Hail Sosarians,
If those some call "Dev's" are unwilling to define and discuss what Player-Driven means, then Perhaps you, the Avatars, should define and discuss this FOR THEM!
New Magincia should be something unique, special in its embrace and depiction of Humility. Perhaps a place where less is made to be more.
As part of the rebuilding of Magincia into New Magincia, perhaps this coming year is the time to complete and add Humility to the Active Virtue System within Ultima Online.
Player-Driven could well become a Town of Mentors and "Squires," Veteran Players willing to devote Wisdom, Experience, and Time to New and Returning Players, especially New Players, to aid them in Immersing themselves into Our World.
Perhaps the building of New Magincia could become an opportunity for each of our Shards to identify Players who have uniquely served each Shard from the beginning or over many years. Player-Run Shops could be explored, not for the enrichment in gold of their Owners, but for their Service to other Players, true Servants and Exemplars of Humility. A Tailor, A Blacksmith, A Tinker, Bowyer, Baker, Artificer, Librarian and Scribe perhaps, etc, Players on each of our Shards willing to become dedicated Servants to Others.
Who else wishes to Contribute to this discussion of what a Player-Driven Town Might Be?
An SoS