I was working on some potions and I was thinking about what new potions I'd like made available in UO. This,in turn,lead to think on what would be nice additions to the skills we already have available.
My choice would be a debuff caster. This mage type would be nil on any direct damage,but instead would greatly add to the effectiveness of other skills.A short list of spells that come to mind would be AoE or target spells that would slow down run/mount/flight speed of the target. Reduce the HCI and DCI of the target. Also a curse spell that would increase the casting time and mana cost of spells and specials. As well as reduce the swing speed of your target.IMO,this would be a quality addition to any group that hunts in the new dungeons that encourages teaming up.
BTW,the alchemy potions I'd like to see added are explosion/conflag potions that do damage in each of the elements. Fire damage is nice,but against beasts with high fire damage,I'd like to have another option other than fire based.
My choice would be a debuff caster. This mage type would be nil on any direct damage,but instead would greatly add to the effectiveness of other skills.A short list of spells that come to mind would be AoE or target spells that would slow down run/mount/flight speed of the target. Reduce the HCI and DCI of the target. Also a curse spell that would increase the casting time and mana cost of spells and specials. As well as reduce the swing speed of your target.IMO,this would be a quality addition to any group that hunts in the new dungeons that encourages teaming up.
BTW,the alchemy potions I'd like to see added are explosion/conflag potions that do damage in each of the elements. Fire damage is nice,but against beasts with high fire damage,I'd like to have another option other than fire based.