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Does anyone recall at the HoC it was mentioned that the male paperdoll was FINALLY being redone?
CatHat handled the female redraw and turned it around in a few weeks. Anyone have any idea what is causing the hold up on male art? I mean, I'm very curious myself about it seeing it was even discussed during Kingdom Reborn.
Anyone? Bueller?
Thanks Martyna,Well we did just get a bunch of art for gargoyle weapons... Much of which puts the old art to shame...
Absolutely no offense taken, your question is well phrased - I'll do my best to respond:So are there any artists still working on UO? I find it strange that the female paperdoll would have to be outsourced.
I've been looking for it myself and can't seem to find it, but I know the paperdoll's been discussed previously (several times) since the KR client.
Given that at the same time the female paperdoll was outsourced, why wasn't the male paperdoll also outsourced? And since you're outsourcing, doesn't someone over there have "final right of approval" to accept such work? I ask only because while the female paperdoll is "acceptable," as many threads will attest, it's not the same feel as the 2D paperdoll. I understand that updated graphics won't look 100% the same, but they should keep the look and feel.
The thing that many have pointed out about the female paperdoll in 2D is that it's a generic female figure... one that could be imagined to be a variety of shapes and sizes. Whereas the current KR/EC paperdoll is clearly "enhanced," shall I say.
I'm not trying to offend, Grimm, just trying to understand the art procedure, because much of it I just don't get or understand. Months ago I posted a thread with some improvements to one of the SA tilesets. It didn't get a lot of feedback, so I didn't continue on with other tilesets on a weekly basis, though I've since mentioned something about stairs in the housing tool. My point though is how do some of these minor nuances get missed? I truly cannot imagine someone looking at some of this stuff and saying, "That looks good." Rather, I imagine the phrase, "That looks good enough for now." The problem, of course, with "good enough for now" is that it becomes "good enough forever."
I'd love to know more about the process, because something seems missing.
It's possible I mentioned something about the blurry animations, but I wasn't a member of the environment team during KR... so I'm not sure what that would have been in reference to.Hopefully someone who was fired. GrimmOmen, I believe, admitted to approving the original blurry KR item art.
*sighs*
Okay, I've known that the male paperdoll issue hadn't been mentioned in UOHoC for quite some time.. Since well before the release of SA in fact. However, Canary's issue with the paperdoll is legitimate and the EC male is a hideously deformed mass of pixels.
That being said, I do know who last spoke of the EC's male paperdoll and indicated it was being worked on.
Gimmy, hun, it was you.
In an interview conducted by AirmidChet and posted February 25, 2010:
An Interview with JP "GrimmOmen" Harrod
http://vboards.stratics.com/showthread.php?t=182081
*coughs*
So. There you have it. Sorry, Grimm.
While it hasn’t been six months, it has nearly been four. However, that can be eclipsed by the 2.5 years since KR was 'released.'
While you are jabbing the art monkeys with a cattle prod to move the process along, take a look at the ruined tapestry from last Halloween and the holiday garlands in the EC. Then prod the monkeys to fix these problems as well.
Oh, while you’re at it, you should have them increase the default height of the SA wall mirrors as well. At the moment, they can't go higher than the middle of the wall. One doesn't look in the mirror to see one's feet...