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UO Europa memory loss

Lien Ragus

Journeyman
Stratics Veteran
Stratics Legend
For years now UO is running with the amazing involvment of lovely ppl. Spreading knowlegde, teaching game mechanisms, providing good starting stuff and more. Those women and men are the living memory of Ultima.

It s always a real pain to loose one of those dedicated ppl.
On europa Sarn aka Aurelius aka many other chars will leave us in coming days...
Not because he doesnt like the game anymore, not because he feels unmotivated but because of the poor answers given to the propostions made to improve the game... Not in the content cause we all like what is done in terms of developments but to what has been adressed to favor new comers and what to do to avoid the constant griefings of all kinds we experience in the game today.
After years of propositions with no or very little return or consideration we are now loosing an important guy in Europa community....

I feel really sad about it to say the least. Without such pillars in the game we all love UO is certainly loosing a LOT.

Thanks for reading this,
LIen Ragus, Europa Shard
 

Tame Misha

Adventurer
Stratics Veteran
Lien speaks from my heart. Me and and many players know the frustration that nothing is done about the constant griefings and all the other things Lien mentioned. I cannot understand why a company does not eben fullfill it's own rules and regulations and does nothing, with the risk of losing players.
I am very sad that we (due to that) will lose one of the most important players of the Europa community. He did more for Europa and the EM. I fear more will Players follow if Broadsword keeps on like they do. I really really wish that Aurelius would stay but i can understand him.
*sighs* and a big hug to Aurelius, thank you for all the help and the wonderful events you ran.
Misha
ps: we will miss you.... please stay or come back!!!
 
Last edited:

Valura

Journeyman
Stratics Veteran
Stratics Legend
Aurelius/Sarn has to be one of the kindest spoken players I have encountered in any of my long association with UO. His departure, at this time in the game's existence, is truly saddening...and I dont even know him as well as the stalwart old guard of Europa...thats how good a player he is. I hope you reconsider Aurelius! The evening get togethers will be that bit different without you there.
 

Minerva Foxglove

Lore Keeper
Stratics Veteran
Stratics Legend
Noone is irreplaceable they say, but I dont know how we could manage with that. Our bank meetings will never be the same without Sarns whisdom and humble way to explain everything and make the meets so welcoming with the food and drinks. We have several crafters and fighters among us, but when it comes to explaining game mecanics, quests and everything else ..thats rare. Every week he held events of different sorts and 6 days every week he served at the Meet and Greet hour Lien started 2 years ago. He is someone we all adore and look up to, and were proud to belong in the same community as. Its a truly sad time for us.
 

Keith of Sonoma

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
For years now UO is running with the amazing involvment of lovely ppl. Spreading knowlegde, teaching game mechanisms, providing good starting stuff and more. Those women and men are the living memory of Ultima.

It s always a real pain to loose one of those dedicated ppl.
On europa Sarn aka Aurelius aka many other chars will leave us in coming days...
Not because he doesnt like the game anymore, not because he feels unmotivated but because of the poor answers given to the propostions made to improve the game... Not in the content cause we all like what is done in terms of developments but to what has been adressed to favor new comers and what to do to avoid the constant griefings of all kinds we experience in the game today.
After years of propositions with no or very little return or consideration we are now loosing an important guy in Europa community....

I feel really sad about it to say the least. Without such pillars in the game we all love UO is certainly loosing a LOT.

Thanks for reading this,
LIen Ragus, Europa Shard
While I hate to see ANYONE leave the game, I feel it must be said that, UO is not FORCING him to leave. He is making a decision to do so. It is HIS choice. I am as upset as anyone with regards to the state of the game, but there is not a chance I will just "take my football and go home"! I plan to be around until the lights go off for good. Perhaps if he felt as strongly about the other players as they obviously feel about him, knowing he probably has a lot to offer other players, he might reconsider. Again it IS his choice. He is NOT a victim. This is not going to be a popular post I am sure, But I felt it needed to be said.
 
Last edited:

Aurelius

Babbling Loonie
Stratics Veteran
Stratics Legend
I read it, and all I saw was that he is apparently mad, and is giving up. Just sayin'.
Not mad, just really disappointed and so damn tired of trying to get Broadsword, Mythic or EA to ever actually listen to what we say, or grasp the idea of enforcing their own rules, or live up to their promises. I came very close to giving up a year ago, but hoped the change to Broadsword might make things improve - but sadly as far as I can see, it's made no difference at all.

We're always given a runaround, whatever we try raise with them - unless it's what they want to hear, it's essentially ignored. They keep saying they 'communicate', but really results suggest to me they don't. Just look back at all the conversations we have tried having with them about so many things that just ran into the ground when they concluded we were 'wrong', the 'misunderstandings' when people explain something (look back on the meet and greets, where people explain in very clear detail what the problem they see is and get a response that clearly shows nobody read or understood what was said, and instead a 'canned' speech about something sort of related, but not really relevant, is the result).

Sure sometimes the posts around here get overly aggressive, or rude, or simply confusing to try work through - but there have been a hell of a lot of polite, calm and reasoned discussions that got utterly ignored, brushed off, or the devs dropped out of the conversation when we just did not agree with their line.

We're regularly told how important the rules of behaviour are, yet even when absolutely blatantly those are being abused, by the same few people on a regular basis, nothing happens (the most blatant of the many, many times I've seen this was an EM event being totally trashed by a small group of people, Mesanna was called on to try sort it out, and she turned up and spent her time talking to some folks about an upcoming rares fest on another shard, whilst the disruption and bad behaviour went on right in front of her....).

There are so very many examples where we're promised things, or even have a reasonable right to expect things (stuff like the most basic levels of efficiency, consistency or professionalism) yet they never happen. Things are always going to be addressed and improved 'soon', we're told harrassment and abuse are taken really seriously but when the regular offenders get reported or paged on, nothing happens. (It so happens some of my accounts were on different email addresses, so one time I raised a problem separately with each email account to see what happened - the replies, in this order of receipt, were 'We take all such issues really seriously, thank you for your mail', then ' it is important you use the systems for reporting these incidents at the time' - the email I send clearly stated I and others had done just that - and last of all a cople of days later 'We're not aware of any such problems on that particular shard'.....). And of course nothing ever happened to resolve the problem.

Ask around the previous Governors and see how many can say they had a clear understanding of what they could ask for as results of their events, we kept getting contradictory answers where things that had already been done in some places were 'impossible' or 'against the rules', but when we asked 'well what exactly ARE these rules' we just got more confusing smoke and mirrors replies. It all gave the feeling of being made up as they go along based on whims and moods, and that's no way to manage anything....

The whole list of things that have gone wrong, keep going wrong, and as far as I can see will forever remain unaddressed would be FAR too long for anyone sane to read through - it's not a case of being 'mad', it's being worn down by a company that says all the right words about caring, and wanting things to be better - and the track record of their actions and the results of their bizarre decision keeps falling woefully short of anything I can term acceptable.

It's still one of the greatest games ever, and most of the community comprises really good people I'm proud to call friends - but the constant stream of bad decisions, failures to act, and horrible mismanagement has finally become more than I can put up with. The game, and especially the people, deserve SO much better than what they get.....

