Iam the only one with this opinion.
For me UO is really booring these days.
The priority is wrong, i love todo spwans but the loot of the champs are soo bad compared to the new System, why they are redoing a loot system but only for special areas?
I love todo boss monsters, but all peerless are totally useless cause of the same reason.
I hate the new dungeons, i see colored mobs with tons of hitpoints without new interactive abilities !
The void pool a cool idea but the monster are interacting like i dont know in a 15 years old game, this is no defense fun. The void pool itself looks ugly, there are no new animations, no cool effects or anything else.
Now there is a new champ at despice with a few items which maybe intresting, but i havent seen it yet, still another champ with tons of hitpoints and no really new abilities?
For me UO is going into the wrong direction, instead of moving forward they are moving backward. What do you think?
For me UO is really booring these days.
The priority is wrong, i love todo spwans but the loot of the champs are soo bad compared to the new System, why they are redoing a loot system but only for special areas?
I love todo boss monsters, but all peerless are totally useless cause of the same reason.
I hate the new dungeons, i see colored mobs with tons of hitpoints without new interactive abilities !
The void pool a cool idea but the monster are interacting like i dont know in a 15 years old game, this is no defense fun. The void pool itself looks ugly, there are no new animations, no cool effects or anything else.
Now there is a new champ at despice with a few items which maybe intresting, but i havent seen it yet, still another champ with tons of hitpoints and no really new abilities?
For me UO is going into the wrong direction, instead of moving forward they are moving backward. What do you think?