I have a character who is an archer. I'm tired and I want to change. All the skills are fine (I'm Paladin), but I'm just undecided whether to choose fencing or swordsmanship. I do only PvM. I like fencing but from what I've read so far most of you use swordmanship and not fencing. Is fencing that weak?
Each melee weapon skill has the same base template. Each weapon skill can do the same weapon specials.
One difference is the weapons that do the the specials for that weapon skill.
The 3 main specials in PvM are
Armor Ignore
Double Strike
Whirlwind
Look at each of those specials.
Special Moves – Ultima Online
Description | | | |
Icon | Mana | Primary | Secondary |
Armor Ignore – This special move allows the skilled warrior to bypass all of their target’s armor resistance, for one shot only. The Armor Ignore shot does slightly less damage than normal (90% of normal damage). Against a heavily armored opponent, this ability is a big win, but when used against a very lightly armored foe, it might be better to use a standard strike. PvP Only: Armor Ignore direct damage cap on melee weapons is 35, on ranged weapons is 30. This cap applies not only to the player but also to the player’s mount, if the mount is a one slot creature. | | | |
 | 30 | (S)Hatchet, Long Sword, Bladed Staff, Stone War Sword, (M)Hammer Pick, War Axe, Disc Mace, (F)Kryss, Spear, Shortblade, (A)Composite Bow, (T)Soul Glaive | (S)Broadsword, Katana, (F)Leafblade |
Double Strike – The highly skilled warrior can use this special attack to make two quick swings in succession. Landing both blows would be devastating! 10% damage penalty | | | |
 | 30 | (A)Repeating Crossbow, (F)Double Bladed Staff, Dual Pointed Spear,(M)Maul, Quarterstaff, Glass Staff (S)2 Handed Axe, Crescent Blade, Double Axe, Katana, Pick Axe, Scimitar, Dual Short Axes | (S)Daisho, Wakizashi (M)Nunchaku, |
Whirlwind Attack – A godsend to a warrior surrounded, the Whirlwind Attack allows the fighter to strike at all nearby targets in one mighty spinning swing. Will not accidentally strike innocents, allies, or party members. Bushido gives a damage bonus to the Whirlwind special move. This bonus is capped at 100. The bonus is determined by the following formula:
Damage Bonus = (Bushido/60* number of opponents)² | | | |
 | 15 | (M)Black Staff, War Hammer, (S)Halberd, Large Battle Axe, Radiant Scimitar, Paladin Sword, Gargish Talwar (F)Kama, | (S)Double Axe (M) Barbed Whip (S) Bladed Whip (F) Spiked Whip |
Compare the weapons for each weapon skill for damage and speed. And how many weapons you need for all 3.
Can see all weapon values here:
Weapons – Ultima Online
Swordsman only need 2 weapons to get those specials. Bladed Staff and Double Axe
Bladed Staff does Armor Ignore
Double Axe does Whirlwind and Double Strike
Those are 2 hand weapons so you can use Bushido without a shield to get high Defense Chance.
These two weapons are also high damage weapons and have high speed.
Swords also has great 1 hand weapons for AI. Long Sword and Broadsword.
Fencing requires 3 weapons. The fencing weapons do less damage than an equivalent swords weapon.
Armor Ignore: Common used are 2 hand Spear and 1 Hand Leaf Blade.
Double Strike: 2 hand Double Bladed Staff
Whirlwind: They made the Whip because Kamas have very low damage.
Mace also requires 3 weapons. Also most do lower damage than Swords equivalent weapons.
Armor Ignore: Common Hammer Pick has highest damage
Double Strike: Maul is highest damage but slower than Nunchaku
Whirlwind: Whip is second highest damage. War Hammer does more damage but is slower.
Which weapon set is the best?
Swordsman has the highest damaging weapons at the lowest speed requirement.
Max speed is achieved by 180 Stamina 20 SSI or 210 Stamina 10 SSI
A max speed Swordsman will do the most damage of the three templates at these Stamina and SSI.
You can build a Fencer or Macer with the same Stamina and SSI as a Swordsman but they will do less damage.
A Macer using a War Hammer will do more Whirlwind damage but you need 230 Stamina with 30 SSI to get Max speed.
The weapon choices make Swordsman the most common Melee Template.
Therefore you can easily find Swords weapons that do elemental damage on Vendor Search on Atlantic.
Fencing and Macing weapons are uncommon to find with elemental damage. So you have to make your own or talk a friend into making them.
The second difference is the Masteries:
uo.com
The most used
Sword mastery is:
Onslaught The swordsman executes an onslaught of attacks on their opponent reducing one of their victim’s resists based on the swordsman’s swordsmanship and tactics skill and the damage type of the weapon used for a duration based on mastery level
I am not sure if Focused Eye would be very useful with 45 HCI.
The most common
Fencing Mastery is:
Pierce The fencer executes a piercing move on their opponent causing a stamina debuff and stamina drain on the victim based on the fencer’s fencing and tactics Skill, and mastery level.
Thrust benefit depends on the Resist values of the target and your weapon damage type. because it reduces the targets physical resist.
Both
Macing Masteries are useful.
Stagger The mace fighter executes a staggering move on their opponent causing a swing speed increase debuff and massive damage to the victim based on mastery level.
Toughness Toggle ability that provides the mace fighter with increased hit points based on the mace fighter’s tactics and mace fighting skill, and mastery level that consumes mana while active.
I have all 3 types of melee warriors, my favorite is a Macer using the War Hammer. I love the Hit Point increase from Toughness (even higher HP when I get a Bless) and the SSI debuff from Stagger. Helps with Dynamic Dungeon Paragons. The new Hammer Pick is awesome!
In conclusion, All 3 Melee types can use the same basic template. The weapon specials on the specific weapon types determine which melee template will do the most damage at an achievable maximum speed for you.
Swords is the most commonly used template because it does the most damage at the lowest speed requirement. You can find elemental damage swords weapons much easier than the other two.
I say, make one of each!
Here is my Swordsman damage with AI setup:
Bladed Staff
Here is the Macer damage with AI setup:
Hammer Pick
My Fencer does less AI damage with his Leaf Blade.