There is no threat to UO except from within. If WoW didn't kill it, then there is no other that can. The other games are generally for the eye candy loving carebare grinders.
Well, WoW has over 10 mil subscriptions.
I have been playing UO for nearly 3 years. Excellent game! UO has been my first and only MMORPG, until recently. I must admit that I am now currently on day 2 of 10 on a WoW 10-day trial account! Having only UO to compare to, I must offer my opinion, for what its worth.
I spent day 1 getting used to the interface and adjusting a few things like resolution, brightness, macros and other user interface settings. (Btw the KR interface looks very similar to the WoW interface). From the beginning, I was never alone in the WoW version of New Haven. There were always many new and experienced people there, most willing to assist me, and quite friendly too. Though I must admit there are either a lot of AFK people in WoW or they are simply too busy to answer my questions. I never experienced this in UO as much. Now as for the game play...
Fun! It was very easy to get started. I made a human Warlock, which is like a UO Tamer/Mage. Each newbie quest involved killing 10 monsters, which allowed me to get used to fighting, casting spells, and targeting as nothing in the beginning area will turn aggressive and attack you. Also, nothing damages you very much, allowing you to focus on offensive tactics. Basically, the more damage you inflict per second, the less damage you take and the faster the game moves. Quests became slightly more difficult as I had to acquire certain loot from various monsters. But the more difficult, the more copper/silver/gold I could get.
Once a “max damage combo-technique” was established, that was what I stuck with for each subsequent battle. Taking on more than one aggressive monster turned out to be quite deadly for me. Two giant spiders ate me. Once dead, there is no insurance, only a trip to find your corpse, or a durability hit to your gear. rolleyes:
Now I know this will get old eventually, but you can dance in WoW!
It actually is kinda funny. I ran to the nearest town, where I see about 10 players, just dancing with each other in the middle of town. And dancing well! I watched for a long while, bemused. Then I started noticing that the people with mounts, were also of high level (level 70). In WoW, a mount must be necessary because the game is HUGE. I thought UO was big, but WoW is much more spacious.
As far as the WoW graphics, they need an update. They are maybe a 7 out of 10 in graphics. Objects that should be round, like a pipe on a stove, are blocky. I am using 1920x1200 wide screen resolution so the graphics are maxed out for me. The ground textures look great, as does the water, but houses and other objects need improvement. I heard there is a 2008 expansion coming that should address the graphics. Plus I read you can get a flying mount in this expansion! That should be fun. Btw, the latest expansion sold several million copies the first day it was out! If UO could just sell several million copies EVER, that would be very nice.
WoW sound effects were very good. I enjoyed the musical scores as well. There was also a mid-summer festive with entertainers and fun seasonal events to play around with. Very entertaining to say the least.
As far as being a grinding game, I can see where that opinion comes from. WoW is much less complex than UO, which has some unfortunate side effects, like monotony. I have yet to experience this, but I am only level 7 so far. Now I haven’t yet decided on opening an account with WoW. UO is still fun to me too, but a little boring lately. Also, WoW has the fresh “wow” factor over UO, just to be fair.
Bottom line is this…
WoW leaves less to the imagination. In either KR or 2D, UO game play and graphics forces me to use my imagination. In WoW, you are immersed in a 3D virtual reality where everything is well animated. This has an appeal all of its own to me. I am starting to see why there are SO MANY people playing WoW. Fun!