Anyone remember back in the good old days, the game included an offline version you could play by yourself?
What about the devs make an offline version of UO that can run as a standalone game where you (and perhaps a group of people in multiplayer) can be lead around in a world and taught all the tricks.
By having it as a severate world, it gives two huge advantages:
1 - You can mess up spawns, give out superloot or rare loot without care, as its not really saved anywhere centrally.
2 - The landscape and quest system can be made different without interfering with the real game.
3 - And lastely any exploits found or overpowered characters won't matter, as there's no transfer to the real UO.
I think this would be an awesome way to allow people to try the game for free, without getting involved in the real game just yea.
There could even be guides (real players) that would help and the player would get virtue points according to how well the other players did on their task.
What about the devs make an offline version of UO that can run as a standalone game where you (and perhaps a group of people in multiplayer) can be lead around in a world and taught all the tricks.
By having it as a severate world, it gives two huge advantages:
1 - You can mess up spawns, give out superloot or rare loot without care, as its not really saved anywhere centrally.
2 - The landscape and quest system can be made different without interfering with the real game.
3 - And lastely any exploits found or overpowered characters won't matter, as there's no transfer to the real UO.
I think this would be an awesome way to allow people to try the game for free, without getting involved in the real game just yea.
There could even be guides (real players) that would help and the player would get virtue points according to how well the other players did on their task.