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[Chivalry] What is DI percentage of Enemy of One based on Chivalry skill?

Potgut

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All I know is that DI bonus for EoO it is capped at 82% for PvM. On UO Guide it states, "The Damage Increase bonus is based on the caster's Chivalry skill, capped at 82% for PvM and 16% for PvP."

So I'm assuming the 82% cap is if your Chivalry skill is at 120.

I'm trying to figure out how much DI bonus % would be for Enemy of One if the Chivalry skill is at 50, 70, 100, or whatever, but I can't find this info or chart anywhere online. Would anyone know?

Thank you
 

Merlin

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Karma is also mixed in there, although that seems to be more related to the amount of time a spell is active. Chivalry has always been difficult to pinpoint exactly.
 
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