I am slightly concerned about my addiction to UO, I recently returned to UO after being abscent for two and a half years, but once I was back, all it took was a few t-maps to get back into it and loving it all over again...
They've changed t-hunting quite a bit during the last publish. Let me reitterate that I love most of the changes; I love the fact that they added special goodies, I love the guardians that stick to the chests, I love the random locations. A lot of love there...
I tested to my heart's content once the stuff went live, I felt I had a lot more to offer on a live shard instead of testing my t-hunting template on the test shard, as I am a t-hunter/tamer and you don't get free trained Greater Dragons or Cu Sidhe's. So I offered the dev team feedback on what I found out during my hunts. I posted my feedback here, multiple times, but no replies from the dev team were given...
However, it is not my intent to whine about it and make this a QQ thread about it. I'm a grown man, I can take rejection quite well, thank you. What does bother me however, and that is mainly from personal experience, is that stuff that is broken just get tossed aside to make place for new content. I had to post 4 or 5 years on this forum to get the Khaldun puzzle chests fixed, just because they were constantly adding new expansions, clients and other stuff to the game to bother about the broken stuff, until I finally nagged at Leurocian and CatHat long enough to fix this one very much enjoyable feature...
I watched the announcement for the new project from start to end. I loved how Cal said: "we listened to you when you said 'fix the damn bugs'", enjoyed what they showed and came out with high hopes. But then I looked back on the t-chest publish, which is only a few months old now and see the, in my opinion, borked loot intensity on the magic items in the new t-chests, and I'm like: huh, they're still at it. New stuff gets added, it might not work properly for the full 100%, but there they go again creating new stuff and this gets tossed aside...
I just wish they'd become a bit more Blizzardly. Not the full monty, please. I firmly believe that the success of WoW has made quite a few employees of Blizzard quite arrogant about what they can and can't do to their customers, but just for once I would like the UO team to answer the question "when will it be released?" with a "when it's done". However, I don't thinks this'll ever change while EA's at the helm though. For everyone's sake, I hope this expansion will be working at 110% when it's released...
Last time I logged into UO is already two weeks ago or so. I've noticed I do not have the energy to start another 4 year posting campaign to get the devs to look at the t-chests magic item properties, I also noticed how quickly I lost interrest in doing something I enjoyed doing before it - again, in my humble opinion - became borked. Hope that'll change again somehow...
They've changed t-hunting quite a bit during the last publish. Let me reitterate that I love most of the changes; I love the fact that they added special goodies, I love the guardians that stick to the chests, I love the random locations. A lot of love there...
I tested to my heart's content once the stuff went live, I felt I had a lot more to offer on a live shard instead of testing my t-hunting template on the test shard, as I am a t-hunter/tamer and you don't get free trained Greater Dragons or Cu Sidhe's. So I offered the dev team feedback on what I found out during my hunts. I posted my feedback here, multiple times, but no replies from the dev team were given...
However, it is not my intent to whine about it and make this a QQ thread about it. I'm a grown man, I can take rejection quite well, thank you. What does bother me however, and that is mainly from personal experience, is that stuff that is broken just get tossed aside to make place for new content. I had to post 4 or 5 years on this forum to get the Khaldun puzzle chests fixed, just because they were constantly adding new expansions, clients and other stuff to the game to bother about the broken stuff, until I finally nagged at Leurocian and CatHat long enough to fix this one very much enjoyable feature...
I watched the announcement for the new project from start to end. I loved how Cal said: "we listened to you when you said 'fix the damn bugs'", enjoyed what they showed and came out with high hopes. But then I looked back on the t-chest publish, which is only a few months old now and see the, in my opinion, borked loot intensity on the magic items in the new t-chests, and I'm like: huh, they're still at it. New stuff gets added, it might not work properly for the full 100%, but there they go again creating new stuff and this gets tossed aside...
I just wish they'd become a bit more Blizzardly. Not the full monty, please. I firmly believe that the success of WoW has made quite a few employees of Blizzard quite arrogant about what they can and can't do to their customers, but just for once I would like the UO team to answer the question "when will it be released?" with a "when it's done". However, I don't thinks this'll ever change while EA's at the helm though. For everyone's sake, I hope this expansion will be working at 110% when it's released...
Last time I logged into UO is already two weeks ago or so. I've noticed I do not have the energy to start another 4 year posting campaign to get the devs to look at the t-chests magic item properties, I also noticed how quickly I lost interrest in doing something I enjoyed doing before it - again, in my humble opinion - became borked. Hope that'll change again somehow...