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Where Should I Put my Last 74 Skill Points for a PVM Necro/Mage

G

Guest

Guest
Here's where my PVM Necro/Mage is right now

Equipment:
Kasa of the Raj-In
Pendant of the Magi
Midnight Bracers
Stitchers Mittens
Horned Leather Tunic
Spell Woven Britches
Crystaline Ring
Ornament of the Magician
Scrapper's Compendium
Bloodwood Spirit
Earrings with Spell Refection 60 Charges
FC1/FCR2 Chaos Shield

With this equipment my Resists and Mods are this
Physical Resist 65
Fire Resist 45
Cold Resist 55
Poison Resist 45
Energy Resist 43
FC 4
FCR 6
LRC 100
LMC 40
SDI 82
MR 6
+26 Intelligence
+5 Dexterity
+4 Stamina
Reflect Physical Damage 15
+20 Magery
+9 Resist
+10 Healing
+10 Meditation
+20 Focus
+10 Hit Points
+25 Necromancy
+10 Spirit Speak


My Skills (All have been scrolled to 120)
Base Magery 100 (120 with +20 Bonus)
Base Evaluate Int 120
Base Meditation 110 (120 with +10 Bonus)
Base Spirit Speak 110 (120 with +10 Bonus)
Base Necromancy 95 (120 with +25 Bonus)
Base Resisting Spells 111 (120 with +9 Bonus)
Base Focus 0 (20 with +20 Bonus)

For a total of 646 ... I have 74 Skill Points Left ...

What should I use them on ... or maybe I should drop Resist and have 184 points to use
 
J

Jaimes

Guest
If you want some easy defensive evasion, you could go with Anatomy -- with 74 Anatomy and 120 Eval you would have the equivalent of 107 Wrestling for defense purposes (but you wouldn't be able to use specials).

Edit: I mean it's not like you would need it much, but it's always nice to have. And if you like using Wither, it's good for that, too.
 
I

imported_xStrikerx

Guest
I completely agree with putting the points into anatomy, escpecially with no mage weapon, low resists, and lack of DCI.
 
G

Guest

Guest
Thanks for the replies .....

I built this character but in all honesty I am a rookie as far as using her is concerned. I was away for over a year ... I had a bunch of gold (been playing since 1st Beta) and lots of skills on Soulstones ... plus the patience to sit at the keyboard and work on new skills.

By the way she's an Elf ....

Question: .... I've read that resist may not be all that needed for PVM ... will I need it for High Level Beasties? Should I drop it and replace it with something else? I'm off till next year so it's a good time to build on the new stuff ...

Also ... I'm at 255 Cap ... how would you align her STATS

Let me know .... Thanks ... Ardonia
 
I

imported_xStrikerx

Guest
Even with all 70 resists, spellcasters like dragons and lich lords can do a good amount of damage with spell combos; 15-50 damage depending on the spells used. A weapon skill and DCI only help to avoid getting hit with melee attacks but can be useful when trying to dispel a revenant or if a monster teleports onto you.

Resisting spells isnt absolutely needed. You may find yourself getting poisoned a lot and debuff spells like curse, mind rot, etc. will be stronger and last longer.

For stats, I would have 125 INT, 15 in DEX, and the rest in STR. Just dont get hit a lot physically or you wont be able to move.
 
I

imported_onthefifty

Guest
i play almost the same char but have 100 sw on istd of res.

it is awesome at spawns and lady m's as wod with a level 6 focus hits for 500-600 for me. also level 6 essense of wind is great too, as well as attunement and gor for getting in the middle of spawn.
 
J

Jaimes

Guest
Does WoD + Wraith Form work?

You could chain WoDs like that if it does.
 
B

BeerManVI

Guest
I would drop my necro to 105 instead of 120, and have 89 spellweaving.

Even if u do not have any buddies to get a level 6 focus, you can tame Orge Lords, Orc Brutes ect and use them like a tamer, and just heal with your spell.

Or you could drop your resist like you mentioned and go with Music/Provoke
Or Music/Discord. Or Music/Peace. Or Inscribe/Spellweaving.

I think Provoke might be the nicest of the combos, would allow you to fight in high spawn areas.
 
G

Guest

Guest
<blockquote><hr>


FC 4
FCR 6

[/ QUOTE ]

I think it's capped at FC 2.
 
S

slasherofveils

Guest
imo take couple points out of resist and get GM inscribe for the damage bonus, imo.

If not that then 80 poisoning for DP poison fields is always fun too.
 
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