I would have done exactly what they did....up to the point where they caved into the whining and wasted 6/8 months of precious time merging the cities and saving (now useless) rares and properties.
Their first plan to dump the old cities/servers, was much more practical, and by not doing so, may have been what cost us our game.
After the two new cities opened, I would have worked on getting all the offline items into the game, as fast as possible, enabled scripting and/or created some fun new mini-games, along with CC. And I would have started games, like the Lava game, in July, creating new 'rares' people had to join the new game and play for, or be left out.
I believe that if TSO addicts had been forced to make a choice between a fun, modernized and more interactive game, with *all* the Sim1 stuff and their old rares/lots, they would have chosen the new game.....and the game could have gotten a lot further along the road to a new and fun TSO, instead of wasting time on the techincal challenges of the merge.
Of course, not knowing the Corporate politics, going on, over at EA Games, there is no assurance that revitalizing the game to a level they found acceptable, would have *ever* been possible.
editedfor clarity