I can't fault the amount of work the devs seem to do, Mesanna seems to spend too many hours per day for anyone's health sorting out account issues, or transfer glitches, or other bugs - but that surely is what a GM level person should be doing, not a manager who is setting the culture and future track for the entire game - the future just seems to be more time-limited 'special events' for the rare drop, or more grinds for things, less actual understanding of how many people actually play the game, and no ambition beyond 'make a new area and some new pixel crack'. Power creep on items looks to be endless, with a new 'must have' set of objects coming in as a quick boost to playing numbers or activity - but it's so short sighted, having got on to the treadmill of 'must give players cool new stuff' they seem unable to get off it, but what made this such a great game in the past was you could dive in to any aspect of it with a reasonable level of success without huge investment of time, or nowadays RL money, and be fully involved. I kept hoping for monsters with better AI, but we got more HP and higher resists instead, or stories that held together and made the world more 'alive' and coherent, not apparently parachuted in new 'twists' in what seemed more a 'that would be cool, throw it in' approach than anything that actually resembled a living and evolving world. You CAN have neat new toys and stuff to collect AND have an internally consistent world for them to happen in - but that's just not the way they seem to think.

The old RP communities have pretty much died out on the shards I played, as have many 'communities' that were just groups of folks playing and having fun with their friends - a few smaller groups like that are still around, but it is a few, and smaller, and they seem to get smaller each passing year. New players struggle, we try help but we have been told for literally years a 'better' new player experience is important, and being worked on - but where is it? Ah yes .... "soon".... Like so many things that are 'coming' if only we wait a bit longer - but that 'bit longer' too often turns out to be three or four YEARS without any sign of progress, or a poorly cobbled together and buggy mess getting launched way before it's fit for play, and then maybe partly fixed if we're lucky.

Sure someone can pick on any of the examples I mention and pick a counterpoint - but it's the entire slow decline of almost every aspect of what made UO special that's finally got to, me, and I've completely lost faith that the developers understand the things we try get over to them. Saying you communicate is not a substitute for genuinely communicating, talking AT us is not a conversation, and saying you 'care' about an issue is not the same as actually addressing it.

Recently some of us noticed something going on that we thought qualified as griefing - I'll not explain here exactly what, since it would likely lead to someone copying the activity elsewhere - so asked an Advisor if it was actually something we should report. They said' good question, let us check with the GMs' and after a little while we got the answer 'yes, it qualifies as griefing' with the suggested solution that ... we players go elsewhere. So I think not unreasonably we said 'hang on, this is breaking the rules by someone else and WE should move on?', and got the stunning reply 'well yes but those people pay to play the game as well'...... Effectively, then, I'm taking their advice, and going elsewhere. I won't find a better game, or a better community, I think, in any other game - but I might find one that's not so horribly mismanaged as UO, and where the people running it understand what their responsibilities to the players are and live up to them.
 

Keith of Sonoma

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
Not mad, just really disappointed and so damn tired of trying to get Broadsword, Mythic or EA to ever actually listen to what we say, or grasp the idea of enforcing their own rules, or live up to their promises. I came very close to giving up a year ago, but hoped the change to Broadsword might make things improve - but sadly as far as I can see, it's made no difference at all.

We're always given a runaround, whatever we try raise with them - unless it's what they want to hear, it's essentially ignored. They keep saying they 'communicate', but really results suggest to me they don't. Just look back at all the conversations we have tried having with them about so many things that just ran into the ground when they concluded we were 'wrong', the 'misunderstandings' when people explain something (look back on the meet and greets, where people explain in very clear detail what the problem they see is and get a response that clearly shows nobody read or understood what was said, and instead a 'canned' speech about something sort of related, but not really relevant, is the result).

Sure sometimes the posts around here get overly aggressive, or rude, or simply confusing to try work through - but there have been a hell of a lot of polite, calm and reasoned discussions that got utterly ignored, brushed off, or the devs dropped out of the conversation when we just did not agree with their line.

We're regularly told how important the rules of behaviour are, yet even when absolutely blatantly those are being abused, by the same few people on a regular basis, nothing happens (the most blatant of the many, many times I've seen this was an EM event being totally trashed by a small group of people, Mesanna was called on to try sort it out, and she turned up and spent her time talking to some folks about an upcoming rares fest on another shard, whilst the disruption and bad behaviour went on right in front of her....).

There are so very many examples where we're promised things, or even have a reasonable right to expect things (stuff like the most basic levels of efficiency, consistency or professionalism) yet they never happen. Things are always going to be addressed and improved 'soon', we're told harrassment and abuse are taken really seriously but when the regular offenders get reported or paged on, nothing happens. (It so happens some of my accounts were on different email addresses, so one time I raised a problem separately with each email account to see what happened - the replies, in this order of receipt, were 'We take all such issues really seriously, thank you for your mail', then ' it is important you use the systems for reporting these incidents at the time' - the email I send clearly stated I and others had done just that - and last of all a cople of days later 'We're not aware of any such problems on that particular shard'.....). And of course nothing ever happened to resolve the problem.

Ask around the previous Governors and see how many can say they had a clear understanding of what they could ask for as results of their events, we kept getting contradictory answers where things that had already been done in some places were 'impossible' or 'against the rules', but when we asked 'well what exactly ARE these rules' we just got more confusing smoke and mirrors replies. It all gave the feeling of being made up as they go along based on whims and moods, and that's no way to manage anything....

The whole list of things that have gone wrong, keep going wrong, and as far as I can see will forever remain unaddressed would be FAR too long for anyone sane to read through - it's not a case of being 'mad', it's being worn down by a company that says all the right words about caring, and wanting things to be better - and the track record of their actions and the results of their bizarre decision keeps falling woefully short of anything I can term acceptable.

It's still one of the greatest games ever, and most of the community comprises really good people I'm proud to call friends - but the constant stream of bad decisions, failures to act, and horrible mismanagement has finally become more than I can put up with. The game, and especially the people, deserve SO much better than what they get.....

I can't fault the amount of work the devs seem to do, Mesanna seems to spend too many hours per day for anyone's health sorting out account issues, or transfer glitches, or other bugs - but that surely is what a GM level person should be doing, not a manager who is setting the culture and future track for the entire game - the future just seems to be more time-limited 'special events' for the rare drop, or more grinds for things, less actual understanding of how many people actually play the game, and no ambition beyond 'make a new area and some new pixel crack'. Power creep on items looks to be endless, with a new 'must have' set of objects coming in as a quick boost to playing numbers or activity - but it's so short sighted, having got on to the treadmill of 'must give players cool new stuff' they seem unable to get off it, but what made this such a great game in the past was you could dive in to any aspect of it with a reasonable level of success without huge investment of time, or nowadays RL money, and be fully involved. I kept hoping for monsters with better AI, but we got more HP and higher resists instead, or stories that held together and made the world more 'alive' and coherent, not apparently parachuted in new 'twists' in what seemed more a 'that would be cool, throw it in' approach than anything that actually resembled a living and evolving world. You CAN have neat new toys and stuff to collect AND have an internally consistent world for them to happen in - but that's just not the way they seem to think.

