Woo, lots of posts today.
In general, I think the best plan regarding the UI would be to create it in such a way as to make it as easy and flexible as possible for the community to step in and mod/customize it. In general people love modability and while this is very limited in the overall scheme of MMORPGs the UI is an area rife with possibility.
In your continued development of the UI I would strongly encourage you to design the foundation and underlying system for the UI in a way as to facilitate modding as much as possible.
I don't know if there are any new systems but I know that original EverQuest used an XML system and that this resulted in a huge range of interface designs and fairly substantial websites being created specifically to cater to UI developers.
What are the current thoughts about this?
In general, I think the best plan regarding the UI would be to create it in such a way as to make it as easy and flexible as possible for the community to step in and mod/customize it. In general people love modability and while this is very limited in the overall scheme of MMORPGs the UI is an area rife with possibility.
In your continued development of the UI I would strongly encourage you to design the foundation and underlying system for the UI in a way as to facilitate modding as much as possible.
I don't know if there are any new systems but I know that original EverQuest used an XML system and that this resulted in a huge range of interface designs and fairly substantial websites being created specifically to cater to UI developers.
What are the current thoughts about this?