let's say I made a thread about another user named Weith telling everyone he was lying and had no proof of things that prompted yet another thread about my castle activities that I couldn't really defend... so I went ahead and dropped a little hint to the boards we were talking on in the way of donations... Butter up the fact that I know I'm wrong with my castle activities and it might be bad for business to have it pointed out... That'd be a tough spot right?
Odd in so many different ways...
 

Goldberg-Chessy

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The article is a joke btw and ridiculously tries to use the game of Monopoly as an example of why RMT is bad.
The article should in fact be titled/subtitled
‘Why is RMT bad, or what to do now that I have been living in my parents basement for years and still can’t afford a castle, hey Ma, can we get some meatloaf!’
 

Lore

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The article is a joke btw and ridiculously tries to use the game of Monopoly as an example of why RMT is bad.
The article should in fact be titled/subtitled
‘Why is RMT bad, or what to do now that I have been living in my parents basement for years and still can’t afford a castle, hey Ma, can we get some meatloaf!’
I do love meatloaf.
 

Veldrane

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It's an interesting article, though I'm not entirely convinced to say "RMT is bad" for the game. RMT bridges the gap by caused poor game development and management (I'll expand on that in a minute). However, the article's premises of RMT perpetrated by fraud is bad - that I can agree with. Duping, hacking, just plain theft is bad for the game community.

There are many flaws in UO brought on by the development team and their mismanagement of the in-game economy that non-fraudulent RMT is vital for correcting to avoid community fatigue.
1) Yes, castles are hard to come by. The question is why? This is an artificial limitation of supply due to housing restrictions put in place on where a castle can be placed.
2) Hyperinflation has caused an extreme gap between the have and have not. RMT corrects this flaw in the new and/or casual player experience
3) Required game items controlled by a minority segment of the community. Agree or not, power scrolls are a required part of the game and their distribution is controlled by a minor segment of the community.
4) Insane crafting requirements for the creation of must-have game gear. Same thing, a returning or newer player is not going to want to grind for six months gathering up the required materials to break out their spreadsheet (different topic) created combat suit. It's an artificial gatekeeping method that's way overblown in UO.

Just my opinion and thoughts on the subject. My final parting thought; without RMT how many players would actually return for more than a short period at a time given the current state of the game? Probably quite a few with the current power gap in place.
 

Lore

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Duping, hacking, just plain theft is bad for the game community.
This.

2) Hyperinflation has caused an extreme gap between the have and have not. RMT corrects this flaw in the new and/or casual player experience
3) Required game items controlled by a minority segment of the community. Agree or not, power scrolls are a required part of the game and their distribution is controlled by a minor segment of the community.
4) Insane crafting requirements for the creation of must-have game gear. Same thing, a returning or newer player is not going to want to grind for six months gathering up the required materials to break out their spreadsheet (different topic) created combat suit. It's an artificial gatekeeping method that's way overblown in UO.
Caused these.

And your point seems to be to do more RMT.

And this part of our conversation is just going to fast forward to "well that ship has sailed." Agreed.

Can't fix a problem if people don't even acknowledge it. And definitely can't fix it if people keep doing it.
 

MalagAste

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When RMT becomes a big problem and issue is when someone or many someones make it their "job" IRL and then begin to push people from being able to participate in normal gameplay by constantly hogging up spawn with "supped" up characters who are running bots and scripts that pretty much outperform the normal average player making it impossible for them to gain the items they need to play without paying for it from the RMT bots...

When the RMT bots sell things so drastically low that the average player can't make money selling anything they can gather without spending hours and hours and hours farming to where they aren't really enjoying the game anymore because it's more like work than play... just to keep up and stay current...

This is when there is a MASSIVE issue... and when the demand for certain items becomes so extreme that people start resorting to cheating by Duping, scamming and other things to get rich...

When it becomes something that people are willing to cheat to do it is a problem... when you can't attend an event or participate in something without seeing multiple people cheating it's an issue... when you go somewhere and find multiboxers, bots, and scripters just flooding the area that's a problem ... and that needs to be addressed. When you don't address those issues many decent average players get upset, frustrated, and quit... or they are forced to have to buy things from the RMT's to get them...

Beat them or join them... but when nothing gets done about them and it's business as usual for the bots and cheaters then again you find the average player is disgusted and quits. Eventually, all you are left with in your game are the cheaters and a handful of zealots.
 

Goldberg-Chessy

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I am not sure why it has yet to be mentioned but RMT has been common in UO for over 20 years. It is not some new malady that has caused any type of recent decline.
The article is way off base and obviously written by someone with little or no knowledge of UO history
 

Lore

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I am not sure why it has yet to be mentioned but RMT has been common in UO for over 20 years. It is not some new malady that has caused any type of recent decline.
The article is way off base and obviously written by someone with little or no knowledge of UO history
You're right. It's not about UO, the basis is for Eve Online. Many of the topics though are about things that happened in UO history. We're living in the world that the article is warning Eve Online players about.
 

