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Personally, I wish they'd give people a set amount of days/weeks to ensure that their TC3 sims were skilled up, and then
close it in between times that there was nothing to test. It's been said for almost 3 years now that TC3 is a
Test Center and should NOT be used as a primary residence....yet many people still dig their heels in and do it anyway, and I'd bet a good amount of simoleans that 80% of those sims would come here and scream bloody murder when a wipe takes place, even though we've been told since day 1 that the TC's can be wiped at any time. The only way I can think of that we are going to get players to use the TC's as they are intended is to close them when then there is no function for them, that is when there's nothing to TEST. Keep all the sims on database, but just make the city inaccessible......not talking about wiping anybody's sims, money, houses, none of that, just not letting them play there until there's something to do there.
[/ QUOTE ]While I would normally agree with you here, given the classic definition of a Test Center, the idea that TC3 is nothing but a test center went out the window the moment it became the only city where new players can "try before they buy". This means that TC3 becomes THE representative for TSO/EA-LAND. If you shut it down between updates, then this negates the free subscription model that TSO will need to bring in new players. It is also the very first place many newbies see; if it's completely bug-ridden with no care or concern whatsoever about the playability of the game, these newbies would think twice about giving their money to EA in the form of a subscription so they can play in "the less-buggy city".
Over this last weekend, I have encountered a large number of newbies in TC3. In fact, nearly 40% of all the sims I had encountered this past weekend were so new, they didn't even know about CTRL-H. What impression do you think these people are getting of our game?
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That is probably the most intelligent thing I've heard all day, and it also sums up everything I've ranted about in this thread.
I hope everyone would agree a bug free TC would attract new players, and in the long run increase the amount of "free-players" that subscribe. A game that is problem free would surely keep people interested, and in the long run keep them playing. Some might say that it is imperative to get TC bug free ASAP....but I don't want to stir anything up.
However, once the players are subscribing, they move on to EA Land, find it is chock full of bugs, and turn around running back to TC. This creates a negative effect, and leaves people whining on Stratics (similar to me
).
So what should be done? Clean up TC3 and start fresh? IE no bugs and regular payouts. Or keep everything the way it is, and work from the ground up in both cities, fixing bugs and issues as they come along?
I'm curious to hear what everyone thinks.
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Dude when are you going to understand that EA Land has the exact same bugs as TC3 for the most part, most times its actually less.
TC3 obviously gets the bugs 1st because they get the new builds first. Once any bugs are fixed and the devs determine that the build is stable they then move it out to EA Land which is generally a day or two later, rarely any loger then that.
You make EA Land sound like is totally screwed up and tc3 is much better when theyre practically the same, except any newer bugs are introduced into tc3 1st, but also fixed there firest too, but wkithin 2 days is updated at EA Land too.
Anybody moving fro n TC3 to EA Land then gos bck to TC3 is *not at all well*
why leave a bustling city full of people and places to go back to a pretty much dead city where u r hard presed to find places open to visit.
<font color="blue"> Maybe what is needed is a 2nd city, possibly that one they crated when they merged the two test centers and let that be the city for all new players to have full access instead of it being in a test center.
This way they can test all things and be less buggy and test center 3 can be exactly what it was meant to be *a test city*. </font>