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Guest
Guest
To be more cler. What you want to bee seen in faction for
1 crafters
2 rogues (thieves, lockpickers and removers)
3 tamers
4 bards
5 normal folks whit normal fighting skills.
Be sure to say if it is SP only or for production shards only.
1 Crafters on SP. tinkers are alowed to creat jewelrys who are 7 days blessed whit 1 mod on it. Scribes can do a deed whit 1 mod on it to aplie on a book. It will be there for 7 days.
Smiths and tailors will create armor whit a preset amount of resist and to be able to chose 1 mod to put on the armor. 7 days bless.
Note i change 21 day bless to 7. To be honest i dont know if the old 21 day bless is in SP.
2 All shards. You get silver and points for stealing segils and placing them in your HQ and the same for taking them from HQ to tow. All towns should have a town tresure that can be stolen from. 3 sets of traps. same dificulty as on l6 paragon shests. If you die from traps you get statlos.
Rest i dont got any for
1 crafters
2 rogues (thieves, lockpickers and removers)
3 tamers
4 bards
5 normal folks whit normal fighting skills.
Be sure to say if it is SP only or for production shards only.
1 Crafters on SP. tinkers are alowed to creat jewelrys who are 7 days blessed whit 1 mod on it. Scribes can do a deed whit 1 mod on it to aplie on a book. It will be there for 7 days.
Smiths and tailors will create armor whit a preset amount of resist and to be able to chose 1 mod to put on the armor. 7 days bless.
Note i change 21 day bless to 7. To be honest i dont know if the old 21 day bless is in SP.
2 All shards. You get silver and points for stealing segils and placing them in your HQ and the same for taking them from HQ to tow. All towns should have a town tresure that can be stolen from. 3 sets of traps. same dificulty as on l6 paragon shests. If you die from traps you get statlos.
Rest i dont got any for