A
AesSedai
Guest
I realized I strayed off-topic in another thread.
So I figured I would just make a reply with a new post.

I think that having a fixed and equal field of vision for every player is of great benefit to online gaming; most especially when competitive things such as PvP are a part of the game.
Some games can be great in full 3D with a fully controllable point of view.
But I do feel that UO's point of view is just how it should be due to the nature of the game.
But that's just how I feel about it.
So I figured I would just make a reply with a new post.
This was quoted and I was asked:A big reason why I always preferred playing UO was because of the 2D aspect, was because of the fixed perspective.
Yet, KR is also a 2D perspective; and I was quite happy it was (it wasn't elves and it wasn't 3D.. they did not sell UO out, imho).
And I hope that UO will always retain that preferred point-of-view, as it gives so many advantages to playing an MMO over the 3D-pretty view, imho.
- Well, if that was a fixed perspective and only a fixed point of view, then I would not have any problems with it.AesSedai, take a look at this pic. I believe it is from Fallout 3. If that perspective is an option, would it be acceptable to you?
link
I think that having a fixed and equal field of vision for every player is of great benefit to online gaming; most especially when competitive things such as PvP are a part of the game.
Some games can be great in full 3D with a fully controllable point of view.
But I do feel that UO's point of view is just how it should be due to the nature of the game.
But that's just how I feel about it.