The old RP communities have pretty much died out on the shards I played, as have many 'communities' that were just groups of folks playing and having fun with their friends - a few smaller groups like that are still around, but it is a few, and smaller, and they seem to get smaller each passing year. New players struggle, we try help but we have been told for literally years a 'better' new player experience is important, and being worked on - but where is it? Ah yes .... "soon".... Like so many things that are 'coming' if only we wait a bit longer - but that 'bit longer' too often turns out to be three or four YEARS without any sign of progress, or a poorly cobbled together and buggy mess getting launched way before it's fit for play, and then maybe partly fixed if we're lucky.

Sure someone can pick on any of the examples I mention and pick a counterpoint - but it's the entire slow decline of almost every aspect of what made UO special that's finally got to, me, and I've completely lost faith that the developers understand the things we try get over to them. Saying you communicate is not a substitute for genuinely communicating, talking AT us is not a conversation, and saying you 'care' about an issue is not the same as actually addressing it.

Recently some of us noticed something going on that we thought qualified as griefing - I'll not explain here exactly what, since it would likely lead to someone copying the activity elsewhere - so asked an Advisor if it was actually something we should report. They said' good question, let us check with the GMs' and after a little while we got the answer 'yes, it qualifies as griefing' with the suggested solution that ... we players go elsewhere. So I think not unreasonably we said 'hang on, this is breaking the rules by someone else and WE should move on?', and got the stunning reply 'well yes but those people pay to play the game as well'...... Effectively, then, I'm taking their advice, and going elsewhere. I won't find a better game, or a better community, I think, in any other game - but I might find one that's not so horribly mismanaged as UO, and where the people running it understand what their responsibilities to the players are and live up to them.
I agree with your points completely. However, I choose "let go of" things I have no control over, and will continue to play UO. For ME, even with ALL the problems, it is much better than not playing at all! :)
 

Aurelius

Babbling Loonie
Stratics Veteran
Stratics Legend
I agree with your points completely. However, I choose "let go of" things I have no control over, and will continue to play UO. For ME, even with ALL the problems, it is much better than not playing at all! :)
That's exactly right, it's a choice we all make for ourselves - for me, it's too big a 'thing' to ignore, though, I really deeply feel the decent players - who are the people who made this game so great - deserve SO much better than they get, and seeing them let down with such consistency has finally hit the level where it's more painful than fun to see what's happened - but for those who still have fun, get on with having fun! One person leaving for their own reasons really isn't such a big thing ..... ;)
 

THP

Always Present
Stratics Veteran
Stratics Legend
we are are getting older.....it a ageing game with a ageing populous....and no there is not loads of young/new players...yes there are odd ones that breifely try and then normally leave frustrated buy the vet players ....and yes thats the reason they leave...us vets....yes us.

Alas sometimes real life ebbs out the game we hold dear....make sure soulstones and key items are banked...for u can return whenever u choose

Again tis strange to leave when a add-on is around the corner....a new world to explore ...etc etc.....

But..real life waits for no-one...........
 

Dain of GYE

Visitor
Stratics Veteran
Firstly, let me just say I don't play anymore. I haven't done for years. I do still regard UO as my favourite MMORPG and have very fond memories of it from what I consider the 'golden age' from 1997 -2002. Like Keith I thought I would be playing UO until the lights went out. Then I just got tired of the griefing, selfishness, poor player communication from EA and general 'good enough' feeling from customer services.

I appreciate and understand that it is a virtual world and if people want to 'play' as a villain its acceptable to have that persona.

I couldn't appreciate and understand that poor player communication is acceptable.

I wouldn't appreciate and understand that 'good enough' is ever good enough.

I haven't met and don't know Aurelius but I completely appreciate and understand their decision.

It is fine to talk about the community as if its special but in honesty every other game has great communities that are just as special.

There are other options out there, you would be welcome in many of them, where devs actually listen and you get to shape the world.

Safe travels Aurelius.

Regards,

Dain
 

Fizzleton

Seasoned Veteran
Stratics Veteran
Stratics Legend
You KNOW that there is reason in the post of the starter of the thread! I don't think he refers to the rough PvP-community where slappish speech is a part of the culture and should be accepted by all. There are few sociopaths in this game, and it is so easy to detect them and to deal with them if u would like to do so. It is not done, sadly. How weak has a game to become to allow a behavior that would never, under any circumstances, be tolerated in any other social context? Do those sociopaths own multiple accounts, so they are too important to be dealt with? Or does UO just not have any resources left to deal with those people? However, I will not leave because of this situation, since as a former PvP-Player I am used to some roughness, and also I can easily ignore the sociopaths, since there are a lot of things you can do in this game. Stay with the people you like and simply ignore the bad ones, and enjoy.
 

Mapper

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
If I were a producer of this game, Id be concerned when a genuinely kind, community at heart, well spirited player like Aurelius says no, I've had enough.

These players are the glue that hold the rest of us together, all shards have them, we need to be keeping them not forcing them out. And remember, you aren't loosing one player, you are loosing all their accounts, and over time, further players who see no reason to stay with the game anymore since there is not that glue.

On Europa this player runs weekly events and has done for years, they are the only reason I log in most weeks. With Aurelius leaving, I struggle to see a reason to stay. We cannot have the actions of idiots forcing good honest players out, or you will be left with a quagmire of crap.

I am only grateful that we have Shroud of the Avatar on the horizon, maybe this will be the safe haven we all hope for where rules are enforced and the employers of the game will actually have the balls to ban players that abuse the system and don't just worry about loss of revenue because you have banned this player. You may have saved yourself some revenue by not banning this moron but you have lost more in good honest players saying goodbye.
 

Bobar

Babbling Loonie
Stratics Veteran
Stratics Legend
I hardly know where to start when considering this thread and the subject thereof but feel compelled to at least have some input. I have known Aurelius (and his alts) for years now and he was one of the first players I met shortly after I began to play. I have attended the events organised by him (with input by Mapper) for years, indeed, currently they are almost the only events I still attend, primarily because I have also become disillusioned by most other events. The emphasis now placed on the instant rares generated at events hold little appeal for me, I used to enjoy our EM events unfortunately that no longer holds true.

I can only join the others in registering my dismay at the prospect of losing one of our stalwarts albeit I can fully understand his reasoning. I must join them in hoping he reconsiders, Aurelius is a player UO can ill afford to lose and if he goes the game will be the poorer for it.
 

Amantala EA

Seasoned Veteran
Stratics Veteran
Stratics Legend
Sorry to hear you are leaving Aurelius, I hope after having some time away you will reconsider. You will be missed
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
Not mad, just really disappointed and so damn tired of trying to get Broadsword, Mythic or EA to ever actually listen to what we say, or grasp the idea of enforcing their own rules, or live up to their promises. I came very close to giving up a year ago, but hoped the change to Broadsword might make things improve - but sadly as far as I can see, it's made no difference at all.

We're always given a runaround, whatever we try raise with them - unless it's what they want to hear, it's essentially ignored. They keep saying they 'communicate', but really results suggest to me they don't. Just look back at all the conversations we have tried having with them about so many things that just ran into the ground when they concluded we were 'wrong', the 'misunderstandings' when people explain something (look back on the meet and greets, where people explain in very clear detail what the problem they see is and get a response that clearly shows nobody read or understood what was said, and instead a 'canned' speech about something sort of related, but not really relevant, is the result).

