I am thinking about starting a character on Atlantic for a bit of a change in scenery. I was thinking about a stealth dungeon picker. I have always had a soft spot for the rouge class, so this seemed like a lot of fun. My aim is a guy who will be able to run into a dungeon, unnoticed if possible, pick a chest and make off with the loot with as little conflict as possible along the way. This will be strictly a PvM char. PvP is not my thing. Here's the template I was thinking of..
Lockpicking - GM
Fencing - GM
Tactics - GM
Hiding - GM
Stealth - GM
Healing - GM
Anatomy - GM
Dex - 100
Str - 100
Int - 25
And enough mage jewels to cast telekinesis and recall.
This is just to start. Once I am able, I would like to get him a + stat scroll, and maybe reduce healing and anatomy to accommodate a +20 scroll for fencing or stealth.
I'm curious to see what everyone else thinks of this setup. Anyone played it? Any advice or comments?
Lockpicking - GM
Fencing - GM
Tactics - GM
Hiding - GM
Stealth - GM
Healing - GM
Anatomy - GM
Dex - 100
Str - 100
Int - 25
And enough mage jewels to cast telekinesis and recall.
This is just to start. Once I am able, I would like to get him a + stat scroll, and maybe reduce healing and anatomy to accommodate a +20 scroll for fencing or stealth.
I'm curious to see what everyone else thinks of this setup. Anyone played it? Any advice or comments?