Veldrane

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And your point seems to be to do more RMT.
And this part of our conversation is just going to fast forward to "well that ship has sailed." Agreed.
You're saying RMT has caused the issues; my counter-position is that poor game theory and economic management by the development team (not just the current one) is the root cause of the issue.

You are correct though on one point - we will not agree on this. You think RMT is the plague upon the game leading to its inevitable doom, I say that without it the game wouldn't still be in operation.
 

Lore

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You're saying RMT has caused the issues; my counter-position is that poor game theory and economic management by the development team (not just the current one) is the root cause of the issue.

You are correct though on one point - we will not agree on this. You think RMT is the plague upon the game leading to its inevitable doom, I say that without it the game wouldn't still be in operation.
Not really, I agree that RMT is holding the game up. I'm not here to be some ******* that ignores reality. I'm just constructively shining a light on the blemish that killed the game.
 

Goldberg-Chessy

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Not really, I agree that RMT is holding the game up. I'm not here to be some ******* that ignores reality. I'm just constructively shining a light on the blemish that killed the game.
RMT in no way killed UO. Assuming you are back to talking about UO...
 

Veldrane

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Not really, I agree that RMT is holding the game up. I'm not here to be some ******* that ignores reality. I'm just constructively shining a light on the blemish that killed the game.
Ok, I see where you're going with then - sorry I was viewing this threw the lens of another poster and their thoughts on RMT. Then we're actually not too far off from each other in opinion - In a perfect world there would not be the rampant need for RMT, and it's something that needs to be addressed early in the game's life cycle. However, I still put the onus on the development team as the cause and RMT as the effect, instead of the other way around.
 

Lord Nabin

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If you really care and wish to understand the dynamic of RMT and why it has been around so long I think this article is much better than the opinion piece posted. Thorough investigation into the topic and good bit of research. Briefly touches on UO.

 
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Lore

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If you really care and wish to understand the dynamic of RMT and why it has been around so long I think this is article is much better than the opinion piece posted. Thorough investigation into the topic and good but of research. Briefly touches on you.

Your article is a lot to read. Since you've been so objective and a great person to talk about this subject with............................. I'll read it in detail when it's not the weekend. However, I did read the premise and thesis in the opening section and it's not quite the same subject. At a cursory glance, it looks like it's an article about the Korean market and by Korean writers about primary market RMT (Developer and game RMT). I'm more concerned with secondary market RMT. (Third Party RMT)
 

Lord Nabin

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Great. Fighting off 3rd party websites, scripting, farmers and cheats is a no Brainer that every mmorpg should be engaged with. Everyone here agrees with that part of the RMT phenomenon.

Understanding the "why" to the player to player RMT is another mater for consideration. Just bashing/shaming your fellow players will get you absolutely no where. I think this lays out the dynamics very well. It is a long intricate read for sure. It should be. Keep in mind there are a fair amount of UO players around the world in many countries.
 

Lore

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Just bashing/shaming your fellow players will get you absolutely no where.
Nah, I believe it's getting somewhere. Unleashed was definitely eye opening to me at least. I didn't realize how pervasive the third party sites have gotten and how manipulative some posters can be until you literally catch them in the act. It'd be nice if they just owned what they did if they don't really think it's bad.
 

celticus

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RMT is for special people, buyers and sellers. Both are special. In that the sellers for US$ provide the means as a way to get some income, and the buyers short-circuit the very things that make the game exciting and hugely pleasurable for a majority of UO players. So easy-life bank sit and wombat bashing is cool, as is cool to pay 10 bucks to get your coveted item from the "Avatar" website or other. But then the buyer loses the intrigue, the challenge and intensity of "getting their own" either alone or with guildies/friends. This is the very sole of the game play. You paid 10 bucks but lost the game, really. No adrenaline rush, no danger, no challenge, no pain, no excitement, no dopamine rush.
The game provides everything you need without resorting to RMT with outside sellers for US$. It is a challenge. You need to be "special" to buy RMT goods from Avatar. Figure out why that is.
Everything is a challenge. Placing a castle, getting PS, getting legendaries, and upper tier content.
But the biggest fun in the game is owned by the little tamer with no uber gear, in ATL that goes around with a bright green dublet, crummy armor and no Hawkwind's, and tames 120 Cu's per hour, fills the cave with dogies, day after day, to finally hit a Red or White dog. He learned the trick of staying alive and tame dogs like the wind. One of these days he will get his beautiful bright paragon color cu, that will be his own accomplishment. He dreams about it sometimes. But he wants to catch it himself. And he can easily cheat and pay $200-300 from Avatar, but that would mean the end of fun. Other times he hunts Rikkie, and other spawns, gets killed by boss few times, and at times by the friendly PK "helping" with the spawn, one time he got stolen from, and killed the thief a few times, and goofed not to loot his corpse. That is exactly what is fun. The process of the fight or struggle.
Most of the real fun in the game is not owning stuff but actually getting there, and the process of getting there the actual fight, the frustration of searching for a plot to set a castle, even where there is none. And there are servers with available castle plots, for those who for some reason want one. Also you can buy one but with game gold, that you got from selling EM items, hard earned drops etc.
Also you don't need to have 120 PS pet to be extremely effective either.
Paying RMT Avatar and other websites makes us just "show" players, and really takes the fun out of the buyer and prevents the adventure part that makes the game fun.
At least this is my opinion.

