Yeah, when they turn vet rewards back on I can claim up to 2 red soul stones, but I think my point remains valid.. I can use my vet rewards to change one to two skills. If I want to swap lets say wrestling for swords I could put wrestling on a soulstone.. but what if I want to be a wrestler again.. I have to have a extra stone to hold swords. I understand it's meant to be a challenge but if I want to craft that means I need a lot of stones to hold skills and to change them around with. If they gave another character slot then everyone has a mule/crafter and a fighter character. Idk, I have never been one that enjoys relying on others for goods and services, when possible I like to make it myself.
A bunch of friends and I started playing siege recently and it is hard to ask someone to make a crafter, perhaps you can make decent money on it, but most crafters will not be strong enough to avoid a pk or take down a monster, go to the spawn etc etc. So for us it just doesn't make sense for someone to make a crafter and later on down the road work to get enough soul stones to switch to a more combat orientated build. But how do you get around the fact that you do need a crafter to make the armor and weapons we will undoubtedly loose? I guess my point is 2 character slots would've been fantastic. Eventually we may get to a point where we have 10-15 soul stones but right now we will just rely on other people to make us armor and weapons and hope that we can make enough gold to replace what we loose. So far this has worked out well.
Sorry to hijack your thread