A moderately stocked high end goods vendor can cost a million per day, which is totally ridiculous.
Anyone else think there should be a set fee per day regardless of the price of items? I just don't see why a price-fee ratio exists in the first place. Maybe just have a set commission instead.
No, I don't think it should be a flat rate. If it were high enough to cover the kind of stuff sold on a typical active Luna vendor, it would be too high for every other kind of vendorhouse, or the type of vendorhouse that only has 3-4 vendors on it selling lower end goods, such as my house. Yet if it were low then it would just be abused for storage and you'd see vendors packed to the brim with items for sale for 999 million.
I think they need to keep the percentage but, frankly, I think the current rate is too high on players not selling high end items, and having to try to sell in bulk. If you pack a vendor to capacity with lots of relatively lower-end items, your fees are still very high per day, even though you have to sell a good bit of your stock to keep your profit margin or cover the fees. Unlike a rares vendor, where if you sell even 1 item, you've covered your vendor fees for a day, a week, or more, for all the other items.
I'd be in favor for something more fair to the non-Luna vendorhouses. Either put percentages only on Artifact quality items, -or-, a flat rate provided the total cost of items on a vendor is under say.... 300k. After that it uses the percentage.