Takes 1 luck imbue to counter. Sure beats the hell out of Cannot be repaired, Curse or Brittle. It is a soft negative and just fine the way it is now. I agree the property should remain a -100 points imbuing value.
Would of liked to see other soft negs. Armor and shields getting the anti channel / mage armor. Perma no med addition to a piece. Armor with Bells. Footstep movement replaced with chiming when wore and moving
Chance one handed weapons could get heavy two handed. And if two handed already, -10 dex instead. Call it Heavy Metal Cursed.
Jewelry getting FC2 and -25% LRC or -10% LMC. Negatives as balances that effect cap and not total. Imagine armor getting skill point mods for LRC or LMC cap reductions based on what skill.