http://www.uo.com/Publish-81-Notes :
6 sources, [for 3 armor groupes (metal, leather, wood) each], 2 versions each based on method, 5 intensities each
Armor Refinement
Phase two of the Armor Revamp will allow players to apply Refinements to non-medable armor.
Armor Refinements are crafted from refinement components that can be collected from:
Treasure Maps
MiB Chests
Merchant Vessels
Pirate Vessels
Town shop container stealables
Champion Spawn Bosses
There are
two methods of refining armor:
- Reinforced - Increase max individual resist while lowering max defense chance increase by two.
- Deflecting - Decrease max individual resist while increasing max defense chance increase by two.
Refinement Component
Levels:
- Invulnerability - Applies four modifications with a chance to apply five modifications.
- Fortification - Applies three modifications with a chance to apply four modifications.
- Hardening - Applies two modifications with a chance to apply three modifications.
- Protection - Applies one modification with a chance to apply two modifications.
- Defense - Applies one modification.
No further Infos known to me so far.
I would be glad, if you copy your treasure hunter to the test shard TC1 via the help Option, fetch some of the mibs/treasure maps stored in your test bank box, dig/pull up some treasure....
and finally share your results here.