Sure sometimes the posts around here get overly aggressive, or rude, or simply confusing to try work through - but there have been a hell of a lot of polite, calm and reasoned discussions that got utterly ignored, brushed off, or the devs dropped out of the conversation when we just did not agree with their line.

We're regularly told how important the rules of behaviour are, yet even when absolutely blatantly those are being abused, by the same few people on a regular basis, nothing happens (the most blatant of the many, many times I've seen this was an EM event being totally trashed by a small group of people, Mesanna was called on to try sort it out, and she turned up and spent her time talking to some folks about an upcoming rares fest on another shard, whilst the disruption and bad behaviour went on right in front of her....).

There are so very many examples where we're promised things, or even have a reasonable right to expect things (stuff like the most basic levels of efficiency, consistency or professionalism) yet they never happen. Things are always going to be addressed and improved 'soon', we're told harrassment and abuse are taken really seriously but when the regular offenders get reported or paged on, nothing happens. (It so happens some of my accounts were on different email addresses, so one time I raised a problem separately with each email account to see what happened - the replies, in this order of receipt, were 'We take all such issues really seriously, thank you for your mail', then ' it is important you use the systems for reporting these incidents at the time' - the email I send clearly stated I and others had done just that - and last of all a cople of days later 'We're not aware of any such problems on that particular shard'.....). And of course nothing ever happened to resolve the problem.

Ask around the previous Governors and see how many can say they had a clear understanding of what they could ask for as results of their events, we kept getting contradictory answers where things that had already been done in some places were 'impossible' or 'against the rules', but when we asked 'well what exactly ARE these rules' we just got more confusing smoke and mirrors replies. It all gave the feeling of being made up as they go along based on whims and moods, and that's no way to manage anything....

The whole list of things that have gone wrong, keep going wrong, and as far as I can see will forever remain unaddressed would be FAR too long for anyone sane to read through - it's not a case of being 'mad', it's being worn down by a company that says all the right words about caring, and wanting things to be better - and the track record of their actions and the results of their bizarre decision keeps falling woefully short of anything I can term acceptable.

It's still one of the greatest games ever, and most of the community comprises really good people I'm proud to call friends - but the constant stream of bad decisions, failures to act, and horrible mismanagement has finally become more than I can put up with. The game, and especially the people, deserve SO much better than what they get.....

I can't fault the amount of work the devs seem to do, Mesanna seems to spend too many hours per day for anyone's health sorting out account issues, or transfer glitches, or other bugs - but that surely is what a GM level person should be doing, not a manager who is setting the culture and future track for the entire game - the future just seems to be more time-limited 'special events' for the rare drop, or more grinds for things, less actual understanding of how many people actually play the game, and no ambition beyond 'make a new area and some new pixel crack'. Power creep on items looks to be endless, with a new 'must have' set of objects coming in as a quick boost to playing numbers or activity - but it's so short sighted, having got on to the treadmill of 'must give players cool new stuff' they seem unable to get off it, but what made this such a great game in the past was you could dive in to any aspect of it with a reasonable level of success without huge investment of time, or nowadays RL money, and be fully involved. I kept hoping for monsters with better AI, but we got more HP and higher resists instead, or stories that held together and made the world more 'alive' and coherent, not apparently parachuted in new 'twists' in what seemed more a 'that would be cool, throw it in' approach than anything that actually resembled a living and evolving world. You CAN have neat new toys and stuff to collect AND have an internally consistent world for them to happen in - but that's just not the way they seem to think.

The old RP communities have pretty much died out on the shards I played, as have many 'communities' that were just groups of folks playing and having fun with their friends - a few smaller groups like that are still around, but it is a few, and smaller, and they seem to get smaller each passing year. New players struggle, we try help but we have been told for literally years a 'better' new player experience is important, and being worked on - but where is it? Ah yes .... "soon".... Like so many things that are 'coming' if only we wait a bit longer - but that 'bit longer' too often turns out to be three or four YEARS without any sign of progress, or a poorly cobbled together and buggy mess getting launched way before it's fit for play, and then maybe partly fixed if we're lucky.

Sure someone can pick on any of the examples I mention and pick a counterpoint - but it's the entire slow decline of almost every aspect of what made UO special that's finally got to, me, and I've completely lost faith that the developers understand the things we try get over to them. Saying you communicate is not a substitute for genuinely communicating, talking AT us is not a conversation, and saying you 'care' about an issue is not the same as actually addressing it.

Recently some of us noticed something going on that we thought qualified as griefing - I'll not explain here exactly what, since it would likely lead to someone copying the activity elsewhere - so asked an Advisor if it was actually something we should report. They said' good question, let us check with the GMs' and after a little while we got the answer 'yes, it qualifies as griefing' with the suggested solution that ... we players go elsewhere. So I think not unreasonably we said 'hang on, this is breaking the rules by someone else and WE should move on?', and got the stunning reply 'well yes but those people pay to play the game as well'...... Effectively, then, I'm taking their advice, and going elsewhere. I won't find a better game, or a better community, I think, in any other game - but I might find one that's not so horribly mismanaged as UO, and where the people running it understand what their responsibilities to the players are and live up to them.

This is extremely well said and I too hate to see anyone so devoted and obviously caring about UO give up and throw in the towel. I can say that quite honestly I've been very close myself for many of the same reasons... I've pondered many times what I'd do with the time if I wasn't playing UO anymore... and I don't know. If there were somewhere else to go I'd have gone. I've tried many things though I REFUSE to play SotA... To me it's well... a money grab by Garriott... and I'm not grabbing. His last effort was a complete flop and I'm not getting sucked into another one. As for Shards Online.... I think it's a rip off and limited. I also didn't like the look of it at all. I tried Landmark which had spouted all the hopes and dreams I'd had... but sadly it has turned out to be a lie and a way to get players to actually design EQNext for them cheaply... They have since pretty much stopped working on Landmark to put more effort into EQ Next which I could give a rats about... and I'm not alone there... and once again I'm sorry I got interested in something other than UO. I wish that I could "invest" my money in UO and get something out of it. Honestly with the amount of money I spend every month on UO I would think that after these 15+ years my opinion and such might mean something more but it doesn't.

It's my firm belief that the DEV's .... haven't got clue one what community really is... and they seem determined to undermine it and feed the greed at every turn. While they continually do away with things that many of us always enjoyed and replace it with crap that is more gear dependent and soloistic in nature we have pulled away from any community... I think the whole Governor system was put in to keep the few Role-players left in UO from quitting... yet the fact that you honestly can't do anything at all as a Governor has sunk in now and most of us are now highly disillusioned... and frustrated. And yes... leads to more of us quitting.

I've seen so much of what Aurelius has said first hand... and I can't say that I don't feel the same way. I'm actually impressed with the guts it takes to throw in the towel. Everytime I think about doing the same I am faced with the daunting task of what to do with the mountains of crap I've collected over the years. Do I just "let it all go"? Do I give it to friends? Pack it all up? I packed up my friends accounts when he got to the point he couldn't play anymore shortly before he passed away... and I can say it was the most difficult thing I've ever done in game... and doing it to my own accounts ..... I just don't know that I could.

