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What would you like to see on the SWG Development Roadmap?

What would you like to see on the SWG Development Roadmap?

  • Player GCW Base Revamp

    Votes: 0 0.0%
  • Encourage fun attended play over AFK/botting

    Votes: 0 0.0%
  • Apprenticeship System

    Votes: 0 0.0%
  • Spendable XP

    Votes: 2 50.0%
  • User Interface Feature Requests

    Votes: 0 0.0%
  • Server Population Imbalance

    Votes: 0 0.0%
  • SPAM Prevention

    Votes: 0 0.0%
  • Chat Pane and Chat Channel improvements

    Votes: 0 0.0%
  • New 'Star Wars Galaxies Veteran' Standard Keymap

    Votes: 0 0.0%
  • Making targetting more intuitive

    Votes: 1 25.0%
  • New Planet/Expansion and all new content

    Votes: 1 25.0%

  • Total voters
    4
B

BadgerSmaker

Guest
If there are other systems/concepts/features that you would like to vote on that are not listed, please let me know and I will be happy to add them.
 
C

Cirem

Guest
What about a new planet, a new expansion or maybe...just maybe moving the timeline forward a bit
 

RainStar

Journeyman
Stratics Veteran
Stratics Legend
The targeting system has been a pain for me ever since they changed it.

I tab to get the enemy's tag pulled up and ten years later I might actually get the enemy who is standing 1m away.

Then, using /tar pulls up stuff that is 3k away. rolleyes:
 
B

BadgerSmaker

Guest
The targeting system has been a pain for me ever since they changed it.

I tab to get the enemy's tag pulled up and ten years later I might actually get the enemy who is standing 1m away.

Then, using /tar pulls up stuff that is 3k away. rolleyes:
Targetting hints:

I rebound my TAB key to the following macro that always selects the closest enemy to me:

/ui action untargetOnly;
/pause 0.1;
/ui action cycleTargetOutward

I then use a button on my programmable mouse that does /ui action cycleTargetOutward.

:thumbsup:
 
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