E
elspeth
Guest
I have been reading and rereading this page
UO Stratics *New* | Imbuing Guide
but I cannot for the life of me feel like I actually understand the success chance of imbuing items. First of all, the table makes it look like you have no chance at all of putting a 5th property on at all but I thought we were supposed to be able to put 5 properties on.
Secondly, I am really looking at modifying existing jewelry and other items as a quick and cheaper way to better armor before I dedicate to crafting all new stuff. So, do I have 100% success chance on my first imbue? Or is this related to how many properties are already on the piece? Is the weight of the property factored in?
e.g. my bard/mage has the following bracelet currently:
14 provoke
13 disco
6 archery
15 LRC
4 energy resist
Total weight 415.
What I would like to do is replace the archery with peace, raise it and then perhaps raise energy resist.
So I think the first thing I'd want to do is lower archery to 1 (or transfer it to peace 1) and then perhaps lower resist to 1. Since the item has 5 properties already am I already at 0% chance of doing even those imbues? If not, then what is my success chance and how do I calculate it?
Next, assuming I can do this, I'd change the third skill to peace 13 so that I don't need blackrock. What will be my success chance for this?
Then I would raise energy resist up to 8 bringing the total weight up to exactly 500. This way I need no specialty third tier ingredients.
Finally, is looted jewelry considered exceptional or not for success chance purposes since it has the weight of an exceptional piece even when looted.
If someone could explain how to use that page to determine my success chance at stuff I'd really appreciate it because there are several items I am wanting to modify in this way and I want to know if the above script will work and be cheaper rather than just a straight up switch third skill to 13 peace and then perhaps add energy up to 8 if possible.
thanks!
UO Stratics *New* | Imbuing Guide
but I cannot for the life of me feel like I actually understand the success chance of imbuing items. First of all, the table makes it look like you have no chance at all of putting a 5th property on at all but I thought we were supposed to be able to put 5 properties on.
Secondly, I am really looking at modifying existing jewelry and other items as a quick and cheaper way to better armor before I dedicate to crafting all new stuff. So, do I have 100% success chance on my first imbue? Or is this related to how many properties are already on the piece? Is the weight of the property factored in?
e.g. my bard/mage has the following bracelet currently:
14 provoke
13 disco
6 archery
15 LRC
4 energy resist
Total weight 415.
What I would like to do is replace the archery with peace, raise it and then perhaps raise energy resist.
So I think the first thing I'd want to do is lower archery to 1 (or transfer it to peace 1) and then perhaps lower resist to 1. Since the item has 5 properties already am I already at 0% chance of doing even those imbues? If not, then what is my success chance and how do I calculate it?
Next, assuming I can do this, I'd change the third skill to peace 13 so that I don't need blackrock. What will be my success chance for this?
Then I would raise energy resist up to 8 bringing the total weight up to exactly 500. This way I need no specialty third tier ingredients.
Finally, is looted jewelry considered exceptional or not for success chance purposes since it has the weight of an exceptional piece even when looted.
If someone could explain how to use that page to determine my success chance at stuff I'd really appreciate it because there are several items I am wanting to modify in this way and I want to know if the above script will work and be cheaper rather than just a straight up switch third skill to 13 peace and then perhaps add energy up to 8 if possible.
thanks!