(But other folks RMT frankly has not affected me or my game. Not that I can tangibly see, since my expectations in the game are just very simply to have fun, and that is all. No major trophies or golden castles, or hundreds of shiny pixels.)
 

Lore

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RMT is for special people, buyers and sellers. Both are special. In that the sellers for US$ provide the means as a way to get some income, and the buyers short-circuit the very things that make the game exciting and hugely pleasurable for a majority of UO players. So easy-life bank sit and wombat bashing is cool, as is cool to pay 10 bucks to get your coveted item from the "Avatar" website or other. But then the buyer loses the intrigue, the challenge and intensity of "getting their own" either alone or with guildies/friends. This is the very sole of the game play. You paid 10 bucks but lost the game, really. No adrenaline rush, no danger, no challenge, no pain, no excitement, no dopamine rush.
The game provides everything you need without resorting to RMT with outside sellers for US$. It is a challenge. You need to be "special" to buy RMT goods from Avatar. Figure out why that is.
Everything is a challenge. Placing a castle, getting PS, getting legendaries, and upper tier content.
But the biggest fun in the game is owned by the little tamer with no uber gear, in ATL that goes around with a bright green dublet, crummy armor and no Hawkwind's, and tames 120 Cu's per hour, fills the cave with dogies, day after day, to finally hit a Red or White dog. He learned the trick of staying alive and tame dogs like the wind. One of these days he will get his beautiful bright paragon color cu, that will be his own accomplishment. He dreams about it sometimes. But he wants to catch it himself. And he can easily cheat and pay $200-300 from Avatar, but that would mean the end of fun. Other times he hunts Rikkie, and other spawns, gets killed by boss few times, and at times by the friendly PK "helping" with the spawn, one time he got stolen from, and killed the thief a few times, and goofed not to loot his corpse. That is exactly what is fun. The process of the fight or struggle.
Most of the real fun in the game is not owning stuff but actually getting there, and the process of getting there the actual fight, the frustration of searching for a plot to set a castle, even where there is none. And there are servers with available castle plots, for those who for some reason want one. Also you can buy one but with game gold, that you got from selling EM items, hard earned drops etc.
Also you don't need to have 120 PS pet to be extremely effective either.
Paying RMT Avatar and other websites makes us just "show" players, and really takes the fun out of the buyer and prevents the adventure part that makes the game fun.
At least this is my opinion.

(But other folks RMT frankly has not affected me or my game. Not that I can tangibly see, since my expectations in the game are just very simply to have fun, and that is all. No major trophies or golden castles, or hundreds of shiny pixels.)
That was tough to read. I'm not sure why you specified US. I agree that the game is fun when you do things and just start learning and growing instead of jumping to the end. I don't agree with the other premises of your statements. I play MMOs to play with others.

A game is a series of rules. If everyone plays in the rules, everyone has fun.

I'll make up a story about Peter and Richard to illustrate...

Peter and Richard's teacher tells them they will be playing checkers after school. Peter goes home and reads the rules. Richard goes home and reads the rules. Richard plans what he's going to do within the rules.

The next day Peter and Richard show up to play checkers. Peter wins a game and gets some recognition from friends, feels good. Richard wins the game with the things he plans, feels good. Peter plays Richard and begins to lose. Richard has two kings he's moving backwards and forwards on the board. Peter only has one king. Peter wants to win and get more recognition. Peter makes up a new rule... "flying kings." His king can move backward and forward as far as he wants. Homebrew rules. You know, things children do. He beats Richard and feels good. Richard feels bad. Richard doesn't play checkers anymore with Peter. Peter keeps playing with others and making up new rules and eventually no one wants to play with Peter. Checkers was fine with it's own rules. Little Peter gets to play by himself now. Richard grows up, enjoying games. Maybe no checkers anymore, but he still thinks about the games he had with people other than Peter. Peter can't enjoy games. He has to cheat at everything.

