No. Crafters already have a cramped template, 120.0 Fletching would be even more ridiculous. My Craftsman has 120.0 Blacksmithing/120.0 Tailoring/GM Carpentry/GM Fletching/GM Tinkering/GM Armslore/80.0 Magery. When they made Arms Lore useful again, i had to throw his GM Mining on another char in order to pick up my old GM Armslore that i had sitting on a Soulstone Fragment.
Plus like stated already, in PvP we come across Archers with insanely overpowered bows. **** with 40% SSI, 40%+ Dam Inc, High Fireball/Lightning %, High Velocity % and Balanced, allowing the Archer to chug healing pots on the run, making them nearly impossible to kill, the ones that speedhack and have a pot chugging script take an entire ganksquad to burst down.
Ever been hit by a Double Shot from a Yumi with Lightning/Velocity? It's insane. Thing about the Double Shot of a Yumi is, that if the first arrow hits, the second arrow is guaranteed to hit. If the first arrow misses, it doesn't consume the special, or the Mana. Armor Pierce from a Yumi acts differently than a Armor Ignore, it doesn't ignore all your armor (Which is capped at 35 damage), it ignores half of the victims Resists, and is not damage capped. So a high Dam Inc Yumi will do more damage with a Armor Pierce than a Armor Ignore will.