Aurelius I wish you luck in whatever you decide to do... Sad to hear you leaving but completely understand. I've been there. Extremely frustrated from the lack of customer support... the lack of any forward movement on so very many levels... and the uncaring attitude of those in power to put an end to all the blatant cheating and such. I've said before that you can go to ANY GL's EM event and watch first hand the cheaters using scripts and illegal programs to multibox. Deny it all they want to but it's right there and ANYONE at the event can see it with their own two eyes... And if there is a high probability of a drop you can expect to see 3 or 4 such groups at the EM event... Ask yourself just HOW does the same person ALWAYS have the drop item for sale and not just one of them but MULTIPLES. It don't take rocket science to figure that out. Blatant abuses like that go on and nothing is done and I'll say it right now Mesanna's lame ass excuse of dumping the blame on allowing mulitiple accounts to play at once is just sad. There is a HUGE difference between a player actively running 3 accounts at the same time switching back and forth to role-play 3 characters at one time to support some sort of dying RP community and running scripts to play 10 characters AS ONE. Where they all do what one character does. This is Multiboxing. This is something that needs to be stopped. I've run as many as 4 accounts on one computer to do an event.. playing 4 different characters and switching between each one... somewhat RPing with myself to bring to life a story and that is VASTLY different from what is going on at EM events.

As for the mention of the griefing going on at events I can relate to that first hand having been the victim of griefers at events MANY times. I've had Mesanna come to the events and it's completely blatant right there... and I guess it's ok for 12 other players in a guild to come park their animals on you and stand all over on top of you and spam spells so you can't see or participate in anything going on... which is fine... I found my own way to combat that. Whatever if they want to be a bunch of kindergarteners... whatever.. then they will have to deal with me standing so far away from the event that I keep THEM from participating. But apparently it's also ok to play 10 character as one and insure yourself 2 or more drops at every event. Maybe they allow that because that's 10 accounts paying to do that.... I have no idea. But I do understand the frustration.

And I guess my straw is pretty thin and close to breaking... hearing that they pretty much aren't caring how the game looks and won't do anything about the god awful graphics has left my straw hanging pretty close to breaking... so many thing weighing on it I honestly think it must be one super straw... and that which holds it together is my love for this game... But I do understand that the love that many of us have had for so long is dying. Ever so slowly the weight of all this muck that we must endure to carry that straw is sucking us down in and straining the straw to such a point that I honestly don't know how much longer it will last. Mine is showing some severe signs of fracturing I'm sure.

I wish you all the luck in the world Aurelius. May you find another gem like UO. If you do .... please let me know. Because I would follow.
 

Jirel of Joiry

Certifiable
Stratics Veteran
Stratics Legend
Not mad, just really disappointed and so damn tired of trying to get Broadsword, Mythic or EA to ever actually listen to what we say, or grasp the idea of enforcing their own rules, or live up to their promises. I came very close to giving up a year ago, but hoped the change to Broadsword might make things improve - but sadly as far as I can see, it's made no difference at all.

We're always given a runaround, whatever we try raise with them - unless it's what they want to hear, it's essentially ignored. They keep saying they 'communicate', but really results suggest to me they don't. Just look back at all the conversations we have tried having with them about so many things that just ran into the ground when they concluded we were 'wrong', the 'misunderstandings' when people explain something (look back on the meet and greets, where people explain in very clear detail what the problem they see is and get a response that clearly shows nobody read or understood what was said, and instead a 'canned' speech about something sort of related, but not really relevant, is the result).

Sure sometimes the posts around here get overly aggressive, or rude, or simply confusing to try work through - but there have been a hell of a lot of polite, calm and reasoned discussions that got utterly ignored, brushed off, or the devs dropped out of the conversation when we just did not agree with their line.

We're regularly told how important the rules of behaviour are, yet even when absolutely blatantly those are being abused, by the same few people on a regular basis, nothing happens (the most blatant of the many, many times I've seen this was an EM event being totally trashed by a small group of people, Mesanna was called on to try sort it out, and she turned up and spent her time talking to some folks about an upcoming rares fest on another shard, whilst the disruption and bad behaviour went on right in front of her....).

There are so very many examples where we're promised things, or even have a reasonable right to expect things (stuff like the most basic levels of efficiency, consistency or professionalism) yet they never happen. Things are always going to be addressed and improved 'soon', we're told harrassment and abuse are taken really seriously but when the regular offenders get reported or paged on, nothing happens. (It so happens some of my accounts were on different email addresses, so one time I raised a problem separately with each email account to see what happened - the replies, in this order of receipt, were 'We take all such issues really seriously, thank you for your mail', then ' it is important you use the systems for reporting these incidents at the time' - the email I send clearly stated I and others had done just that - and last of all a cople of days later 'We're not aware of any such problems on that particular shard'.....). And of course nothing ever happened to resolve the problem.

Ask around the previous Governors and see how many can say they had a clear understanding of what they could ask for as results of their events, we kept getting contradictory answers where things that had already been done in some places were 'impossible' or 'against the rules', but when we asked 'well what exactly ARE these rules' we just got more confusing smoke and mirrors replies. It all gave the feeling of being made up as they go along based on whims and moods, and that's no way to manage anything....

The whole list of things that have gone wrong, keep going wrong, and as far as I can see will forever remain unaddressed would be FAR too long for anyone sane to read through - it's not a case of being 'mad', it's being worn down by a company that says all the right words about caring, and wanting things to be better - and the track record of their actions and the results of their bizarre decision keeps falling woefully short of anything I can term acceptable.

It's still one of the greatest games ever, and most of the community comprises really good people I'm proud to call friends - but the constant stream of bad decisions, failures to act, and horrible mismanagement has finally become more than I can put up with. The game, and especially the people, deserve SO much better than what they get.....

I can't fault the amount of work the devs seem to do, Mesanna seems to spend too many hours per day for anyone's health sorting out account issues, or transfer glitches, or other bugs - but that surely is what a GM level person should be doing, not a manager who is setting the culture and future track for the entire game - the future just seems to be more time-limited 'special events' for the rare drop, or more grinds for things, less actual understanding of how many people actually play the game, and no ambition beyond 'make a new area and some new pixel crack'. Power creep on items looks to be endless, with a new 'must have' set of objects coming in as a quick boost to playing numbers or activity - but it's so short sighted, having got on to the treadmill of 'must give players cool new stuff' they seem unable to get off it, but what made this such a great game in the past was you could dive in to any aspect of it with a reasonable level of success without huge investment of time, or nowadays RL money, and be fully involved. I kept hoping for monsters with better AI, but we got more HP and higher resists instead, or stories that held together and made the world more 'alive' and coherent, not apparently parachuted in new 'twists' in what seemed more a 'that would be cool, throw it in' approach than anything that actually resembled a living and evolving world. You CAN have neat new toys and stuff to collect AND have an internally consistent world for them to happen in - but that's just not the way they seem to think.

The old RP communities have pretty much died out on the shards I played, as have many 'communities' that were just groups of folks playing and having fun with their friends - a few smaller groups like that are still around, but it is a few, and smaller, and they seem to get smaller each passing year. New players struggle, we try help but we have been told for literally years a 'better' new player experience is important, and being worked on - but where is it? Ah yes .... "soon".... Like so many things that are 'coming' if only we wait a bit longer - but that 'bit longer' too often turns out to be three or four YEARS without any sign of progress, or a poorly cobbled together and buggy mess getting launched way before it's fit for play, and then maybe partly fixed if we're lucky.

