I put into action one of a previous poster's template using no necromancy and a 100% LL weapon, and I have to say I LOVE it. I have LONG wanted to get rid of vamp form on my warrior. Seriously...this is awesome and IMO, much better than a sampire. Not having to account for all that fire resist and 99 points in a wasted skill has got me thinking...
Now I am wondering about spellweaving on a warrior. There is no hands-free requirement to cast these spells and it almost seems like it was designed for a warrior. I am thinking about the following template:
120 swords
120 chivalry
120 tactics
100 spellweaving
80 anatomy
60 parry
120 bushido
anatomy and parry would have to be adjusted based on best possible anatomy+tactics combination for damage and chance to parry. From what I understand spellweaving skill only matters when it comes to being able to reliably cast WOD and obtain a focus. 100 spellweaving may be sufficient, however 120 may just be more worthwhile, while taking away from either anatomy or parry.
Mana obviously would be an issue here but since you will be leeching I cant see it being too much of a problem. Some really useful spells are going to be gift of renewal, attunement, repear form (if SSI is needed and you offset for the resist penalty), summon fey, dryad allure (because who doesn't like fighting with a orc brute?), and word of death.
I see spellweaving on a warrior to be more for enjoyment than performance. It would add something different to the playstyle. I am looking forward to testing it. I will post later on what I find.
A side note; I run my warrior along side my second account's 3x bard. I will be taking into account the buffs I get from peacemaking song spells.
Now I am wondering about spellweaving on a warrior. There is no hands-free requirement to cast these spells and it almost seems like it was designed for a warrior. I am thinking about the following template:
120 swords
120 chivalry
120 tactics
100 spellweaving
80 anatomy
60 parry
120 bushido
anatomy and parry would have to be adjusted based on best possible anatomy+tactics combination for damage and chance to parry. From what I understand spellweaving skill only matters when it comes to being able to reliably cast WOD and obtain a focus. 100 spellweaving may be sufficient, however 120 may just be more worthwhile, while taking away from either anatomy or parry.
Mana obviously would be an issue here but since you will be leeching I cant see it being too much of a problem. Some really useful spells are going to be gift of renewal, attunement, repear form (if SSI is needed and you offset for the resist penalty), summon fey, dryad allure (because who doesn't like fighting with a orc brute?), and word of death.
I see spellweaving on a warrior to be more for enjoyment than performance. It would add something different to the playstyle. I am looking forward to testing it. I will post later on what I find.
A side note; I run my warrior along side my second account's 3x bard. I will be taking into account the buffs I get from peacemaking song spells.
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