Same company (EA), same studio (Bioware Mythic).
So why not make the UO client use the same engine as Dragon Age II?
UO can reuse much of the world and character art from Dragon Age, and whatever is created for UO can also be 'reused' in the next Dragon Age.
So why not make the UO client use the same engine as Dragon Age II?
UO can reuse much of the world and character art from Dragon Age, and whatever is created for UO can also be 'reused' in the next Dragon Age.