Sure someone can pick on any of the examples I mention and pick a counterpoint - but it's the entire slow decline of almost every aspect of what made UO special that's finally got to, me, and I've completely lost faith that the developers understand the things we try get over to them. Saying you communicate is not a substitute for genuinely communicating, talking AT us is not a conversation, and saying you 'care' about an issue is not the same as actually addressing it.

Recently some of us noticed something going on that we thought qualified as griefing - I'll not explain here exactly what, since it would likely lead to someone copying the activity elsewhere - so asked an Advisor if it was actually something we should report. They said' good question, let us check with the GMs' and after a little while we got the answer 'yes, it qualifies as griefing' with the suggested solution that ... we players go elsewhere. So I think not unreasonably we said 'hang on, this is breaking the rules by someone else and WE should move on?', and got the stunning reply 'well yes but those people pay to play the game as well'...... Effectively, then, I'm taking their advice, and going elsewhere. I won't find a better game, or a better community, I think, in any other game - but I might find one that's not so horribly mismanaged as UO, and where the people running it understand what their responsibilities to the players are and live up to them.
Aurelius, I emailed this to Mesanna:

Mesanna/Bonnie,

I really think you should read this thread on Stratics. If you read just one thing ever on Stratics please read this.

http://stratics.com/community/threads/uo-europa-memory-loss.344300/#post-2565709

Look, I know we haven't always seen eye to eye. I also know I have been the biggest pain-in-the-ass ever.
This gentleman is saying the same things I have been saying for a long time. Mesanna please the unequal and the often non enforcement of the rules is killing Ultima Online. The antiquated and ancient policies are also killing the Ultima Online. They were fine, in 1997. It is 2015 it is time to sit down and reevaluate things. This thread, and in particular the post by Aurelius, really hit home. How many more farewell posts before you post a farewell to Ultima Online on the Ultima Online website. Then again, will you even bother to tell us the "store" is closing or do we just find out when we can no longer login.

Thank you,
I hope you don't mind but like I said in the email you post really hit home.
 

Jirel of Joiry

Certifiable
Stratics Veteran
Stratics Legend
Not mad, just really disappointed and so damn tired of trying to get Broadsword, Mythic or EA to ever actually listen to what we say, or grasp the idea of enforcing their own rules, or live up to their promises. I came very close to giving up a year ago, but hoped the change to Broadsword might make things improve - but sadly as far as I can see, it's made no difference at all.

We're always given a runaround, whatever we try raise with them - unless it's what they want to hear, it's essentially ignored. They keep saying they 'communicate', but really results suggest to me they don't. Just look back at all the conversations we have tried having with them about so many things that just ran into the ground when they concluded we were 'wrong', the 'misunderstandings' when people explain something (look back on the meet and greets, where people explain in very clear detail what the problem they see is and get a response that clearly shows nobody read or understood what was said, and instead a 'canned' speech about something sort of related, but not really relevant, is the result).

Sure sometimes the posts around here get overly aggressive, or rude, or simply confusing to try work through - but there have been a hell of a lot of polite, calm and reasoned discussions that got utterly ignored, brushed off, or the devs dropped out of the conversation when we just did not agree with their line.

We're regularly told how important the rules of behaviour are, yet even when absolutely blatantly those are being abused, by the same few people on a regular basis, nothing happens (the most blatant of the many, many times I've seen this was an EM event being totally trashed by a small group of people, Mesanna was called on to try sort it out, and she turned up and spent her time talking to some folks about an upcoming rares fest on another shard, whilst the disruption and bad behaviour went on right in front of her....).

There are so very many examples where we're promised things, or even have a reasonable right to expect things (stuff like the most basic levels of efficiency, consistency or professionalism) yet they never happen. Things are always going to be addressed and improved 'soon', we're told harrassment and abuse are taken really seriously but when the regular offenders get reported or paged on, nothing happens. (It so happens some of my accounts were on different email addresses, so one time I raised a problem separately with each email account to see what happened - the replies, in this order of receipt, were 'We take all such issues really seriously, thank you for your mail', then ' it is important you use the systems for reporting these incidents at the time' - the email I send clearly stated I and others had done just that - and last of all a cople of days later 'We're not aware of any such problems on that particular shard'.....). And of course nothing ever happened to resolve the problem.

Ask around the previous Governors and see how many can say they had a clear understanding of what they could ask for as results of their events, we kept getting contradictory answers where things that had already been done in some places were 'impossible' or 'against the rules', but when we asked 'well what exactly ARE these rules' we just got more confusing smoke and mirrors replies. It all gave the feeling of being made up as they go along based on whims and moods, and that's no way to manage anything....

The whole list of things that have gone wrong, keep going wrong, and as far as I can see will forever remain unaddressed would be FAR too long for anyone sane to read through - it's not a case of being 'mad', it's being worn down by a company that says all the right words about caring, and wanting things to be better - and the track record of their actions and the results of their bizarre decision keeps falling woefully short of anything I can term acceptable.

It's still one of the greatest games ever, and most of the community comprises really good people I'm proud to call friends - but the constant stream of bad decisions, failures to act, and horrible mismanagement has finally become more than I can put up with. The game, and especially the people, deserve SO much better than what they get.....

I can't fault the amount of work the devs seem to do, Mesanna seems to spend too many hours per day for anyone's health sorting out account issues, or transfer glitches, or other bugs - but that surely is what a GM level person should be doing, not a manager who is setting the culture and future track for the entire game - the future just seems to be more time-limited 'special events' for the rare drop, or more grinds for things, less actual understanding of how many people actually play the game, and no ambition beyond 'make a new area and some new pixel crack'. Power creep on items looks to be endless, with a new 'must have' set of objects coming in as a quick boost to playing numbers or activity - but it's so short sighted, having got on to the treadmill of 'must give players cool new stuff' they seem unable to get off it, but what made this such a great game in the past was you could dive in to any aspect of it with a reasonable level of success without huge investment of time, or nowadays RL money, and be fully involved. I kept hoping for monsters with better AI, but we got more HP and higher resists instead, or stories that held together and made the world more 'alive' and coherent, not apparently parachuted in new 'twists' in what seemed more a 'that would be cool, throw it in' approach than anything that actually resembled a living and evolving world. You CAN have neat new toys and stuff to collect AND have an internally consistent world for them to happen in - but that's just not the way they seem to think.

The old RP communities have pretty much died out on the shards I played, as have many 'communities' that were just groups of folks playing and having fun with their friends - a few smaller groups like that are still around, but it is a few, and smaller, and they seem to get smaller each passing year. New players struggle, we try help but we have been told for literally years a 'better' new player experience is important, and being worked on - but where is it? Ah yes .... "soon".... Like so many things that are 'coming' if only we wait a bit longer - but that 'bit longer' too often turns out to be three or four YEARS without any sign of progress, or a poorly cobbled together and buggy mess getting launched way before it's fit for play, and then maybe partly fixed if we're lucky.

Sure someone can pick on any of the examples I mention and pick a counterpoint - but it's the entire slow decline of almost every aspect of what made UO special that's finally got to, me, and I've completely lost faith that the developers understand the things we try get over to them. Saying you communicate is not a substitute for genuinely communicating, talking AT us is not a conversation, and saying you 'care' about an issue is not the same as actually addressing it.

