Classic Client
Likes
1. House customization menu is 'clearer' and easier to see individual parts, cursor movement is better when building, not as many 'run away' mouse placements for house tiles, ability to chop stairs etc.
Dislikes
1. Tiny game play window, tiny backpacks and containers, inability to store many items and actually be able to see them without container in container etc. On death the total MESS you get in your pack.
2. Forced to use 3rd party programs for better functionality such as map programs (uoam or mapper), uoassist etc for macros, sorting, dressing, and all the pain when they go 'down' or don't function after patching, etc.
3. Hate having single icons scattered all over the screen, accidentally closing icons, having to find them on the fly. Hours spent setting up desktops for each character with moving icons, and then trying to keep them tidy.
4. No zoom features, tiny mini-map not worth viewing, no scroll in/out to see further afield.
5. Horrid macro system, unable to make complex macros, forced to use 3rd party programs for repetitive functions, mining, lumber-jacking, fishing, character training (results in a lot of unauthorized programs).
Enhanced Client
Likes
1. Large play window, pretty much all scalable (with pinko's), choice of legacy or grid backpacks (combination of both with Pinko's) can see all 125 'items' in a container just by opening out a pack including count number on stacked items, easy glance. Custom UI's (such as pinko's have heaps more user options on top of the default). Major plus being able to see all character stats on one gump, loyalty, resists, totals of mana, lrc etc, the ability with Pinkos for added item details, imbue weights and unravel detail.
2. Hotbars: can place everything you 'use' and normally carry on your character down in the bottom of a grid backpack and put those items (eg runebooks, petals, aids, scissors, knife, cleaver, pet balls, pots etc) into a hotbar slot, never need your backpack to be open to access all, and they stay there on death/resurrection, no more sorting, leaves the top of your pack free for current loot, arti drops etc perfectly visible. See automatically if something runs out as it 'greys' out. Can set defaults on your runebooks and just cast and target the runebook in the hotbar or set actual macros to recall/gate to where ever. All backpack is accessed from a hotbar with ONE click and you never have to hunt for stuff. With pinko's can target a container as a 'loot box' and all loot is auto placed in the box. Plus a dozen other 'loot' and sort features unavailable in the CC, ability to close/open bars (pinkos')
3. No need for 3rd party programs. Macro system is stand alone and you can create macros of ANY length you want, and then have them repeat 10 times and have as MANY macros as you want, you are not limited to 12/16 as you are with uoassit, you can have hundreds. Undress and dress with ONE click, (includes dress and cast protection with one click so you NEVER forget to put it on after death!) switch between weapons, set icons for various slayer you need. Training any kind of spell casting is simple, set up lockpicking train macros, target by resource just toss in your axe or pick and create easy to set up macros for mining/smelt for your miner. Can create 'target stored' macros for taming etc where you can right click and edit from the hotbar while you have the critter on screen
4. Mapping system is also stand alone, can add waypoints, easy to see sos's, map in Pinko's is fully labelled dungeons, spawns, landmarks, shops etc. Edit from the xml file to add multiple locations. Can zoom in and out on the map. Can track player or just drag around to get a view of the area/map/dungeon to get your bearings.
5. Ability to character copy the 'user data' file from one character to the next, so set up all macros/desktop template on one char and copy it over to as many characters as you like, giving you the ability to 'edit' each and either take out the macros you don't need on a char or just leave them there in the background in case you ever 'add a skill'. The ability to edit the 'waypoints' xml file to add sos's, or the 'user data' xml file to extend macros rather than creating them 'in game' just copy and paste however many 'actions' you want to repeat directly. The ability to 'share' these files in text format for others to use on set up. I can create 7 characters on a shard, log them out in the inn, copy my 'user template' to each of them log back in and they all have identical desktops with hotbars placed, the correct scale, all my preferred settings, all my 'standard' macros such as bank, all come, open door, dress, etc etc and it takes all of 30 seconds to do it. The ability to 'save' my preferred desktop template as a text file means never losing my desktop or macros. EVER.
Dislikes
1. Although I now fully customize my houses in the EC, (don't have the cc installed any more) the cc is easier to use for this.
2. Don't like some of the graphics for dragons, cu's, hiryus, bake kitsunes, although most are fine.
3. would prefer if the devs actually looked at the mods that are fully used by the player base from custom ui's and add them to the default. Feel like if the modder stops or doesn't support for whatever reason the 'product' is lost into the future (ie sites go down, assistance not longer available if have problems etc)
4. Worried that the devs are no longer paying either client much attention.