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Weird Swamp Tile - enlightenment sought

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Hi. I've got this weird swamp tile. Anyone come across it before?

Here's a picture of it, in EC in a container it's a horizontal line, on the floor placed it's normal, but when you pick it up on the cursor - it's really weird. swamp.jpg
 

DJAd

Stratics Legend
Stratics Veteran
Stratics Legend
I've had a couple of those myself. Yeah they are in that funny zigzag line when in a container. I don't have it to compare to a normal one but I think from memory that zigzag one has a bubble effect.
 

CovenantX

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
There are two different swamp tile animations that drop from barracoon and/or other champ spawn bosses.

More than likely that's what you're seeing, I know in the CC there's one with a single bubble animation and the other has two bubbles.

Not sure if the animations look different in the EC at all or not. I don't play EC enough to notice.
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
It was the weird string on the cursor that confused me. It's a bit like all the frames of an animated gif side by side.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Yep.... There are also 2 of the lava tiles.... one gives the line like the swamp tile the other looks normal in the EC. It's something I keep hoping will get fixed but never has.

Some of them don't show anything but the animation of the bubble.... you can't see the swamp or the lava.... just the bubbles... in the EC. Wish they'd fix that too.
 

Dermott of LS

UOEC Modder
Stratics Veteran
Stratics Legend
...

The "In container" looks like the text-only placeholder tile art pieces you can see on occasion via InsideUO and the like.

On the ground looks like the normal EC terrain tile

On the cursor looks like all of the 2d/CC tileart used to create the bubble animation.

I'm guessing the object calls in regards to in a container and on the cursor are going to incorrect locations in the art file and the string of tiles is due to the client not recognizing the tiles as a single animated object are so it's showing the entire list that comprise the animation.
 
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