Recently some of us noticed something going on that we thought qualified as griefing - I'll not explain here exactly what, since it would likely lead to someone copying the activity elsewhere - so asked an Advisor if it was actually something we should report. They said' good question, let us check with the GMs' and after a little while we got the answer 'yes, it qualifies as griefing' with the suggested solution that ... we players go elsewhere. So I think not unreasonably we said 'hang on, this is breaking the rules by someone else and WE should move on?', and got the stunning reply 'well yes but those people pay to play the game as well'...... Effectively, then, I'm taking their advice, and going elsewhere. I won't find a better game, or a better community, I think, in any other game - but I might find one that's not so horribly mismanaged as UO, and where the people running it understand what their responsibilities to the players are and live up to them.
Yeah I know two replies, but I couldn't help it. I truly feel your frustration, dismay, and pain at the state of UO. I too have been in a situation where I was griefed and was told the same thing by a GM. I've had the griefer actually follow me and grief me out side my house, yes MY HOUSE! Again I sought the help of a GM only to be told to go somewhere else! Somewhere else, so the griefer can grief me out of MY HOUSE!!!
I have had a griefer come into game give out my personal information over general chat, and the GMs did . . .nothing! This same griefer also made characters in game with my real life name and the real life name of my sister, our full names. The GMs and Mesanna did nothing. This same griefer even tried to harass my sister via her facebook, apparently the griefer thought she is me. Well facebook took care of him, and facebook customer service sucks by all definitions.

Before that, when I tried to buy the Kings Collection I ended up getting my credit card black listed. EA and Broadsword acted as if they could careless. When I got upset after three months and my credit card was still blacklisted they acted like this was a normal and acceptable amount of time. I even out of pure desperation called EA corporate headquarters. I try to be as nice and polite as possible. The receptionist put me in touch with someone up the food chain and I left a polite message. I get a call back from some pinhead employee of EA claiming I harassed the person I left a message for. He threaten to have all my UO accounts closed and make it so I could never play an EA online game again.

Between both of those incidents I probably should have thrown in the towel and said to heck with it. In fact after "mega-griefer" I nearly did.
Why did I stay? Am I a Masochist? No, I'm not a masochist. I stayed because part of me hopes beyond hope that it will get better. I stay because I foolishly believe I can make a difference, things can change, and the game will get better. Hope is a powerful thing, but how long can you live on hope, until reality kicks you hard? What then? Those are the two questions I don't have answers for, and I don't know that anyone does.

I'm sorry to see you go Aurelius, UO need more players like you not less.
 

Melchiah

Journeyman
Stratics Veteran
UNLEASHED
Community... Is less with fewer people involved. Especially those that drive it forward so hard, with all the good intentions...

Be sad to see you go...
 

Tame Misha

Adventurer
Stratics Veteran
I really wish someone of Broadsword would have said something.... where do they hide?? underneath the coffee machine?
 

Tyranissa Wrath

Adventurer
Stratics Veteran
Stratics Legend
I really have nothing to add on the whole problem with the moderation of the game, except to say that I will miss you, Aurelius my friend - as will all the regulars at The Sword And Shovel Tavern, and the dedicated crew at the Europa Chicken League...
 

Lucy of Kenton

Seasoned Veteran
Stratics Veteran
Stratics Legend
sad indeed, i think the last person to enforce terms of service etc was wilki? we had jeremy who showed no knowledge of the gameplay and unfairly banned many people such as zofinur who ran the auction site. i still enjoy the gameplay and community but was so sick and tired of trying to explain that buying items or gold for rl cash hurts uo but hell why bother then dont, script running again is ignored totally now. not wanting to leave completely i started working on siege and its so much better. im not naive enought to believe no cheating goes on but hey its not obvious. ive only been killed twice since i left europa and gone to siege, both times there was no trash talk and i didnt lose a single item. it shows alot more respect.
aurelius i feel your frustration and echo it. i have lots of questions for mesanna and devs but know that none will be heard.
1. why do they not enforce the terms of service, all property is owned by EA and that includes gold and items
2. will they not ban cheating players because its so rife they would lose too many players? (i have actually had people admit they script etc and other cheats they do)
we are hoping with the expansion to attract more players, if a player keeps to the terms of service he/she will soon find themselves far behind the cheaters and get fed up and leave.
i have boycotted events as they are ridiculous. why not just run events that have no 'drop' as that is what the many griefers are after.
how many more aurelius do we need to leave?
if siege goes the way of europa im out
 

Lucy of Kenton

Seasoned Veteran
Stratics Veteran
Stratics Legend
maybe let mim take over! she has done far more for uo and new players an returnees than broadsword/origin etc
im thinking up some ideas so be afraid
 

Zuckuss

Order | Chaos
Professional
Alumni
Stratics Veteran
Stratics Legend
I would like to contribute a few sentences here.

They do act. They do indeed show up when they are able as well as evaluate reports via journal and action entries, however they will not follow up with you. Nobody gets to know what penelties (if any) are given except the offender and the GM/Broadsword.

Not long ago we has a situation where a friend of mine was continuously being harassed by another player. Reports and emails were sent in... For a while it seemed like nothing was being done. The harassment/griefing continued to happen for a bit. One day, out of the blue, we noticed that some of the offending player's houses had begun decaying and eventually ... disappearing.

Never give up or give in. Griefing has long been apart of this game. Many consider it to have been worse in the old days. The would tell you to ignore them and that was that.

I am indeed sorry that you have found yourself in this situation, but I ask you to be reasonable and ask yourself; "Did I ever egg these players on? Did I/we feed into the baiting and cross the line ourselves?"

In situations where the griefing has been mutual,yes they are going to be less likely to take action.

Play your game. Ignore these people to the best of your abilities. Send in reports only when they are warranted.

If you are quitting over this then you have admitted defeat. Don't let them win.
 

Lady CaT

Sage
Supporter
Stratics Veteran
Stratics Legend
Not mad, just really disappointed and so damn tired of trying to get Broadsword, Mythic or EA to ever actually listen to what we say, or grasp the idea of enforcing their own rules, or live up to their promises. I came very close to giving up a year ago, but hoped the change to Broadsword might make things improve - but sadly as far as I can see, it's made no difference at all.

We're always given a runaround, whatever we try raise with them - unless it's what they want to hear, it's essentially ignored. They keep saying they 'communicate', but really results suggest to me they don't. Just look back at all the conversations we have tried having with them about so many things that just ran into the ground when they concluded we were 'wrong', the 'misunderstandings' when people explain something (look back on the meet and greets, where people explain in very clear detail what the problem they see is and get a response that clearly shows nobody read or understood what was said, and instead a 'canned' speech about something sort of related, but not really relevant, is the result).

Sure sometimes the posts around here get overly aggressive, or rude, or simply confusing to try work through - but there have been a hell of a lot of polite, calm and reasoned discussions that got utterly ignored, brushed off, or the devs dropped out of the conversation when we just did not agree with their line.

We're regularly told how important the rules of behaviour are, yet even when absolutely blatantly those are being abused, by the same few people on a regular basis, nothing happens (the most blatant of the many, many times I've seen this was an EM event being totally trashed by a small group of people, Mesanna was called on to try sort it out, and she turned up and spent her time talking to some folks about an upcoming rares fest on another shard, whilst the disruption and bad behaviour went on right in front of her....).