You all have a lil'Peter problem. Be more like Richard. People like Richard. It's uncomfortable to get used to at first, but after a couple of turns it feels better. With lil'Peter you gotta buy your toys to have a good time.
 

Veldrane

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buyers short-circuit the very things that make the game exciting and hugely pleasurable for a majority of UO players.
Most players don’t find overly grindy gatekeeping fun. A fair chunk of your majority, are secretly buying stuff from RMT
 

Lord Nabin

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Glorious Lord
Most players don’t find overly grindy gatekeeping fun. A fair chunk of your majority, are secretly buying stuff from RMT
I wouldn't say its in secret. Its just common. Just like any other transaction.
 

Lore

Babbling Loonie
Stratics Veteran
UNLEASHED
Most players don’t find overly grindy gatekeeping fun. A fair chunk of your majority, are secretly buying stuff from RMT
Would increasing the drop rate for like... a year... flood the RMT market with worthless items and have someone live on ramen for a year? I mean, if they'd stop selling castles too and things that already exist.

We've agreed RMT exists, we've agreed a lot of people buy items. We agree that it's because they're too busy to spend hours grinding one drop...
Maybe the solution is to increase the drop rate. Sure, RMT people will get more of the items. But people too busy to play the game, may not be too busy for the new drop rate. The RMT items will be less valuable because there are more of them and not as many people need to buy it instead of playing the game.
 

Johnny Black

Journeyman
Stratics Veteran
UNLEASHED
@Lore , you dont even play the game anymore as you said, so why even bother??
you are trying to make sound like is the end of the UO world, RMT been around for over 20 years and will not go anywhere. a lot of people still enjoy this game and a lot of this people work and they want to relax and play UO, they dont have time to grind 10+ hours to get something, so they choose to buy with RMT, How is that affect you? nada!
The only part that I agree is the annoying avatar and the duping websites, that I agree is bad for the game and TBH easy to be addressed but the Devs dont want to.
Now as far as joe doe buying scrolls, gears, accounts , houses from someone or paying someone to train their pets, dont bother me at all.
 

Lore

Babbling Loonie
Stratics Veteran
UNLEASHED
@Lore , you dont even play the game anymore as you said, so why even bother??
No, I don't. I own things. I don't play the game anymore. How is it relevant to what we're talking about though? It's all about having a conversation. I guess Stratics needs active subs in UO now too?
What you're doing is called an ad hominem argument. Instead of talking about the topic constructively, you attack the person. You hope dumb people will mob mentality and agree with you like Nabin did, but it's just an ad hominem argument. It fails because it's a logical fallacy and because I'm not ashamed of stuff I do. I'm an open book. I'm not some manipulative lying cheater.
I'm not really bothered by the things you listed either. I just don't think they are healthy for the game or goals people here have. Like new players or a fun gameplay experience. When the solution is to just buy something with real money.. is the gameplay ever going to improve?

In my scenario, I'm Richard. I like to think about the checkers and games I had with people that played by the rules. I don't like to remember all you lil'Peters out there that cheat and don't play by the rules so you can have your little bursts of happiness. Did I get a lil'Peter inside me sometimes when I came back to play occasionally? Sure. But I definitely prefer Richard. He's more fun and I don't have to pay more for enjoyment.
 

Johnny Black

Journeyman
Stratics Veteran
UNLEASHED
Enjoy your sad and salty life outside of UO, based on all your posts, you are not missed at all. I dont even know why I wasted my time, replying a sad post that will not change anything or affect my gameplay. so cheers and hope never to see you again!
 

Lore

Babbling Loonie
Stratics Veteran
UNLEASHED
Enjoy your sad and salty life outside of UO, based on all your posts, you are not missed at all. I dont even know why I wasted my time, replying a sad post that will not change anything or affect my gameplay. so cheers and hope never to see you again!
More ad hominem. LOL Gonna bully me on the internet tough guy? Feeling stronk today?
I do in general enjoy my life outside of UO. I still think about UO a lot sometimes. Right now I'm playing Baldur's Gate 3 and checking forums between game crashes. It's in Early Access. I was playing FFXIV before that. I made it through the A Realm Reborn main story quests and got every job to 50+ I could. I've been playing some League of Legends. I have Avorion installed to play some single player every now and then. Gaming life is good, thanks for your concern.

Enjoy your probably fulfilling life, I hope. Maybe you learned something today about argument fallacies. Enjoy.
 

Stinky Pete

Babbling Loonie
Supporter
Stratics Veteran
UNLEASHED
Ladies.... Ladies.... Let's calm it down and take a moment to reflect on this horribly out of context quote.

Did I get a lil'Peter inside me sometimes when I came back to play occasionally? Sure.
 
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