My weirdest template is retired, now. Before the changes to Treasure Hunting, I had a Chiv swords Treasure Hunter, capable of doing up to level 6 (now Hoard) maps as long as there weren't 3 or more dragon types spawning.
He had over 100 skill points from gear, and was 120 swords/110 Parry/100 Chivalry/106 Tactics/110 Anatomy/110 Healing/100 Cart/100 Lockpicking.
I still have a Chiv Macer blacksmith/miner, that does most of his mining in Ilshenar specifically to dig up and fight ore elementals from Gargoyle Pickaxes, especially looking for Paragons.
120 Smith/120 Macing/100 Parry/100 Anatomy/100 Tactics/100 Healing/105 Mining (with gloves)
My current mains are a Tamer T-Hunter (120 Taming/Lore/Vet, 100 Lockpicking, 100 Remove Trap, 100 Detect Hidden and 100+ Magery (most of the magery from equipment), and
a Tri-caster (Weaver/Mage/Mystic) that's 120 Spellweaving/Magery/Mysticism/Focus/Eval, either 120 fishing or 100 Inscription (depending on how I'm set up at the moment), and a smattering of Meditation (40 I think; 20 higher when using Inscription) and Resist Spells.
The caster's suit is 70/62/70/70/70 when in normal form, all 75s in stone form, even with the neck item being the Pendant of the Magi (which has no resists). I'm overcapped on FC, FCR, LMC, LRC, have 26-28 Mana regen, Int 150, around 100-130 SDI depending on spellbook, over 180 mana as a human, around 800 luck, and somewhere between 110-120 STR.