S
Sweeney
Guest
This topic came up recently.. why can't this skill be brought back to what it once was?
I wish it was like before.This topic came up recently.. why can't this skill be brought back to what it once was?
Magic reflect as well.. but I'd rather stick to one issue at a time. I'm not seeking a rant, just an answer.. I want magic resistance back to what it was.I wish it was like before.
And magic reflect was better too.
I agreeI wish it was like before.
And magic reflect was better too.
This is how I thought it was going to work when they first announced that armor would impact spell damage.AR + Resisting Spell > elements system, but that's just my opinion.
I'd rather they use the current style and make it not suck at anything less than 120.
Perhaps .83% chance per skill point to completely resist debuff spells such as mana drain, curse and paralyze and 1/3rd that chance to completely resist the damaging curse spells such as the necro spells, in addition to the reductions the skill already gets.
WHAT?!?And in case you dont know what that spell does, its basically a paralyze spell that casts as fast as harm, and gives you -45dci while under its effect. The recast time for sleep is 0.75sec, and at 119.9 resist you get slept for 1.00 second... yeaaa resist skill should defintely be made more useful at higher level, not 120 or nothing.
Id like to make a correction to my post. The casting speed for sleep is actually 1.00 second (about the same as item reuse timer). Sleep is very useful, althought you dont get completely frozen in place, while mounted you can still move around (pretty fast, but definetely a ganking bait), but the real kick is the -45dci, and the fast casting time (1.00s for sleep, 1.50s for paralyze). The reason I like mysticism is many of its spells is directly affected by magic resist. Well you can apple many of them but I am glad to see magic resist once again being useful. Currently consumables makes up 80% of magicresist's functionality.WHAT?!?
Seems a little overpowered to me, what skill is required to cast sleep(i know mystic i meant level)
I would like to see some change made to resist, ive recently started putting it back on all my chars again because i got fed up of being resource reliant. Still, apart from the para spamming its not really that big of a deal, pots can insta cure all types of poison(especially as most temps run with some amount of EP) and apples pretty much ruined all kinds of debuff...not to mention trap boxes