Everyone seems to be generally happy about the "Time of legends" expansion, and it seems to have brought some new cool features that enhance the game in a good way and doesn't change it too much, which is always good. However, I do want to point out, I haven't heard much criticism. I was particularly very surprised, and maybe a bit disappointed about the new lands "Valley of Eodon". To make up my point let's review the history of lands in UO.
- Felucca and Trammel: World class, very detailed, work of art, amazing world, arguably one of the most complex worlds ever created for a game, and it still sits high on a throne even after 18 years of being created. There are many dungeons, cities, woods, forts, mines, islands, and even seas to explore. Of course, these are the main lands of the game.
- Ilshenar: Ilshenar was added for PVM, and it is also beautiful and complex. Dungeons, forts, powerful monsters. It servers its PVM purpose in the best way possible. UO impress its gamers with a very original expansion.
- Malas: Beautiful, UO does it again. This time not only we get new dungeons and monsters, but also two beautiful cities such as Umbra and Luna, and space for new houses. Not as big and impressive as Felucca and Trammel, but still original and very well done.
- Tokuno: This was not only an amazing expansion game-wise, but the land itself is superb. It resembles the complexity of Trammel and Felucca on a smaller scale, yet it is still big, and it also has large seas to explore.
- Tel Mur: Again, very pretty an original. I haven't fully explored these lands, but the gargoyle city is very pretty and original, and the map is very diverse and well done. Seems to be on the small side, but it is still original and robust.
- Valley of Uodon: Ok... so this is my personal opinion. It is very small and "choppy". To me it feels like it lacks diversity, and all these different tribes you can't interact with and attack you no matter what, makes it feel a little bit monotonous. I am not criticizing the expansion as a whole, but only the new lands they feel very different than the lands from previous expansions.
So what do you guys think?. I know I am criticizing that the lands are "very small" and this could be a good thing and might have done in purpose, since we don't really need bigger lands, and we prefer quality rather than quantity. However, I feel like Tel Mur was of a very high quality, while Valley of Uodon doesn't really give me the same feel. From my experience with previous expansions, I was expecting a bit more.
- Felucca and Trammel: World class, very detailed, work of art, amazing world, arguably one of the most complex worlds ever created for a game, and it still sits high on a throne even after 18 years of being created. There are many dungeons, cities, woods, forts, mines, islands, and even seas to explore. Of course, these are the main lands of the game.
- Ilshenar: Ilshenar was added for PVM, and it is also beautiful and complex. Dungeons, forts, powerful monsters. It servers its PVM purpose in the best way possible. UO impress its gamers with a very original expansion.
- Malas: Beautiful, UO does it again. This time not only we get new dungeons and monsters, but also two beautiful cities such as Umbra and Luna, and space for new houses. Not as big and impressive as Felucca and Trammel, but still original and very well done.
- Tokuno: This was not only an amazing expansion game-wise, but the land itself is superb. It resembles the complexity of Trammel and Felucca on a smaller scale, yet it is still big, and it also has large seas to explore.
- Tel Mur: Again, very pretty an original. I haven't fully explored these lands, but the gargoyle city is very pretty and original, and the map is very diverse and well done. Seems to be on the small side, but it is still original and robust.
- Valley of Uodon: Ok... so this is my personal opinion. It is very small and "choppy". To me it feels like it lacks diversity, and all these different tribes you can't interact with and attack you no matter what, makes it feel a little bit monotonous. I am not criticizing the expansion as a whole, but only the new lands they feel very different than the lands from previous expansions.
So what do you guys think?. I know I am criticizing that the lands are "very small" and this could be a good thing and might have done in purpose, since we don't really need bigger lands, and we prefer quality rather than quantity. However, I feel like Tel Mur was of a very high quality, while Valley of Uodon doesn't really give me the same feel. From my experience with previous expansions, I was expecting a bit more.