hmmmm
KB
QUESTION
What is the Velocity weapon property?
Answer
The Velocity property on a bow weapon is the percentage of the chance that weapon will do additional damage
based on the attacker's distance from its target.
The further the attacker is from the target, the more additional damage will be dealt. The closer you are, the less additional damage will be dealt. Your bow will always do the same base damage, but the additional Velocity bonus (displayed as a second number above the target's head, much like Hit Lightning is) will change
based on your distance from the target.
OP says:
I have tested velocity on bows many times, all with the same result - it does not do any actual damage to the target - despite hit spell damage appearing above target's character.
While the most recent patch remedied the spelling of "Velocity" when the hit spell strikes, when can we expect the damage to be actually done?
The numbers may appear above the target ... but get them to open their health bar and count the damage done. Do an armour ignore ... which should do 35 damage on its own, wait for velocity to strike - which should do 9 r more dmg ... you will clearly see that only 35 damage is done ... not 35 + velocity strike.
I have tested it many times.
It does NOT work.
1 problem ... with "but get them to open their health bar" ...
beg as I might ... the silly balron
will not comply
'Nother problem ...
saying you tested it ... and publishing your parameters/results
different things in the hall ...
'Nother problem ... stating that : " ... should do 9 r more dmg ..."
is derived HOW? ... from the "floating number" ?
might be ... since the DAMAGE TYPE ... of a velocity strike ... is unknown(and increases supposedly WITH distance) ... that the DAMAGE TYPE is the floating number ...
and NO EFFECT (damage taken) shows on a char health bar/status gump ... cause their resists ARE > (greater than) the 9 r more dmg
Need to publish your test parameters and results ...
Mainly because ... my "velocity bow" ... has a duplicate without velocity ...
currently ... without testing or target parameters ...
It FEELS like the velocity bow kills faster
So ...