Seems like this change will have some noticeable impact on the shard, since we all will basically have unlimited in number but limited in ability characters, for good or ill I don't know.
Off the top of my head things you could do with these accounts:
Crafting mule, sans bods: Gm Tinkering, Scribe, Alch, Cooking, Carp, Bowyer, magery. This is probably the biggest impact.
Thief: You could be a perfectly functional thief with the EJ restrictions. GM Snoop, Steal, Hide, Stealth, + 3 skills of choice, like say wrestling for defense, ninja for animal form, magery for travel. Crate stealing might take a bit longer, but hey...
T-Hunter mule: Gm Carto, LP, mining, detect, remove trap. Dig up, unlock/untrap the box, run off, let the real account deal with the spawn/looting.
Plus more limited one use purpose characters like:
Spell weaving focus team.
Halloween Beggar.
Tracker/Detector. (Maybe?)
Thoughts? Good thing? Bad thing?
Off the top of my head things you could do with these accounts:
Crafting mule, sans bods: Gm Tinkering, Scribe, Alch, Cooking, Carp, Bowyer, magery. This is probably the biggest impact.
Thief: You could be a perfectly functional thief with the EJ restrictions. GM Snoop, Steal, Hide, Stealth, + 3 skills of choice, like say wrestling for defense, ninja for animal form, magery for travel. Crate stealing might take a bit longer, but hey...
T-Hunter mule: Gm Carto, LP, mining, detect, remove trap. Dig up, unlock/untrap the box, run off, let the real account deal with the spawn/looting.
Plus more limited one use purpose characters like:
Spell weaving focus team.
Halloween Beggar.
Tracker/Detector. (Maybe?)
Thoughts? Good thing? Bad thing?