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Weapon Special Move Review

Bleak

UO Software Engineer
VIP
Stratics Veteran
Stratics Legend
Love this to be improved on. My favorite template growing up on this game was my LJ/Stealther. WOuld love to be able to dust the cobwebs off him. Anyhows, what about improvements to two-handed weapons like the broad range of axes as well as the use of LJ'ing in a template? From what I remember, Lumberjacks receive a Damage Increase when they wield certain weapons. The formula is Lumberjack skill ÷ 5 (plus 10% if Lumberjacking is equal to or greater than 100). At GM Lumberjacking, there is a 5% chance for a Lumberjacking damage bonus of 100% from base weapon damage. Is this still accurate? Because when I had LJ on my template a month ago, it seemed pointless... I would love to see maybe a 10% chance rather than 5.
Currently at GM Lumberjacking you receive a 30% damage bonus with a 10% chance to receive an additional 70% damage bonus which totals to 100% of base weapon damage.
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