I ve never had any of my ideas ever put in game put its still fun to post them so here we go.......
How about on trasure maps having a rare chance at spawning a boss monster(navery,baracoon,harry.....) i think the reason people stop doing these maps after awhile is because they get bored of getting same things,so if you made it a rare chance to get one of 30 boss guys that would keep maps interesting. now of course its should be scaled to the map(shouldnt get a dark father from level 1 map) maybe for level one and 2 maps you could get mini bosses like "thrasher",and then the level 7 would get you a chance at a harry or darkfather,also though the loot would need to be upgraded,maybe even a drop on each boss even if it has a chance of being cursed,brittle ,or can not repair(cursed slither)and last but not least chest loot to be upgraded like shame loot but less useless items even if you get only one or 2 legendary items would be better than 60 worthless items,ok flame away
How about on trasure maps having a rare chance at spawning a boss monster(navery,baracoon,harry.....) i think the reason people stop doing these maps after awhile is because they get bored of getting same things,so if you made it a rare chance to get one of 30 boss guys that would keep maps interesting. now of course its should be scaled to the map(shouldnt get a dark father from level 1 map) maybe for level one and 2 maps you could get mini bosses like "thrasher",and then the level 7 would get you a chance at a harry or darkfather,also though the loot would need to be upgraded,maybe even a drop on each boss even if it has a chance of being cursed,brittle ,or can not repair(cursed slither)and last but not least chest loot to be upgraded like shame loot but less useless items even if you get only one or 2 legendary items would be better than 60 worthless items,ok flame away