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[UO Herald] Blast from the Past

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2012 Oct 12 18:41 GMT
Anniversaries are always ripe with memories of a time past. The original producers of UO recently shared their memories of the early beginnings of Ultima Online at the 2012 Game Developers Conference. Gamasutra did an interesting summary of a few of those memories here.

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Ron Silverbeard

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Loving it!

Killer rabbits

In the alpha, the team had wolves that chased rabbits across the map as part of its emergent gameplay system.

In those early days, the rabbits would actually level up if they got into a fight with a wolf and managed to escape.

"People would wander off in the alpha and try to kill a rabbit, and pretty soon they were playing Monty Python: The MMO," joked Koster.

The game was tweaked to disallow this, though Koster confesses that they left one monster rabbit in the world when the final game shipped.
 

Viquire

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Hmmmm, I haven't killed a vorpal bunny in a looooong time. Thanks for the reminder. :)
 
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