There are so very many examples where we're promised things, or even have a reasonable right to expect things (stuff like the most basic levels of efficiency, consistency or professionalism) yet they never happen. Things are always going to be addressed and improved 'soon', we're told harrassment and abuse are taken really seriously but when the regular offenders get reported or paged on, nothing happens. (It so happens some of my accounts were on different email addresses, so one time I raised a problem separately with each email account to see what happened - the replies, in this order of receipt, were 'We take all such issues really seriously, thank you for your mail', then ' it is important you use the systems for reporting these incidents at the time' - the email I send clearly stated I and others had done just that - and last of all a cople of days later 'We're not aware of any such problems on that particular shard'.....). And of course nothing ever happened to resolve the problem.

Ask around the previous Governors and see how many can say they had a clear understanding of what they could ask for as results of their events, we kept getting contradictory answers where things that had already been done in some places were 'impossible' or 'against the rules', but when we asked 'well what exactly ARE these rules' we just got more confusing smoke and mirrors replies. It all gave the feeling of being made up as they go along based on whims and moods, and that's no way to manage anything....

The whole list of things that have gone wrong, keep going wrong, and as far as I can see will forever remain unaddressed would be FAR too long for anyone sane to read through - it's not a case of being 'mad', it's being worn down by a company that says all the right words about caring, and wanting things to be better - and the track record of their actions and the results of their bizarre decision keeps falling woefully short of anything I can term acceptable.

It's still one of the greatest games ever, and most of the community comprises really good people I'm proud to call friends - but the constant stream of bad decisions, failures to act, and horrible mismanagement has finally become more than I can put up with. The game, and especially the people, deserve SO much better than what they get.....

I can't fault the amount of work the devs seem to do, Mesanna seems to spend too many hours per day for anyone's health sorting out account issues, or transfer glitches, or other bugs - but that surely is what a GM level person should be doing, not a manager who is setting the culture and future track for the entire game - the future just seems to be more time-limited 'special events' for the rare drop, or more grinds for things, less actual understanding of how many people actually play the game, and no ambition beyond 'make a new area and some new pixel crack'. Power creep on items looks to be endless, with a new 'must have' set of objects coming in as a quick boost to playing numbers or activity - but it's so short sighted, having got on to the treadmill of 'must give players cool new stuff' they seem unable to get off it, but what made this such a great game in the past was you could dive in to any aspect of it with a reasonable level of success without huge investment of time, or nowadays RL money, and be fully involved. I kept hoping for monsters with better AI, but we got more HP and higher resists instead, or stories that held together and made the world more 'alive' and coherent, not apparently parachuted in new 'twists' in what seemed more a 'that would be cool, throw it in' approach than anything that actually resembled a living and evolving world. You CAN have neat new toys and stuff to collect AND have an internally consistent world for them to happen in - but that's just not the way they seem to think.

The old RP communities have pretty much died out on the shards I played, as have many 'communities' that were just groups of folks playing and having fun with their friends - a few smaller groups like that are still around, but it is a few, and smaller, and they seem to get smaller each passing year. New players struggle, we try help but we have been told for literally years a 'better' new player experience is important, and being worked on - but where is it? Ah yes .... "soon".... Like so many things that are 'coming' if only we wait a bit longer - but that 'bit longer' too often turns out to be three or four YEARS without any sign of progress, or a poorly cobbled together and buggy mess getting launched way before it's fit for play, and then maybe partly fixed if we're lucky.

Sure someone can pick on any of the examples I mention and pick a counterpoint - but it's the entire slow decline of almost every aspect of what made UO special that's finally got to, me, and I've completely lost faith that the developers understand the things we try get over to them. Saying you communicate is not a substitute for genuinely communicating, talking AT us is not a conversation, and saying you 'care' about an issue is not the same as actually addressing it.

Recently some of us noticed something going on that we thought qualified as griefing - I'll not explain here exactly what, since it would likely lead to someone copying the activity elsewhere - so asked an Advisor if it was actually something we should report. They said' good question, let us check with the GMs' and after a little while we got the answer 'yes, it qualifies as griefing' with the suggested solution that ... we players go elsewhere. So I think not unreasonably we said 'hang on, this is breaking the rules by someone else and WE should move on?', and got the stunning reply 'well yes but those people pay to play the game as well'...... Effectively, then, I'm taking their advice, and going elsewhere. I won't find a better game, or a better community, I think, in any other game - but I might find one that's not so horribly mismanaged as UO, and where the people running it understand what their responsibilities to the players are and live up to them.
I am sorry to see you go Aurelius. I agree with you 100% that the success or downfall of any game falls completely on the shoulders of the people managing it.
 

Lucy of Kenton

Seasoned Veteran
Stratics Veteran
Stratics Legend
perhaps make it more obvious that something is being done. in the days of wilki all of a sudden a shard would go down unannounced, later it would come back up with some players missing and some of their houses in smoking ruins. got the message across to the cheaters
 

Valura

Journeyman
Stratics Veteran
Stratics Legend
I hope Aurelius will reconsider, if not now at some, at some stage in the future. He is much loved on our shard, that is clearly evident. You only have to witness his interactions with new players and the old 'new' players to appreciate the value he adds to our game.
@Lucy of Kenton I stopped in at your castle on Europa a few days past. I spent an age wandering around the beautiful place. Thank you for preserving such a wonderful site. Stunning.
 

Lucy of Kenton

Seasoned Veteran
Stratics Veteran
Stratics Legend
I hope Aurelius will reconsider, if not now at some, at some stage in the future. He is much loved on our shard, that is clearly evident. You only have to witness his interactions with new players and the old 'new' players to appreciate the value he adds to our game.
@Lucy of Kenton I stopped in at your castle on Europa a few days past. I spent an age wandering around the beautiful place. Thank you for preserving such a wonderful site. Stunning.
thankyou for your kind words im just filling up another castle with nice stuff and the teleporter in the current museum will be opened up
 

Morgy123

Journeyman
Stratics Veteran
well i had my share of trobbles in uo for many years but i also had so many good memoris so my good memoris just kill of all the bad ones
i just hope you reconsidder as we need you on euro and plz dont leave

i have met bad gm and good gms they like normal peple to evry one can have an bad day or some and to be hoenst i would not blame them cosiddering all the questions they must face on evry day base
i dont know ofcorse allot needs to improve in uo but if you want to play an othere game they even worse or horreble atlest here you got friends that care and love to see you evry day
just do like i do wen you hit an wall and all things walk against you calm down and try not to give up so many good things in uo that to give up is just not going to make you more happy

showing them that you just aint giveing up and just love all your good friends that would and will miss you badly if you do leave

we lose enuf as it is in uo we dont want to lose good friends
 

Mervyn

Babbling Loonie
Stratics Veteran
Stratics Legend
Just out of interest, how is it possible to "grief" someone in this game?
 

Bobar

Babbling Loonie
Stratics Veteran
Stratics Legend
Just out of interest, how is it possible to "grief" someone in this game?
Well if you really do not know perhaps it will help if I tell you that amongst its many synonyms you will find anguish, discomfort, sorrow, trouble, unhappiness, worry. distress and harassment. From this it should not be too difficult to work out.
 
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